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Synopsis:
You speak with the dead soul of a fisherman, who tells you where you are: on a river that flows to Baldur's Gate. However, you're probably too far away to get there before the worm in your brain transforms you into a mindflayer.
9. : *The corpse does not stir. It will answer no more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReachedEnd
12. : *The corpse regards you lifelessly.*devnoteNARRATION,
SFXGLO_SpeakWithDead_State_QuestionsLimitReached = False
6. Player: Who are you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseCRA_DeadFisherman5_QuestionAsked, GLO_SpeakWithDead_Event_QuestionAsked
1. : Ellie... fisherwoman... Elturel...GLO_SpeakWithDead_State_Killer = False
8. : [TagAnswer]
11. Player: Elturel? Are we close to the city?CRA_DeadFisherman5_QuestionAsked, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseCRA_DeadFisherman5_KnowsHell, GLO_SpeakWithDead_Event_QuestionAsked
10. : No... upriver... too far...GLO_SpeakWithDead_State_Killer = False
4. : [TagAnswer]
0. Player: How did you die?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
3. : Chased elf... brains chased me...GLO_SpeakWithDead_State_Killer = False
5. : [TagAnswer]
7. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseEnd
2. : *The spell's power wanes. You can ask no more questions.*NARRATION,
SFXGLO_SpeakWithDead_State_QuestionsLimitReachedEnd