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Synopsis:
Asharak has been tasked with getting civilians prepared for war. He hopes having the player on their side might make the difference.
If the tiefling leader is dead, Asharak reluctantly steps into his shoes.
9. [Alias]
DEN_AttackOnDen_State_DenVictory, DEN_TieflingLeader_State_PermaDefeatedEnd
12. : On to the city. After what you showed us, I damn well pity any who try and keep us out.DEN_AttackOnDen_State_DenVictory, DEN_TieflingLeader_State_PermaDefeated = FalseEnd
20. : Well - are we ready? Tymora's spun her coin, and I would see which way it lands.DEN_AttackOnDen_HasMet_Trainer
53. Player: As we'll ever be. Let's go.
103. : Sound the horn, then. GotBriefed
32. : Let the bastards know we're waiting for them.End
10. Player: Hold on - what's the plan again?
6. : Simplest strategy there is: draw them in and burn them faster than they can burn us.
100. : Sound the horn - let the bastards know we're waiting for them.GotBriefedEnd
36. Player: Give me a moment. I have more to do.
72. : Aye, fair enough. Just don't take too long.
43. : I'd sooner start this on our terms than theirs.End
31. : Won't pretend I expected to see you back again. Bloody glad, mind.devnoteDEN_AttackOnDen_HasMet_Trainer = False, DEN_TieflingLeader_State_PermaDefeated = FalseDEN_AttackOnDen_HasMet_Trainer
95. : People are scared. Zevlor's doing what he can, but...devnote
96. : Well. Seeing you on the walls might put the steel in their spines. Mine, too.End
33. : We're ready to celebrate. Are you?<br>DEN_Refugees_State_LeadersAreDead = False, DEN_AttackOnDen_Event_TieflingPartyInvitation, DEN_AttackOnDen_State_DenVictory, DEN_TieflingLeader_State_PermaDefeatedLearnedLeaving
108. Player: I'm ready to go to camp now.
18. : Best news I've heard all day.devnoteDEN_AttackOnDen_Event_GoToCampEnd
71. Player: I'll let you know when I'm ready.
94. : Just give the word.devnoteEnd
38. : How did you -<br>DEN_AttackOnDen_HasMet_Trainer
59. : Gods, thought I was seeing a bloody ghost. How did you survive the goblin camp?<br>
106. : More importantly - what happened? We've spotted them massing in the woods.<br>
- Link to Node 66
- Link to Node 89
- Link to Node 88
- Link to Node 4
41. : My students are down in the cave. With wooden bloody swords, Torm spare me.devnoteDEN_TieflingLeader_State_PermaDefeated = FalseEnd
47. : We've just got word - the goblins have cleared out. And I hear it's you we have to thank.devnoteDEN_Trainer_HasMet_GoblinHuntDone = False, DEN_Refugees_State_LeadersAreDead, DEN_TieflingLeader_State_PermaDefeatedDEN_Trainer_HasMet_GoblinHuntDone
30. : Here - it's not much, but it's yours. Zevlor ordered a collection, before... devnoteDEN_TieflingRefugees_Quest_HuntRewardOffered = FalseDEN_TieflingRefugees_Quest_HuntRewardOffered, DEN_GoblinHunt_Event_GiveRewardBag
83. : Before he passed. But the time for mourning's done. I mean to celebrate.devnote
52. [Alias]
GLO_Halsin_State_Returned, GLO_Halsin_Event_MetAtGrove = FalseDEN_AttackOnDen_Event_TieflingPartyInvitation, LearnedLeaving
- Alias to Node 70
84. : Though - you might want to speak to Halsin first. He turned up a short while ago.DEN_AttackOnDen_Event_HalsinSpotted
56. : He's having words with Kagha. Reckon you don't want to miss that, but come find us after.DEN_ShadowDruid_State_KaghaIsDead = FalseEnd
70. : My people would be honoured to join your camp tonight, if you'll have us. We're ready to go when you are.DEN_AttackOnDen_Event_TieflingPartyInvitation, LearnedLeaving
26. [Jump]
Jump to Node 33 (2)
69. : Watching gods - while I was training children, you were out cutting down an entire goblin camp.DEN_Trainer_HasMet_GoblinHuntDone = False, DEN_Refugees_State_LeadersAreDeadDEN_Trainer_HasMet_GoblinHuntDoneEnd
74. : Wyll told me you gave us up to the goblins - bloody glad he had it wrong.devnoteGOB_DrowCommander_Event_WyllLeavesDEN_AttackOnDen_HasMet_Trainer
54. : We'll need every blade if we're to make a fight of this.
