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    Synopsis:

    In a well-lit cave. Player looks at a fresco depicting two sides agreeing an alliance. Pass a test to realise that one side are the druids of the wild, and the other the Harpers - a secret organisation.


  • 1.
    Narrator
    : <br>*'In darkest hour, a concord made,<br>'Twixt harp and wild against the shade.'*<br>NARRATION
    • 3.
      Narrator
      : *'Harp and wild'? A riddle to some, but you understand the meaning immediately.*NARRATIONBARD
      • 7.
        Narrator
        : *The druids turned to the Harpers for help. Unusual for such a territorial group.*NARRATIONDEN_DruidLair_Knows_DruidsAlliance
        End
    • 2. Player: [PassiveRoll] Roll (Intelligence, History) vs 5 (0)
      • 6. [RollResult] True
        • 0.
          Narrator
          : *'Harp and wild'? You recall stories of an alliance between druids and the Harpers, but the details are vague.* NARRATIONDEN_DruidLair_Knows_DruidsAlliance
          End
      • 10. [RollResult] False
        • 5.
          Narrator
          : *Local history, written in riddles.*NARRATIONDEN_DruidLair_State_FailedAllianceFresco
          End
  • 4.
    Narrator
    : <br>*'In darkest hour, a concord made,<br>'Twixt harp and wild against the shade.'*<br>NARRATIONDEN_DruidLair_Knows_DruidsAlliance
    • 9.
      Narrator
      : *You surmise that the druids allied with the Harpers. A formidable force.*NARRATION
      End
  • 8.
    Narrator
    : <br>*'In darkest hour, a concord made,<br>'Twixt harp and wild against the shade.'*<br>NARRATIONDEN_DruidLair_State_FailedAllianceFresco
    End