Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    VB when the player finds the Harpy's nest


  • 0. Player: A giant nest... let's see what we can find.devnoteDEN_HarpyMeal_Event_HarpyLeaderEntered = False, DEN_HarpyMeal_Knows_HarpyNestClimb = False
    End
  • 1. Player: Must be what that kid was talking about.devnoteDEN_HarpyMeal_Knows_HarpyNestClimb
    End
  • 2. Player: Let's see what those harpies were hoarding.devnoteDEN_HarpyMeal_Event_HarpyLeaderEntered, DEN_HarpyMeal_Knows_HarpyNestClimb = False
    End