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Synopsis:
Tiefling in charge of operating the gate at the druid's grove. She saw goblins attack and saw the player(s) help to repel them. She's nervous that more attacks will be coming and that the grove's defenses won't hold, which makes her eager to get on the road to Baldur's Gate as soon as possible.
4. : I haven't seen a single goblin. That's good, isn't it?devnoteDEN_CapturedGoblin_State_ResolvedEnd
6. : It was you, wasn't it? You saved us. Thank you.devnoteDEN_Refugees_State_LeadersAreDeadEnd
7. : Glad you made it inside... doubt we'll be safe here for long though.devnoteDEN_CampGeneral_HasMet_Gatekeeper = FalseDEN_CampGeneral_HasMet_Gatekeeper
41. : There'll be more coming. Goblins hunt in packs.devnote
0. Player: You could hold off a horde of goblins from this position.FIGHTER = False
16. : Maybe - but we're not fighters. If they broke through, it'd be a massacre. devnote
35. : The sooner we leave for Baldur's Gate, the better.devnote
40. Player: How far are we from the city?
30. : If the road was clear? A tenday's walk, maybe. But while the goblins are out there, it might as well be the other side of the world.devnoteEnd
34. Player: Leave.End
27. Player: Why not take your chances on the road?
38. : We might have to. But I'd feel better if we at least knew how many are out there.devnote
17. Player: You're scared of a few goblins? Pathetic.REALLY_GITHYANKI = False['Astarion 1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1']
9. Player: If a few goblins scare you, you don't deserve to survive.REALLY_GITHYANKI['Astarion 1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1']
11. : A few goblins? Felt like a lot more to me.devnote
25. : So, yes. I'm scared. And I'm not ashamed of that.devnoteDEN_CampGeneral_Gatekeeper_PCPissedHerOffEnd
37. Player: Let them come. This position favours the defender.FIGHTER
22. : You think? That's something at least. We're not trained fighters though...devnote
18. Player: Tactics are more important than training.
1. : I'm guessing you have plenty of both - be nice if I could say the same for myself.devnote
42. : It'd be even nicer if we were on the road to Baldur's Gate already.devnote
33. [Jump]
Jump to Node 35 (2)
13. Player: You could try praying.
3. : I'm not really keen on fighting or praying.devnote
8. [Jump]
Jump to Node 35 (1)
31. Player: Best get to digging your own graves then.DEN_CampGeneral_Gatekeeper_PCPissedHerOff['Astarion 1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1']
5. Player: [TagAnswer]
ORI_Inclusion_Wyll
26. : Cold bastard.devnoteREALLY_WYLL
12. : 'Digging their graves'? Why not pass out daggers to stick themselves with, while you're at it?REALLY_WYLLEnd
36. [Alias]
End
39. Player: Goblins aren't hunters - they're prey. I'll kill every last one.,
RANGERRANGER
15. : We need an army, not a hunter. There could be hundreds of them out there.
2. Player: [TagAnswer]
ORI_Inclusion_Random
32. : I will soon be kith'rak. I am an army.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
24. : There could be thousands. But they'd lose their nerve if we found the right weak spot.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
21. : I've torn demons apart with my bare hands. Goblins won't be a problem.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
19. : Hundreds? Urgh, it'll take hours to kill them all. She's right, we should just go.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
20. : I've carved up goblins from here to inner Chult. We will overcome, whatever the odds.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
10. : Don't worry too much. A handful of powerful spells go a long way.ORI_Inclusion_PickedAtRandom, REALLY_GALE
14. Player: [TagAnswer]
ORI_Inclusion_End_RandomEnd
28. Player: Leave.End
23. : Still here? Thought you'd have abandoned us by now.devnoteDEN_CampGeneral_Gatekeeper_PCPissedHerOff, DEN_CampGeneral_HasMet_GatekeeperEnd
29. : If I see a goblin, I'm closing this gate - whether you're inside or not.devnoteDEN_CampGeneral_HasMet_GatekeeperEnd