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    Synopsis:

    Tiefling is practicing his swing on a dummy, trying to improve. The player can offer advice, potentially improving the tiefling's form.


  • 1.
    Guex
    : Swing, parry, strike - nngh. Damn, damn, damn!devnoteDEN_IrritatedTiefling_HasMet1
    • 52. [Jump] Jump to Node 47 (2)
  • 3.
    Guex
    : Step, parry, strike - damn it! It's just not... agh!, GITHYANKI, HALFORCdevnoteDEN_IrritatedTiefling_HasMet = FalseDEN_IrritatedTiefling_HasMet
    • 14.
      Guex
      : Sorry, sorry. I've just never seen... your face is... well. I should get back to it.devnote
      • 46. Player: Interesting technique. Having some trouble?
        • 55.
          Guex
          : Nothing but. Goblins in the wilds, out for blood. And the druids in here, looking to kick us out - or worse.devnote
          • Link to Node 47
      • 49. Player: You'd better surrender - that target's a far better fighter.
        • 35.
          Guex
          : You have a better way? 'Cause I'm all ears.devnote
          • 47.
            Guex
            : We need to be ready for a fight - but I'm useless with a sword.<br>devnote
            • 41. Player: Clear your mind. Past mistakes don't matter. Focus on the present, the target.411dc1bf-99f6-6c72-3ef4-c667ca195948_DetectThoughtsPassed
              • 20.
                Guex
                : You're right. I need to clear my head.devnote
                • 60.
                  Guex
                  : And... step, parry, step-step, swing. Yes.devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                  • 77. [Jump] Jump to Node 74 (2)
            • 7. Player: Try hitting the target.FIGHTER = False
              • 45.
                Guex
                : What do you think I'm doing? Brace, parry, swing - UGH!devnoteDEN_IrritatedTiefling_State_NoImprovement
                • 59.
                  Guex
                  : I'll have to keep practising.devnote
                  End
            • 61. Player: Demonstrate a swing - show him the fluidity of movement he lacks.devnoteRoll (Strength, Athletics) vs 12 (0)
              • 30. [RollResult] True
                • 5.
                  Guex
                  : Like this, you mean? Step-step, strike! Yes!devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                  • 78. [Jump] Jump to Node 74 (2)
              • 44. [RollResult] False
                • 84.
                  Guex
                  : All right, so like this. Step-step, swivel - UGH!devnoteDEN_IrritatedTiefling_State_NoImprovement
                  • 38. [Jump] Jump to Node 37 (1)
            • 86. Player: No wonder you're struggling - you've no balance. Space your feet farther apart.BARBARIAN = False, FIGHTER = False, REALLY_HALFORC = False, MONK = False, REALLY_GITHYANKI = FalseRoll (Wisdom, Insight) vs 10 (0)
              • 88. [RollResult] True
                • 74.
                  Guex
                  : I'll try and brace them better - like so. Step-brace, parry, swing! Yes!devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                  • 68.
                    Guex
                    : You really know what you're doing! Found this by the road - bet you'll put it to good use.devnoteDEN_IrritatedTiefling_State_HasRewardDEN_IrritatedTiefling_Event_GiveReward, DEN_IrritatedTiefling_Trained
                    • 36. Player: One last thing - don't shout out your moves like that. Spoils the surprise for your foe.['Lae'zel 1', 'Wyll 1']
                      • 43.
                        Guex
                        : Oh... yes. When the time comes, it'll be nothing but battle cries from me.devnote411dc1bf-99f6-6c72-3ef4-c667ca195948_Gith_WarCry_Advice
                      • 62.
                        Guex
                        : Oh... yes. I'll bite my tongue when the time comes.devnote
                    • 73. Player: Keep training. When the time comes, you'll drown this place in goblin blood., BARBARIAN
                    • 73. Player: One strike means nothing. Keep training, and you may not embarrass yourself in battle., REALLY_GITHYANKI
                    • 73. Player: Keep training. In time, you'll make short work of any goblins.
                      • 23.
                        Guex
                        : Don't let the druids hear you say that - they're itching for an excuse to get rid of us., BARBARIANdevnote
                      • 23.
                        Guex
                        : I'll suffer embarrassment so long as I survive. I just hope the druids don't make that harder than it is already., REALLY_GITHYANKIdevnote
                      • 23.
                        Guex
                        : Hopefully it's just the goblins we have to worry about - the druids are treating us like vermin.devnote
                        • 80.
                          Guex
                          : But I'll keep at it. Thank you.devnote
                    • 82. Player: Leave.
                      End
                  • 13.
                    Guex
                    : Good advice - If I had two copper, I'd owe you one.devnoteDEN_IrritatedTiefling_Trained
                    • 64. [Jump] Jump to Node 68 (2)
              • 79. [RollResult] False
                • 12.
                  Guex
                  : Like this? All right... step-step, strike - UGH!devnoteDEN_IrritatedTiefling_State_NoImprovement
                  • 37.
                    Guex
                    : I think you made it worse. Keep the advice to yourself next time.
                    End
            • 9. Player: Show him how to coil his shoulder muscles into a more intimidating stance before striking.REALLY_HALFORCRoll (Charisma, Performance) vs 7 (0)
              • 29. [Jump] Jump to Node 61 (2)
            • 54. Player: Read his thoughts.411dc1bf-99f6-6c72-3ef4-c667ca195948_DetectThoughtsTried = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382d411dc1bf-99f6-6c72-3ef4-c667ca195948_DetectThoughtsTriedRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
              • 10. [RollResult] True
                • 24.
