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Synopsis:
This occurs betwen Lia, Cal and Ronan. There are mixed ADs which occur - when they're arguing about when to stay and go, when they've decided to stay and when they've decided to go.
3. : This is about your precious Baldur's Gate. devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1
24. : I care about our lives. Our futures. devnote
26. : No. You just care about your stupid apprenticeship. devnote
32. : Take that back! Right now! devnoteEnd
7. : How long will it take to get to Baldur's Gate?devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P212c3bf70-6622-e9db-0f6a-7ed590fd0039_P2 = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False
5. : Depends. How often are you going to ask that?devnote
14. : Hey, sis. How long will it take to get to Baldur's Gate?devnote
28. : *Sigh.*devnoteEnd
16. : We don't even know these people!devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P112c3bf70-6622-e9db-0f6a-7ed590fd0039_P2
8. : That doesn't matter. devnote
4. : Of course it does. You would choose strangers over us!
19. : That's not what I said.
2. : Can we stop shouting? No?devnoteEnd
17. : We should add the Elfsong Tavern to the list. devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1
30. : So long as you're paying. devnote
23. : Drinks on Rolan? Count me in.devnote
15. : I swear, I've never met such a pair of cheapskates. devnoteEnd
20. : How long until Rolan shows off his Thunderwave? devnoteDEN_Prodigy_State_Staying, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P112c3bf70-6622-e9db-0f6a-7ed590fd0039_P2
6. : Depends. How many people are dumb enough to ask?devnote
31. : Hah! True. devnoteEnd
21. : I'd die if I met Lorroakan reeking of this place.devnoteDEN_Prodigy_State_Staying, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P212c3bf70-6622-e9db-0f6a-7ed590fd0039_P2 = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False
12. : I'll never get the smell out of my clothes.devnote
11. : I'll have to burn them.devnoteEnd
22. : Don't be grumpy, Rolan. We'll get to the city soon. devnoteDEN_Prodigy_State_Staying, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1
0. : I am not grumpy. devnote
9. : The scowl on your face would frighten a troll. devnote
18. : Heh. You're an idiot. devnoteEnd
27. : Calm down! Please.devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P212c3bf70-6622-e9db-0f6a-7ed590fd0039_P2 = False, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P1 = False
13. : I won't leave them behind!devnote
1. : You're going to get us killed!devnoteEnd
29. : Stay close to me out there.devnoteDEN_Prodigy_State_Staying = False, DEN_Prodigy_State_Leaving, 12c3bf70-6622-e9db-0f6a-7ed590fd0039_P112c3bf70-6622-e9db-0f6a-7ed590fd0039_P2
10. : Yes, mother. devnote
25. : I will punch you in the throat, Rolan.devnoteEnd