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    Synopsis:

    Speak with Dead dialogue with Gimblebock - the leader of the bandits who're looting the ruined chapel near where the player first wakes up. Gimblebock's answers are fragmented, cryptic. He can only draw on info that he knew when he was alive, and will refuse to speak to his killer if he recognises them. After a maximum of five questions, he'll fall silent for good.


  • 26.
    Narrator
    : *The corpse does not stir. It will answer no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReached
    End
  • 27.
    Narrator
    : *The corpse regards you lifelessly.*GLO_SpeakWithDead_State_QuestionsLimitReached = False
    • 28. Player: Who are you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 25.
        Gimblebock
        : Gimblebock...
        • 10.
          Gimblebock
          : [TagAnswer]
    • 9. Player: What is your profession?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 5.
        Gimblebock
        : Thieving. Looting. Cutting throats... wherever there's gold...
        • 12.
          Gimblebock
          : [TagAnswer]
    • 19. Player: Do you have any valuables?GLO_SpeakWithDead_State_QuestionsLimitReached = False9ee2017a-89d4-f252-fefb-e0912f3631b7_WhatDoingHere, GLO_SpeakWithDead_Event_QuestionAsked
      • 34.
        Gimblebock
        : Looking for valuables... chapel...
        • 15.
          Gimblebock
          : [TagAnswer]
    • 23. Player: What were you doing here?GLO_SpeakWithDead_State_QuestionsLimitReached = False9ee2017a-89d4-f252-fefb-e0912f3631b7_WhatDoingHere, GLO_SpeakWithDead_Event_QuestionAsked
      • 29.
        Gimblebock
        : Looting... chapel ruins...
        • 21.
          Gimblebock
          : [TagAnswer]
    • 14. Player: What's inside this place?9ee2017a-89d4-f252-fefb-e0912f3631b7_WhatDoingHere, GLO_SpeakWithDead_State_QuestionsLimitReached = False9ee2017a-89d4-f252-fefb-e0912f3631b7_CryptLocked, 9ee2017a-89d4-f252-fefb-e0912f3631b7_OtherBandits, GLO_SpeakWithDead_Event_QuestionAsked
      • 32.
        Gimblebock
        : The others, searching... chapel ruins. Can't get into lower crypt...
        • 22.
          Gimblebock
          : [TagAnswer]
    • 6. Player: Do you have many people inside?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 18.
        Gimblebock
        : Handful... Andorn guarding the door. The rest searching...
        • 4.
          Gimblebock
          : [TagAnswer]
    • 0. Player: Did you find valuables in the ruins?9ee2017a-89d4-f252-fefb-e0912f3631b7_WhatDoingHere, GLO_SpeakWithDead_State_QuestionsLimitReached = False9ee2017a-89d4-f252-fefb-e0912f3631b7_CryptLocked, GLO_SpeakWithDead_Event_QuestionAsked
      • 24.
        Gimblebock
        : Some... but lower crypt locked...
        • 16.
          Gimblebock
          : [TagAnswer]
    • 1. Player: How do I get into the crypt?9ee2017a-89d4-f252-fefb-e0912f3631b7_CryptLocked, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 13.
        Gimblebock
        : Door sealed... can't break it... can't pick it... must be something...
        • 20.
          Gimblebock
          : [TagAnswer]
    • 8. Player: Did you know you were breaking into a chapel dedicated to Jergal?CHA_Crypt_Event_JergalReligionCheckSuccess, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 31.
        Gimblebock
        : No. Doesn't matter... if his loot's good...
        • 17.
          Gimblebock
          : [TagAnswer]
    • 7. Player: Who was this chapel dedicated to?CHA_Crypt_Event_JergalReligionCheckSuccess = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 3.
        Narrator
        : *The corpse remains silent. It does not know.*
        • 11.
          Gimblebock
          : [TagAnswer]
    • 2. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = False
      End
    • 30.
      Narrator
      : *The spell's power wanes. You can ask no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReached
      End
  • 33.
    Narrator
    : *The corpse seems willing to speak - but not to its killer.*GLO_SpeakWithDead_State_Killer
    End