Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Mari has found the door to lower level open but she did not unlock it. She talks to her comrade, Barton about it.They debate what must have happened.
0. : No... you must've done something without realising. Stroke of luck.devnotee743eea4-69cf-b485-b7ca-6f359578a2ba_Step1e743eea4-69cf-b485-b7ca-6f359578a2ba_Step2, e743eea4-69cf-b485-b7ca-6f359578a2ba_Step1 = FalseEnd
2. : I know when I've got a lock beaten and I didn't beat this one.devnotee743eea4-69cf-b485-b7ca-6f359578a2ba_Step2
4. : Maybe it just broke by itself. This place is ancient.devnote
3. : Maybe. But keep on your guard.devnoteCHA_FL1_Event_OpenDoorBanterOver, e743eea4-69cf-b485-b7ca-6f359578a2ba_Step2 = False, e743eea4-69cf-b485-b7ca-6f359578a2ba_Step1End
5. : Barton, the door's open!devnotee743eea4-69cf-b485-b7ca-6f359578a2ba_Step2 = False, e743eea4-69cf-b485-b7ca-6f359578a2ba_Step1 = False
6. : Finally! I was starting to think we'd have to chop it down...devnote
1. : No, listen! I didn't open it. Did you touch something? A lever?devnotee743eea4-69cf-b485-b7ca-6f359578a2ba_Step1End