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Synopsis:
A bandit in an abandoned chapel - she's trying and failing to open a door to the lower level of the chapel, searching for loot. Talking to herself as she struggles - confused by the fact the door doesn't have a lock.
0. : Not even sure this is a door.devnote305d2a0a-166d-c52e-dc57-c1cf434333d0_Step2 = False, 305d2a0a-166d-c52e-dc57-c1cf434333d0_Step1305d2a0a-166d-c52e-dc57-c1cf434333d0_Step2End
1. : Gods, I need a drink.devnote305d2a0a-166d-c52e-dc57-c1cf434333d0_Step2, 305d2a0a-166d-c52e-dc57-c1cf434333d0_Step1305d2a0a-166d-c52e-dc57-c1cf434333d0_Step2 = False, 305d2a0a-166d-c52e-dc57-c1cf434333d0_Step1 = FalseEnd
2. : Where's the bloody lock?devnote305d2a0a-166d-c52e-dc57-c1cf434333d0_Step1 = False305d2a0a-166d-c52e-dc57-c1cf434333d0_Step1End