35. [Jump]
Jump to Node 61 (1)
45. [Jump]
Jump to Node 105 (1)
51. [Jump]
Jump to Node 92 (1)
75. : You've cleared the way for us - as clear as it gets, anyway. Thank you.DEN_Refugees_State_LeadersAreDeadEnd
76. : Watching gods, but you're a prettier sight than any I expected to see today.<br>devnoteDEN_AttackOnDen_Event_PassedByEntranceDEN_AttackOnDen_HasMet_Trainer
24. : I'd given you up for dead at the goblin camp - and our hopes along with you.<br>
14. : What happened?! We've spotted goblins massing in the woods.
66. Player: I met the drow commanding them - and led her here.GOB_DrowCommander_Event_OrderedToJoinHunt, GOB_DrowCommander_State_ReadyToGo
62. : A... a drow? Why the hells would you bring her here?
46. Player: She tricked me. But I mean to make up for it.
60. : 'Make up for it'? How the bloody hells -
29. : Gods damn it, I'm sorry. I know you wouldn't draw her on us.
90. : Not after you've already saved us once before. We'll need your help again now.
48. [Jump]
Jump to Node 98 (2)
28. Player: All part of the plan. I'll give the signal and she'll march into our trap.
81. : Trap a drow? Easier trap a spider in its own damned web!
79. Player: It's a trap - and she's waiting for my signal. Don't quibble with me now.
27. : A trap? We're the ones backed into a corner here, I'd say.
78. : But... aye, I trust you, Torm spare me. You've seen us right once before.
68. : If we've got any chance at all, it'll be with you on our side.
21. [Jump]
Jump to Node 13 (2)
17. Player: To burn the grove, of course. For the glory of the Absolute.['Astarion 5', 'Gale -10', 'Shadowheart -1', 'Wyll -10', 'Karlach -10']
42. [Jump]
Jump to Node 91 (1)
89. Player: It's a full war-band, led by a drow.
37. : ...A drow. Right - I'd say I'm surprised, but Beshaba's had her mark on us since Elturel.devnote
19. : No two ways about it, now - a fight it'll have to be.devnote
98. : You helped us throw them back once before - fancy doing it again?devnote
- Link to Node 61
- Link to Node 105
- Link to Node 92
- Link to Node 2
88. Player: Their drow commander found the grove - and she means to take it.
109. : ...A drow. Right - I'd say I'm surprised, but Beshaba's had her mark on us since Elturel.devnote
80. : You don't owe us any apologies - but I'll take your help, if you're offering.<br>
- Link to Node 61
- Link to Node 105
- Link to Node 92
2. Player: No, you don't get it. I'm with them.['Astarion 5', 'Gale -10', 'Shadowheart -1', 'Wyll -10', 'Karlach -10']
3. Player: [TagAnswer]
ORI_Inclusion_Wyll
1. : No - you can't! I trusted you!devnoteAVATAR = False
93. : Traitor. The Blade now comes for you.AVATAR = False, REALLY_WYLL
49. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
91. : I don't... Oh, gods.devnote
77. : You've turned on us? Hells, why?
39. Player: I have a god to please, and Bhaal loves murder.PALADIN_BHAAL
44. Player: I have a god to please, and Myrkul loves a slaughter.PALADIN_MYRKUL
67. Player: I have a god to please, and Bhaal loves murder.CLERIC_BHAAL
23. Player: I have a god to please, and Myrkul loves a slaughter.CLERIC_MYRKUL
50. : Well to the hells with you - and your god and all. Guards! Weapons!devnoteDEN_AttackOnDen_Event_BetrayTieflingsBeforeFight, DEN_AttackOnDen_Event_WyllLeaves, CompanionLowRelationEnd
65. Player: What? You think a bloodline makes us allies?,
REALLY_TIEFLING
65. Player: Simple - the goblins are a lot more useful to me.
16. Player: For the glory of the Absolute. Why else?
64. : Well to the hells with you, then. Guards - weapons!devnoteDEN_AttackOnDen_Event_BetrayTieflingsBeforeFight, DEN_AttackOnDen_Event_WyllLeaves, CompanionLowRelationEnd
4. Player: What do you think? Ready for battle - and leave the drow to me.REALLY_GITHYANKI
104. : ...A drow. Right - I'd say I'm surprised, but Beshaba's had her mark on us since Elturel.devnote
25. : But if you're willing to spit in Lady Doom's eye along with us, I won't turn you down.
13. : Who knows - with your help, might be we can even make a fight of it.
61. Player: Of course. Tell me what you need.
15. : Hah! Enough warriors to make this a fair fight. Failing that, we've got the means to make it unfair.devnote
7. : That's why our every ounce of anything that goes boom is buried out in front of that gate.
107. : Once we're ready, we'll draw 'em in to that spot. Then it's down to fire-arrows and prayer.
102. Player: We'll have to lure them in first.
86. : You said it's a drow in charge, yeah? They ain't stupid, so I hear - but they are proud.
5. Player: A bold plan - but a risky one.
58. : Not so risky. Drow are cunning buggers, aye - but proud too, the way I hear it.
22. : That horn can be heard half the world away - let's issue a challenge, eh?<br>