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    Synopsis:

    Speak with animals dialogue. A little bird is adding a coin to the shinies in his nest, but he's not confident it's looking good.


  • 0.
    Topaz
    : *Chirp!*SFX_OnlyPETPAL = False
    End
  • 3.
    Topaz
    : Yes... yes, this is perfect.devnoteDEN_DruidPet_HasMet_003
    • 28. [Jump] Jump to Node 33 (2)
  • 8.
    Topaz
    : No, no - where is it? I put the coin right here.DEN_DruidPet_003_State_NoCoinNearby
    End
  • 9.
    Topaz
    : Shh, I'm concentrating. Does this look good? Is the coin in the middle?devnote
    • 34. Player: It's slightly off - push it a bit to the right.PETPAL
      • 35.
        Topaz
        : Yes... yes, you're right. That's it.devnoteDEN_DruidPet_HasMet_003
        End
    • 5. Player: Stop fussing. It looks fine.PETPAL
      • 30.
        Topaz
        : No... it's leaning too much to the left. Yeah, that's it.devnoteDEN_DruidPet_HasMet_003
        End
    • 31. Player: I'd leave it out - it's too dull.PETPALRoll (Charisma, Deception) vs 10 (0)['Astarion 1', 'Shadowheart 1', 'Karlach 1']
      • 29. [RollResult] True
        • 21.
          Topaz
          : Hmm. Hmmmm...devnote
          • 19.
            Topaz
            : Yeah... yeah, you're right. This is better.devnoteDEN_DruidPet_HasMet_003, DEN_DruidPet_003_Event_ClearOwnership
            End
      • 32. [RollResult] False
        • 36.
          Topaz
          : It's not. And you better keep those fingers far away.devnoteDEN_DruidPet_003_State_PersuasionFailed
          End
    • 17. Player: Kick at the bird, trying to scare it away.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 5 (0)['Astarion 1', 'Karlach 1']
      • 22. [RollResult] True
        • 24.
          Topaz
          : Stop it! Help - help!devnoteDEN_DruidPet_003_State_PersuasionFailed, DEN_DruidPet_003_Event_TakeFlight
          End
      • 2. [RollResult] False
        • 16.
          Topaz
          : No you don't.devnoteDEN_DruidPet_003_State_PersuasionFailed
          End
    • 23. Player: Away from the coin, or I'll make a headpiece from your feathers.BARBARIAN, BERSERKER = FalseRoll (Charisma, Intimidation) vs 5 (0)
      • 11. [Jump] Jump to Node 7 (2)
    • 7. Player: ROAR.BERSERKERRoll (Charisma, Intimidation) vs 5 (1)
      • 18. [RollResult] True
        • 13.
          Topaz
          : Help! Help!devnoteDEN_DruidPet_003_State_PersuasionFailed, DEN_DruidPet_003_Event_TakeFlight
          End
      • 1. [RollResult] False
        • 27.
          Topaz
          : I'm not afraid of you!devnoteDEN_DruidPet_003_State_PersuasionFailed
          End
    • 14. Player: Leave it out - the metal's bad quality. It'll turn green very quickly., REALLY_DUERGARDWARF, REALLY_DWARFRoll (Charisma, Persuasion) vs 5 (0)['Astarion 1', 'Shadowheart 1', 'Karlach 1']
      • 10. [Jump] Jump to Node 31 (2)
    • 6. Player: Trinkets will rust, friend. A song shines on forever. Give it a try., BARDBARD, PETPAL['Astarion 1', 'Shadowheart 1', 'Karlach 1']
      • 25.
        Topaz
        : Ah, umm... devnote
        • 37.
          Narrator
          : *He lets out a tentative chirp. Gaining confidence, he starts a song, abandoning his nest-building efforts.*NARRATION, SFXDEN_DruidPet_003_State_PersuadedCharlatan, DEN_DruidPet_003_Event_ClearOwnership
          End
    • 20. Player: Leave.
      End
  • 15.
    Narrator
    : *The bird hops around, scanning sticks and flowers, looking for a nice addition to his nest.*NARRATIONDEN_DruidPet_003_State_NearNest = False
    End
  • 26.
    Narrator
    : *The bird is singing as loudly as his lungs will allow, practising fervently.*NARRATION, SFXDEN_DruidPet_003_State_PersuadedCharlatan
    End
  • 33.
    Topaz
    : Don't you dare.devnoteDEN_DruidPet_003_State_PersuasionFailed
    • 12. [Jump] Jump to Node 17 (1)
    • 4. [Jump] Jump to Node 20 (1)