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    Synopsis:

    Alternate version of the confrontation scene between Gimblebock and his bandits at the crypt - triggers if the player approaches the scene from the side, alerting Warryn first.

    How to trigger:

    Repro Steps:
    1. Start the game.
    2. loadlevel WLD_Main_A
    3. goto 277.944; 24.782; 354



  • 23.
    Warryn
    : You! Not another step, hear me?devnote
    • 32.
      Warryn
      : Boss! Got company up here.devnoteCHA_Outside_Event_RangerCallsOthers
      • 6.
        Narrator
        : [TagCinematic] devnote
        • 0.
          Gimblebock
          : What's this then - trying to creep around us and loot the crypt? Not happening.devnoteBanditTalking
          • 8.
            Gimblebock
            : Or is it the ship you're after? Don't matter either way - it's ours, all of it.devnote
            • 18. Player: I mean no harm - I'm just looking around.
              • 2.
                Gimblebock
                : First you look, then you touch, then you take!devnoteFactionHostileToPlayerGroupAfterDialog
                • 20.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'im!, MALEdevnote
                  End
                • 20.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'er!, FEMALEdevnote
                  End
                • 20.
                  Gimblebock
                  : The only thing we're sharing with you is our pointy ends - get 'em!devnote
                  End
            • 4. Player: That ship is full of monsters. I wouldn't go near it.Roll (Charisma, Persuasion) vs 10 (0)
              • Link to Node 27
              • Link to Node 11
            • 1. Player: I think that ship's an invasion force. Run while you can!Roll (Charisma, Deception) vs 12 (0)
              • 27. [RollResult] True
                • 5.
                  Gimblebock
                  : Well, uh, in that case...devnoteCHA_Outside_BanditInteraction_SpeakerPersuadedBandits, CHA_OUTSIDE_Event_BanditScared, CHA_Chapel_BanditTalking
                  • 24.
                    Gimblebock
                    : C'mon you lot, no point in gettin' killed. Second worm gets the cheese, an' all...devnote
                    • 36.
                      Taman
                      : Uh, second mouse gets the cheese, no?devnote
                      • 35.
                        Gimblebock
                        : Nobody's getting any damn cheese! Now move it!devnote
                        End
              • 11. [RollResult] False
                • 10.
                  Gimblebock
                  : You're all hot air - think you can get us to leave that bounty to you? Not a chance!devnoteFactionHostileToPlayerGroupAfterDialog
                  • 31.
                    Gimblebock
                    : What're you lot waiting for? Get 'im!, MALEdevnote
                    End
                  • 31.
                    Gimblebock
                    : What're you lot waiting for? Get 'er!, FEMALEdevnote
                    End
                  • 31.
                    Gimblebock
                    : What're you lot waiting for? Get 'em!devnote
                    End
            • 7. Player: The only thing you own is your life. Leave before I take that, too.BARBARIAN = False, ASTARION = FalseRoll (Charisma, Intimidation) vs 10 (0)
              • Link to Node 27
              • Link to Node 11
            • 19. Player: MINE., BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
            • 19. Player: Wrong. Walk. Now.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
              • Link to Node 27
              • Link to Node 11
            • 13. Player: Just grin, baring your fangs.ASTARIONRoll (Charisma, Intimidation) vs 10 (1)
              • Link to Node 27
              • Link to Node 11
            • 25. Player: Your loud words hide fear, confusion. Looting that ship will bring you no peace. MONKRoll (Wisdom, Insight) vs 10 (0)
              • 22. [Jump] Jump to Node 4 (2)
            • 29. Player: Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. PALADINRoll (Charisma, Intimidation) vs 10 (0)
              • Link to Node 22
            • 15. Player: That is my kin's prize, not yours.REALLY_GITHYANKI
              • 28.
                Gimblebock
                : Oh yeah? Well, I don't see any of your kin here to claim it!devnoteFactionHostileToPlayerGroupAfterDialog
                • 33.
                  Taman
                  : What's wrong with his face? Freak., MALEdevnote
                • 33.
                  Taman
                  : What's wrong with her face? Freak., FEMALEdevnote
                • 33.
                  Taman
                  : What's wrong with their face? Freak.devnote
                  • 30.
                    Gimblebock
                    : Dead freak. Get 'im!, MALEdevnote
                    End
                  • 30.
                    Gimblebock
                    : Dead freak. Get 'er!, FEMALEdevnote
                    End
                  • 30.
                    Gimblebock
                    : Dead freak. Get 'em!devnote
                    End
            • 21. Player: Nothing's yours but your life - and I can take that from you just as easily.REALLY_HALFORC
              • Link to Node 14
            • 12. Player: Take your best shot - you'll only get one., FIGHTERFIGHTER
              • 14.
                Gimblebock
                : Oh yeah? Well we're... we're -devnoteCHA_OUTSIDE_Event_BanditScared, CHA_Chapel_BanditTalking
                • 16.
                  Taman
                  : I ain't fighting him. Not a chance., MALEdevnote
                • 16.
                  Taman
                  : I ain't fighting her. Not a chance., FEMALEdevnote
                • 16.
                  Taman
                  : I ain't fighting them. Not a chance.devnote
                  • 9.
                    Gimblebock
                    : ... we're, uh... we're leaving! C'mon, move it!devnote
                    End
            • 3. Player: That ship's full of poisonous vapours. Probably demonic. I'd stay away.WARLOCK
              • 26.
                Gimblebock
                : Poisonous wha...?devnoteCHA_OUTSIDE_Event_BanditScared, CHA_Chapel_BanditTalking
                • 17.
                  Taman
                  : Don't like the sound of this, boss...devnote
                  • Link to Node 9
            • 34. Player: Attack.FactionHostileToPlayerGroupAfterDialog
              End