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Synopsis:
Age: mid-30-40s.
Female
Bio: Rough and working-class. A veteran of many expeditions, Remira is nonetheless shaken after a raid gone horribly wrong and trying to hide it behind bravado. She feels guilty for leaving a new recruit to die, but tries to wave it away and gets defensive if confronted over it. She’s sarcastic and casually racist.
How to trigger:
Repro steps:
1. Start the game.
2. loadlevl WLD_Main_A
3. goto 208.13, 26.57, 408.04
4. Trigger attack on Den and use killcombat to resolve it.
5. Advance in the Den to the confrontation (206.18, 31.03, 474.82) and convince them not to fight.
6. Move to 173.34, 18.29, 537.61
7. Wait for Remira and talk with her.
1. : Think you disappointed this lot, swooping in to save us like that. Careful - might turn on you just as quick.devnoteDEN_AdventurersQuest_State_CleanedWoundDEN_RaidingParty_Adventurer2_HasMetEnd
2. : Once we're patched up, we're gone. DEN_AdventurersQuest_HasMet_RemiraWithTortured, GOB_TorturedAdventurer_State_RestingEnd
6. : Weren't no profit in saving Liam - you'd make a crap sellsword. But... thanks.devnoteGOB_TorturedAdventurer_State_RestingDEN_AdventurersQuest_HasMet_RemiraWithTorturedEnd
9. : Damned... goblins... devnoteDEN_RaidingParty_Adventurer2_HasMet
13. Player: Ogle the gash in her flesh.REALLY_DARK_URGEORI_DarkUrge_Event_IndulgedUrge, ORI_DarkUrge_Event_HadUrge
22. : *You lose yourself in the scab's weeping sea. It is no masterwork, but it provides a base bliss to gaze upon.*devnote
14. [Jump]
Jump to Node 46 (1)
20. Player: Wait for her to finish cleaning the wound.
46. : Like the sight of blood, do you? Thought you'd've had your fill at the gate.devnote
5. : Might be more blood spilled yet, if Zevlor starts in on the lectures again.devnote
24. [Jump]
Jump to Node 43 (2)
44. Player: You should probably get that looked at.
47. [Jump]
Jump to Node 28 (1)
45. Player: Leave.End
17. : You're all right, for a tiefling. At least you fight.,
TIEFLINGDEN_RaidingParty_Adventurer2_HasMet, DEN_AdventurersQuest_Event_AccusedEnd
17. : We're packing up and I'd advise you do the same. Seems our kind ain't welcome here.,
TIEFLINGDEN_RaidingParty_Adventurer2_HasMet, DEN_AdventurersQuest_Event_AccusedEnd
27. : We're heading out. Good luck with your 'kin'.,
TIEFLINGDEN_RaidingParty_Adventurer2_HasMetEnd
27. : We're packing up and I'd advise you do the same. Seems our kind ain't welcome here.DEN_RaidingParty_Adventurer2_HasMetEnd
29. : Ah, the fighting foulblood. Glad to know one of you has a spine.devnoteTIEFLINGDEN_RaidingParty_Adventurer2_HasMet
12. Player: Was that a 'thank you'?
8. : As close as you're gonna get from me today, friend.devnote
3. : Damn sight better than what Zevlor's got coming, after leaving us to die like that.
36. [Jump]
Jump to Node 43 (2)
18. Player: I already regret saving your life.
33. : Ah - bruised your feelings, did I? Excuse me if I don't weep - got problems of my own.devnote
- Link to Node 3
51. : My arm's near hanging off after wise Zevlor left us to die at the gate.
43. : And then he has the bloody gall to try and blame it all on us.
34. Player: I'd have done the same in your place.
26. : Well. Finally - someone with some sense between their horns.,
TIEFLINGdevnote
26. : Well. Finally - someone who ain't got horns where their good sense should be.<br><br>devnote
19. Player: He let you in, didn't he? It could have been worse.
16. : Oh, very gracious of you.devnote
10. : We expected a soft job. Something to test the new lad, maybe, but not a bloody goblin nest.devnoteDEN_AdventurersQuest_Knows_AradinStory
37. : Most would've turned tail at the sight. But not Liam, no - he charged them, the stupid bastard.devnote
35. Player: I'm guessing that didn't end well.
25. : Nah. He... must've thought we were following. Always the optimist, was Liam.devnote
38. : Hope they cut him down quick before he saw we were gone.devnoteEnd
50. Player: So you just left your friend to the goblins?
40. : These weren't no normal goblins. And Liam weren't no friend, all right?devnote
30. : Just another raw recruit thought he was in some storybook.devnoteEnd
32. Player: He died with bravery. You should be proud.
42. : Bravery? No. When it gets you killed, it's just called stupidity.devnote
15. : That was lesson one, if Liam had only bloody listened.devnoteEnd
4. Player: A good death. He earned his place in Warrior's Rest.,
CLERIC_TEMPUSCLERIC_TEMPUS['Gale 1', 'Wyll 1', 'Karlach 1']
49. : Warrior, my arse - not even Tempus himself could teach Liam to swing straight.devnote
31. : But aye, maybe you could... say a prayer, or something? Just... put in a good word, like.devnoteEnd
0. Player: Leave.End
52. Player: You put your own people first. That's just the way it is.,
REALLY_DRAGONBORN,
REALLY_DWARF
52. Player: You are to blame - you put his people in danger.
21. : And what about our people? Half the crew's lying dead back in that ruin.devnote
11. : Even the new lad - his first contract, and we land him in a godsdamned goblin nest.devnoteDEN_AdventurersQuest_Knows_AradinStory
53. : He actually stood and fought, the stupid bastard. Like I never trained him better.devnote
23. [Jump]
Jump to Node 37 (2)
41. [Jump]
Jump to Node 13 (1)
7. Player: You should get that arm seen to.
28. : Oh aye? I was just going to let it fall off, stick it in my satchel.devnote
39. : Ain't letting anyone here near me. They all sat and watched while Zevlor near got us killed.devnote
48. [Alias]
DEN_TorturedAdventurer_State_PermaDefeated, GOB_TorturedAdventurer_State_RestingEnd