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    Synopsis:

    Zevlor is a leader who hears commotion between his followers and a rival faction. These lines trigger from when he first hears the noise, investigates, sees a confrontation brewing to when fighting actually starts.


  • 0.
    Zevlor
    : Everyone! Remain calm.34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False, DEN_DruidAttack_State_InPosition34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 1.
    Zevlor
    : We have no choice - attack!DEN_DruidAttack_State_Attacking, 34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_C, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 2.
    Zevlor
    : What's that noise?34910f06-fac0-085f-b41a-337d0dfad85a_startedattackmove = False, DEN_DruidAttack_State_InPosition = False34910f06-fac0-085f-b41a-337d0dfad85a_startedattackmove
    End
  • 3.
    Zevlor
    : I won't let you threaten my people.34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_A, DEN_DruidAttack_State_InPosition34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False
    End
  • 4.
    Zevlor
    : To arms!DEN_DruidAttack_State_Attacking, 34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 5.
    Zevlor
    : Kagha - what are you doing?!34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_A, DEN_DruidAttack_State_InPosition = False34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False
    End
  • 6.
    Zevlor
    : Let's just stop and speak for a second.34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A, DEN_DruidAttack_State_InPosition34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 7.
    Zevlor
    : Defend yourselves!DEN_DruidAttack_State_Attacking, 34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 8.
    Zevlor
    : What's going on out here?34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A, DEN_DruidAttack_State_InPosition = False34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 9.
    Zevlor
    : Torm's truth, what is it now?34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False, DEN_DruidAttack_State_InPosition = False34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A
    End
  • 10.
    Zevlor
    : Gods preserve us.DEN_DruidAttack_State_Attacking, 34910f06-fac0-085f-b41a-337d0dfad85a_B, 34910f06-fac0-085f-b41a-337d0dfad85a_C, 34910f06-fac0-085f-b41a-337d0dfad85a_A34910f06-fac0-085f-b41a-337d0dfad85a_B = False, 34910f06-fac0-085f-b41a-337d0dfad85a_C = False, 34910f06-fac0-085f-b41a-337d0dfad85a_A = False
    End