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Synopsis:
VB when the player finds the Harpy's nest
0. Player: A giant nest... let's see what we can find.devnoteDEN_HarpyMeal_Event_HarpyLeaderEntered = False, DEN_HarpyMeal_Knows_HarpyNestClimb = FalseEnd
1. Player: Must be what that kid was talking about.devnoteDEN_HarpyMeal_Knows_HarpyNestClimbEnd
2. Player: Let's see what those harpies were hoarding.devnoteDEN_HarpyMeal_Event_HarpyLeaderEntered, DEN_HarpyMeal_Knows_HarpyNestClimb = FalseEnd