Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    A bear is sleeping on the elevator, blocking it off from use. She's very tired and doesn't want to get up


  • 1.
    Tuffet
    : Hmm... salty fish... three heads...devnoteDEN_General_Event_ElevatorBearMoves, DEN_General_Event_GaveBearFish, PETPAL
    End
  • 2.
    Tuffet
    : *Sniff.*devnoteSFX_Only
    • 20. Player: Throw a fish next to the elevator.54d7be3c-6808-8c50-748f-4c57589be7e6DEN_General_Event_ElevatorBearMoves, DEN_General_Event_GaveBearFish
      • 8.
        Tuffet
        : *Hum.*devnoteSFX_Only
        End
    • 22. Player: Carefully nudge the bear's flank.DEN_General_Event_TriedNudgingBear = FalseDEN_General_Event_TriedNudgingBearRoll (Wisdom, AnimalHandling) vs 10 (0)
      • 3. [RollResult] True
        • 4.
          Tuffet
          : *Grunt.*devnoteSFX_OnlyDEN_General_Event_ElevatorBearMoves
          End
      • 15. [RollResult] False
        • 0.
          Tuffet
          : *Roar!*devnoteSFX_Only
          End
    • 5. Player: Imitate a squirrel's chatter to lure it away.DEN_General_ElevatorBear_Knows_TriedSound = False, RANGERDEN_General_ElevatorBear_Knows_TriedSoundRoll (Charisma, Performance) vs 5 (0)
      • 21. [RollResult] True
        • 6.
          Tuffet
          : *Roar!*devnoteSFX_OnlyDEN_General_Event_ElevatorBearMoves
          End
      • 9. [RollResult] False
        • 19.
          Tuffet
          : *Grunt.*devnoteSFX_Only
          End
    • 14. Player: Leave.
      End
  • 11.
    Tuffet
    : *Snort.*devnoteSFX_OnlyDEN_General_Event_ElevatorBearMoves
    End
  • 12.
    Tuffet
    : Hmmm...? I'm... sleeping...devnotePETPAL
    • 10. Player: Throw a fish next to the elevator.54d7be3c-6808-8c50-748f-4c57589be7e6DEN_General_Event_ElevatorBearMoves, DEN_General_Event_GaveBearFish
      • 16.
        Tuffet
        : Huh? What's that?devnote
        End
    • 7. Player: Could you move just a little bit? I need to use the elevator.DEN_General_Event_ElevatorBearMoves
      • 13.
        Tuffet
        : Uuurghh... okay.devnote
        End
    • 17. [Jump] Jump to Node 14 (1)
  • 18.
    Tuffet
    : Hmmmm...devnoteDEN_General_Event_ElevatorBearMoves, PETPAL
    End