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    Synopsis:

    After the goblins' raid on Halsin's camp, the tiefling leader berates the adventurers for causing trouble. The situation can escalate until one leader is knocked out, or it can be descalated with the aid of the player.

    How to trigger:

    - ReCon: loadlevel WLD_Main_A
    - ReCon: goto 206.37, 30.50, 469.96
    - Wait until Aradin and his party run inside.
    - The dialogue should trigger automatically.



  • 62.
    Zevlor
    : There are children here, you fool!devnote
    • 116.
      Aradin
      : We was running for our lives.devnote
      • 39.
        Zevlor
        : You led them straight to us. And you let them take the druid, too. Unbelievable!devnote
        • 57. Player: Where there's one goblin, there's ten. I'm leaving before the horde shows up.
          • 15.
            Aradin
            : He's right. We should scram while we can., MALE
          • 15.
            Aradin
            : She's right. We should scram while we can., FEMALE
          • 15.
            Aradin
            : They're right. We should scram while we can.
            • 44.
              Zevlor
              : Right. Lead goblins here, then leave the rest of us to fight them off. You coward.devnote
              • 84.
                Aradin
                : What's it gonna take to shut you up, horns?
                • 50. [Jump] Jump to Node 128 (1)
        • 2. Player: One fight just ended, and now you're picking another? Relax.REALLY_HALFLING = False762372bb-be45-0686-ec1a-5c813c8ea322_tieflingAttack
          • 134.
            Zevlor
            : Tell that to the dead at the gate.
            • 46.
              Aradin
              : Shut it, horns. I'd be lying dead next to the goblins if you'd stalled any longer.devnote
              • 114.
                Zevlor
                : My duty is to this camp.
                • 27.
                  Aradin
                  : God forbid you risk your precious tail. But I shouldn't be surprised.
                  • 95.
                    Aradin
                    : Foulbloods ain't known for courage.
                    • 147. Player: [PassiveRoll] Roll (Wisdom, Insight) vs 7 (0)
                      • 26. [RollResult] False
                        • 32. Player: Want me to knock you both out? Or would you prefer to skip the broken bones and just calm down?BARBARIAN = False, HALFORCRoll (Charisma, Intimidation) vs 5 (0)
                          • Link to Node 133
                          • Link to Node 100
                        • 98. Player: If you want me to take both of you down, I will. Otherwise, knock it off.BARBARIAN = False, HALFORC = FalseRoll (Charisma, Intimidation) vs 10 (0)
                          • Link to Node 133
                          • Link to Node 100
                        • 45. Player: Stand back and watch.['Shadowheart 1']
                          • 103. [TagCinematic] devnote762372bb-be45-0686-ec1a-5c813c8ea322_tieflingAttackDEN_RaidingParty_Event_KnockOutAdventurer
                            • 17.
                              Narrator
                              : *With a thunk, the armoured man collapses - unconscious.*devnoteNARRATION
                              • 51.
                                Zevlor
                                : Enough.
                                • 61.
                                  Zevlor
                                  : The goblins have found us. No doubt, the beasts will be back.
                                  • 149.
                                    Zevlor
                                    : We need to pack up and leave. Immediately.devnote
                                    End
                          • 74. [TagCinematic] devnoteDEN_RaidingParty_Event_KnockOutTiefling
                            • 60.
                              Aradin
                              : Shoulda done that a long time ago. Arrogant prick had it out for me from day one.
                              • 65.
                                Aradin
                                : No one leaves my people out cold.
                                • 38. Player: You put him in a bind, showing up like that. And he did try to open the gate.
                                  • 11.
                                    Aradin
                                    : Too little, too late.
                                    • 108.
                                      Aradin
                                      : He was right, though. Coming back to this hellhole was a mistake no amount of gold can put right.
                                      • 47.
                                        Aradin
                                        : I'd rather face another round of goblins than stay in this pit.
                                        End
                                • 48. Player: So you knocked him out cold instead. Clever.
                                  • 73.
                                    Aradin
                                    : Only way he'd shut that hole under his nose.
