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Synopsis:
This VB plays after Sazza was escorted outside of the Grove.
The dialog may play with one or two speakers.
Speaker 1 is the character who helped her escape.
Speaker 2 is an accompanying party member, and as such may have an opinion on the issue.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. recruit any 3 companions
4. use debugbook to change the companions to avatars
5. oe denraiddone
6. goto 203, 27, 551
7. resolve grieving tiefling,
8. goto 185, 21, 598
9. Let cinematic play out and pick 'Step in between them'
10. speak to Sazza and press 1 continuously as option until scene ends
0. Player: I've turned goblins into corpses - but never into comrades.,
REALLY_WYLL
0. Player: Horrible little thing. She'd better not forget this.,
REALLY_ASTARION
0. Player: Freeing a goblin? Surely that's the tadpole, reworking my mind...,
REALLY_SHADOWHEART
0. Player: The goblin could prove useful. If she causes problems, tear her open.,
REALLY_LAEZEL
0. Player: Sazza's a feisty thing. Hope she's all right out there.,
REALLY_KARLACH
0. Player: The goblin may yet prove her worth. Necessity has bred stranger bed fellows.,
REALLY_GALE
0. Player: That goblin is in my debt - should prove useful one day.,
REALLY_GENERIC
1. Player: Ugh - I hope we don't end up regretting this.,
REALLY_WYLLdevnoteEnd
1. Player: We have made an ally from an enemy. Quite judicious.,
REALLY_LAEZELdevnoteEnd
1. Player: I just wish we could've made a deal with a wood nymph or - anything less vile, really.,
REALLY_ASTARIONdevnoteEnd
1. Player: I'm not in the habit of helping vermin. I expect it to return and bite.,
REALLY_SHADOWHEARTdevnoteEnd
1. Player: I'm sure we won't regret this.,
REALLY_KARLACHdevnoteEnd
1. Player: Far be it from me to second-guess your decisions, but I'm not entirely convinced setting that scamp of a goblin free was the wisest of ideas.,
REALLY_GALEdevnoteEnd
1. Player: Or it'll come back to haunt us.,
REALLY_GENERICdevnoteEnd