                  Guex
                  : He was only a boy. And I just... just froze while the worg tore his head clean off. Never again.devnoteDETECTTHOUGHTS411dc1bf-99f6-6c72-3ef4-c667ca195948_DetectThoughtsPassed
              • 75. [RollResult] False
                • 19.
                  Guex
                  : Out of my head!TemporaryHostilityAfterDialog
                  End
            • 85. Player: Try this swing. A little number I call 'The Legend's Strike'.REALLY_WYLL
              • 25. [Jump] Jump to Node 5 (1)
            • 33. Player: Inspire fear with a war cry - loosen bowels before you spill them - hrath ajak!REALLY_GITHYANKI411dc1bf-99f6-6c72-3ef4-c667ca195948_Gith_WarCry_Advice
              • 56.
                Guex
                : Har... hrath ajak! And swing! Yes!devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                • 87. [Jump] Jump to Node 74 (2)
            • 76. Player: Try confusing your foe, like when you first saw me. Shout a question at them.GITHYANKI, REALLY_GITHYANKI = False
              • 8.
                Guex
                : A question? I suppose it's worth a try...devnote
                • 58.
                  Guex
                  : Step-step - hello maggot face, how's your mother? - strike! It worked! Well I'll be.devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
            • 71. Player: Don't waste good anger on your thoughts - use it on that target!BARBARIAN
              • 81.
                Guex
                : Rage, you say? RrrrrrrrrARGH! Step-brace, parry, swing - ugh.devnote
                • 63.
                  Guex
                  : Still not landing.devnote
                  • 70. Player: Then you're not angry enough, whelp! Again!BARBARIAN
                    • 18.
                      Guex
                      : RrrrrarghWAGGH! Brace and step, swivel, swing! Yes!DEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                      • 28. [Jump] Jump to Node 74 (2)
                  • 6. Player: You're spineless. You should practice grovelling on your knees, not swordplay.BARBARIAN
                    • 15.
                      Guex
                      : Spineless? Well I'll show you!devnote
                      • 69.
                        Guex
                        : Brace and step, swivel, swing! Yes!devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                        • 0.
                          Guex
                          : Ha! Not so spineless now, am I?devnote
                          • 22. [Jump] Jump to Node 74 (2)
                  • 4. [Jump] Jump to Node 72 (1)
            • 32. Player: You need discipline, focus. Fix your gaze to a point, then guide your strikes to it.MONK
              • 90.
                Guex
                : Like this, then. Focus... focus... and strike! Yes!devnoteDEN_IrritatedTiefling_State_Improved['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 5']
                • 34. [Jump] Jump to Node 74 (2)
            • 31. Player: Put one foot in front of the other. Let momentum aid your strikes.FIGHTER
              • 21. [Jump] Jump to Node 5 (1)
            • 89. Player: This isn't a joust. Feint with your sword, then kick between the 'legs' instead.ROGUE
              • 67.
                Guex
                : Let's see then. Feint, kick, and - thrust!devnoteDEN_IrritatedTiefling_State_Improved, DEN_IrritatedTiefling_State_RogueImprovement
                • 2. [Jump] Jump to Node 74 (2)
            • 72. Player: Leave.DEN_IrritatedTiefling_HasMet1
              End
      • 17. Player: I could show you a thing or two, if you're a willing pupil.FIGHTER
        • 57.
          Guex
          : Well, I'm in no position to turn down help.devnote
          • Link to Node 47
      • 11. Player: Resume your flailing then, before I give you real cause to yelp.REALLY_GITHYANKI
        • 50.
          Guex
          : N-no offence meant. I was just surprised - concentrating on this blasted target.devnote
          • Link to Node 47
      • 42. Player: You yelp like a frightened dog because of my face?REALLY_HALFORC
        • Link to Node 50
      • 51. Player: Calm down - I'm not really githyanki.GITHYANKI, REALLY_GITHYANKI = False
        • Link to Node 65
      • 40. Player: Relax - I'm not really a half-orc.HALFORC, REALLY_HALFORC = False
        • 65.
          Guex
          : You're not...? For the best, I suppose. I wouldn't have fared well against the real thing.devnote
          • Link to Node 47
      • 66. Player: Leave.
        End
  • 16.
    Guex
    : Step, parry, strike - ugh. Again, again.devnoteDEN_IrritatedTiefling_HasMet
    • 53. [Jump] Jump to Node 14 (2)
  • 26.
    Guex
    : Swing, parry, strike - nngh. Damn, damn, damn!devnoteDEN_IrritatedTiefling_State_NoImprovement
    End
  • 39.
    Guex
    : Step, parry, strike - damn it! It's just not landing.devnoteDEN_IrritatedTiefling_HasMet = False, HALFORC = False, GITHYANKI = FalseDEN_IrritatedTiefling_HasMet
    • 27. [Jump] Jump to Node 14 (2)
  • 48.
    Guex
    : Step, parry, step-and-swing! Yes!devnoteDEN_IrritatedTiefling_State_Improved
    End
  • 83.
    Guex
    : Feint, wait - and thrust!DEN_IrritatedTiefling_State_Improved, DEN_IrritatedTiefling_State_RogueImprovement
    End