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    Synopsis:

    During and after the druid attack, Mol is frustrated and a little anxious rather than scared. If she made a deal with the player, tough and resilient when discussing it.


  • 4.
    Mol
    : Nothing to see here. We're clearing out soon. devnoteDEN_Thieflings_Event_AgreedStealIdol = False, DEN_DruidAttack_State_PrepAfterDeathOfDruidsDEN_DruidAttack_HasMet_HideoutLeaderAfterAttack
    End
  • 5.
    Mol
    : You're alive! Did you get the idol? Is that why they went crazy?devnoteDEN_Thieflings_Event_AgreedStealIdol, DEN_DruidAttack_State_PrepAfterDeathOfDruidsDEN_DruidAttack_HasMet_HideoutLeaderAfterAttack
    • 16. Player: Doesn't matter. It's over - and the idol's all yours.DEN_Thieflings_State_HasIdolDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_Event_TransferIdol
      • 13.
        Mol
        : Thanks. See you in Baldur's Gate, I hope. Now scram, before I get emotional.devnoteDEN_Hideout_Event_BefriendedThieflings
        End
    • 21. Player: Yes. And after what I just went through, I'm keeping the damn thing.DEN_Thieflings_State_HasIdol
      • 15.
        Mol
        : Can't say I blame you. But we did have a deal.devnote
        • 7. Player: Fine. Take it.DEN_Thieflings_State_HasIdolDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_Event_TransferIdol
          • 12. [Jump] Jump to Node 13 (1)
        • 11. Player: And now the deal's off. Bye, kid.['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll -1', 'Karlach -1']
          • 8.
            Mol
            : Fine. Hope the damn thing's cursed.devnote
            End
        • 0. Player: Here's some free advice, more valuable than gold: don't bargain, just take.ROGUE['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll -1', 'Karlach -1']
          • 20.
            Mol
            : Sounds more like a challenge than advice. Keep an eye on your pack.devnote
            End
    • 22. Player: I don't have it. Let's just be glad we're alive.DEN_Thieflings_State_HasIdol = False
      • 3.
        Mol
        : Alive. But poor.devnote
        End
    • 6. Player: Not sure what happened to the idol.DEN_Thieflings_State_HasIdol = False
      • 2.
        Mol
        : Damn it. Having that stashed away would have made life a lot easier.devnote
        End
    • 17. Player: I didn't touch the idol. No idea who pissed them off.DEN_Thieflings_State_HasIdolRoll (Charisma, Deception) vs 15 (0)
      • 14. [RollResult] True
        • Link to Node 2
      • 19. [RollResult] False
        • 1.
          Mol
          : You're a terrible liar. We had a deal.devnote
  • 9.
    Mol
    : Clear off.devnoteDEN_DruidAttack_HasMet_HideoutLeaderAfterAttack, DEN_DruidAttack_State_PrepAfterDeathOfDruids
    End
  • 10.
    Mol
    : If any of your stuff goes missing, just let me know. You're family now.devnoteDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_State_HasIdol
    End
  • 18.
    Mol
    : Somebody stole the idol. If I find out who it was... I'll recruit 'em.devnoteDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_State_HasIdol = False
    End
  • 23.
    Mol
    : I knew they wanted us dead. I knew it!
    End