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    Synopsis:

    The bandits are encountered near an abandoned chapel and are in the middle of an argument among themselves about whether or not to investigate (and loot) the crashed nautoloid (a spaceship) when the player approaches them. The player can convince them to clear off via lies or threats, or else is forced to fight them. A gnome named Gimblebock is in charge of this group, with his underlings, Quelanna and/or Taman, chiming in at points with their concerns.


  • 1.
    Gimblebock
    : ...You're both twice as tall as me but have half the bloody backbone!devnote
    • 22.
      Taman
      : But we don't know what that thing even is! And what about the crypt?devnoteBanditTalking
      • 32.
        Gimblebock
        : I'm telling you - it's a ship.devnote
        • 7.
          Gimblebock
          : And the crypt can wait! Mari and Barton have been trying to break in for days. Now we - Stop!
          • 42.
            Gimblebock
            : Got ourselves competition already! I dunno what the hells you are, but that's our ship!, GITHYANKIdevnote
          • 42.
            Gimblebock
            : Got ourselves competition already! That's our ship!devnote
            • 19. Player: I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.REALLY_DARK_URGERoll (Strength, ) vs 5 (0)
              • 6. [RollResult] True
                • 39. [Jump] Jump to Node 34 (1)
              • 25. [RollResult] False
                • 36. [Jump] Jump to Node 29 (1)
            • 37. Player: I am not competition. I am annihilation.REALLY_DARK_URGE
              • 30. [Jump] Jump to Node 29 (1)
            • 5. Player: I mean no harm - I'm just looking around.
              • 18.
                Gimblebock
                : First you look, then you touch, then you take!devnote
                • 27.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'im!, MALEdevnoteFactionHostileToPlayerGroupAfterDialog
                  End
                • 27.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'er!, FEMALEdevnoteFactionHostileToPlayerGroupAfterDialog
                  End
                • 27.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'em!devnoteFactionHostileToPlayerGroupAfterDialog
                  End
            • 11. Player: That ship is full of monsters. I wouldn't go near it.Roll (Charisma, Persuasion) vs 10 (0)
              • Link to Node 9
              • Link to Node 28
            • 3. Player: I think that ship's an invasion force. Run while you can!Roll (Charisma, Deception) vs 12 (0)
              • Link to Node 9
              • Link to Node 28
            • 2. Player: The only thing you own is your life. Leave before I take that, too.BARBARIAN = False, ASTARION = False, PALADIN = FalseRoll (Charisma, Intimidation) vs 10 (0)
              • 9. [RollResult] True
                • 34.
                  Gimblebock
                  : Well, uh, in that case...devnote
                  • 13.
                    Gimblebock
                    : C'mon, you lot, no point in gettin' killed. Second worm gets the cheese, an' all...devnote
                    • 35.
                      Taman
                      : Uh, second mouse gets the cheese, no?devnote
                      • 38.
                        Gimblebock
                        : Nobody's getting any damn cheese! Now move it!devnoteCHA_Outside_BanditInteraction_SpeakerPersuadedBandits, CHA_OUTSIDE_Event_BanditScared, CHA_Chapel_BanditTalking['Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach -1']
                        End
              • 28. [RollResult] False
                • 29.
                  Gimblebock
                  : You're all hot air - think you can get us to leave that bounty to you? Not a chance!devnote
                  • 40.
                    Gimblebock
                    : What're you lot waiting for? Get 'im!, MALEdevnoteFactionHostileToPlayerGroupAfterDialog
                    End
                  • 40.
                    Gimblebock
                    : What're you lot waiting for? Get 'er!, FEMALEdevnoteFactionHostileToPlayerGroupAfterDialog
                    End
                  • 40.
                    Gimblebock
                    : What're you lot waiting for? Get 'em!devnoteFactionHostileToPlayerGroupAfterDialog
                    End
            • 21. Player: MINE., BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
            • 21. Player: Not yours - mine. Leave. Now.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
              • Link to Node 9
              • Link to Node 28
            • 43. Player: Just grin, baring your fangs.ASTARIONRoll (Charisma, Intimidation) vs 10 (1)
              • Link to Node 9
              • Link to Node 28
            • 14. Player: Your loud words hide fear, confusion. Looting that ship will bring you no peace. MONKRoll (Wisdom, Insight) vs 10 (0)
              • 41. [Jump] Jump to Node 11 (2)
            • 24. Player: Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. PALADINRoll (Charisma, Intimidation) vs 10 (0)
              • Link to Node 41
            • 23. Player: That is my kin's prize, not yours.REALLY_GITHYANKI
              • 20.
                Gimblebock
                : Oh yeah? Well, I don't see any of your kin here to claim it!devnote
                • 15.
                  Taman
                  : What's wrong with his face? Freak., MALEdevnote
                • 15.
                  Taman
                  : What's wrong with her face? Freak., FEMALEdevnote
                • 15.
                  Taman
                  : What's wrong with their face? Freak.devnote
                  • 16.
                    Gimblebock
                    : Dead freak. Get 'im!, MALEdevnoteFactionHostileToPlayerGroupAfterDialog
                    End
                  • 16.
                    Gimblebock
                    : Dead freak. Get 'er!, FEMALEdevnoteFactionHostileToPlayerGroupAfterDialog
                    End
                  • 16.
                    Gimblebock
                    : Dead freak. Get 'em!devnoteFactionHostileToPlayerGroupAfterDialog
                    End
            • 4. Player: Nothing's yours but your life - and I can take that from you just as easily.BARBARIAN = False, REALLY_HALFORC
              • 17.
                Gimblebock
                : Oh yeah? Well, we're... we're -devnote
                • 31.
                  Taman
                  : I ain't fighting him. Not a chance., MALEdevnote
                • 31.
                  Taman
                  : I ain't fighting her. Not a chance., FEMALEdevnote
                • 31.
                  Taman
                  : I ain't fighting them. Not a chance.devnote
                  • Link to Node 33
            • 12. Player: Take your best shot - you'll only get one., FIGHTERFIGHTER
              • Link to Node 17
            • 0. Player: That ship's full of poisonous vapours. Probably demonic. I'd stay away.WARLOCK
              • 10.
                Gimblebock
                : Poisonous wha...?devnote
                • 26.
                  Taman
                  : See? That thing could be carrying a plague for all we know!devnote
                  • 33.
                    Gimblebock
                    : ...We're, uh... we're leaving! C'mon, move it!devnoteCHA_OUTSIDE_Event_BanditScared, CHA_Chapel_BanditTalking['Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach -1']
                    End
            • 8. Player: Attack.FactionHostileToPlayerGroupAfterDialog['Astarion 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 1']
              End