                                    • Link to Node 108
                                • 138. Player: Let him speak.
                                  • Link to Node 108
                        • 49. Player: More violence won't bring back those you lost. Stop and think.Roll (Charisma, Persuasion) vs 15 (0)
                          • 22. [RollResult] True
                            • 75.
                              Zevlor
                              : You're right. There's too much at stake.['Shadowheart 1', 'Wyll 1', 'Karlach 1']
                              • 88.
                                Aradin
                                : Worried about your precious hides, the both of you.devnote
                                • 64. [Jump] Jump to Node 35 (1)
                          • 83. [RollResult] False
                            • 122. [Jump] Jump to Node 45 (2)
                        • 28. Player: He's human - malice comes as naturally as breathing. Just show him you're the better man.TIEFLING
                          • 21.
                            Zevlor
                            : Forgive me, sister. I... forgot myself., FEMALEdevnote
                          • 21.
                            Zevlor
                            : Forgive me, brother. I... forgot myself., MALEdevnote
                          • 21.
                            Zevlor
                            : Forgive me, cousin. I... forgot myself.devnote
                            • 97.
                              Zevlor
                              : We have people to protect. Let us work towards that.devnote
                              • Link to Node 88
                      • 31. [RollResult] True
                        • 119.
                          Narrator
                          : *You see the tiefling's jaw clench. He's about to erupt.*devnoteNARRATION
                          • Link to Node 45
                          • Link to Node 49
                          • Link to Node 28
                          • 13. Player: STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF.BARBARIANRoll (Charisma, Intimidation) vs 5 (1)
                            • 133. [RollResult] True
                              • 156.
                                Zevlor
                                : [TagAnswer] ['Shadowheart 1', 'Wyll 1', 'Karlach 1']
                                • 35.
                                  Zevlor
                                  : Enough. Squabbling is pointless. The goblins have found us.
                                  • 10.
                                    Aradin
                                    : At least we agree on that.DEN_RaidingParty_State_PeacefulResolution, DEN_RaidingParty_Event_Gale_PeacefulResolutionApproval, DEN_RaidingParty_State_ReachedPeacefulResolutionbfcf75eb-223f-468a-ac63-1d7bcfbf90a2
                                    End
                            • 100. [RollResult] False
                              • 8. [Jump] Jump to Node 45 (2)
                          • 66. Player: Take a swing at the tiefling.Roll (, ) vs 00000000-0000-0000-0000-000000000000 (0)
                            • 140. [RollResult] True
                              • 23. [TagCinematic] devnoteDEN_RaidingParty_Event_KnockOutTiefling, DEN_RaidingParty_Event_PlayerDidTheKO['Lae'zel 1', 'Wyll -1', 'Karlach -1']
                                • 63.
                                  Aradin
                                  : Damn. Didn't expect a devilkin to turn on one of their own., TIEFLINGdevnote
                                • 63.
                                  Aradin
                                  : Damn. You knocked him clean out. devnote
                                  • 132.
                                    Aradin
                                    : Nice.DEN_AdventurersQuest_HasMet_ALeader
                                    • 109. Player: I prefer to settle matters with my own hands.
                                      • 5.
                                        Aradin
                                        : Mission accomplished, I guess.
                                        • 107.
                                          Aradin
                                          : Aradin Beno. Leader of the Beno Boys. Adventurers for hire 'n all.
                                          • 67. Player: You're not locals, then. Who runs this place?
                                            • 80. [Jump] Jump to Node 92 (1)
                                          • 165. Player: Got a healer in your crew?
                                            • 85. [Jump] Jump to Node 110 (1)
                                    • 115. Player: What would be nice is a healer. Do me a favour and point me to one.
                                      • 131. [Jump] Jump to Node 110 (1)
                                    • 126. Player: Somebody had to. Just tell me what this place is - I feel magic in the trees., REALLY_ELF
                                    • 126. Player: I didn't do it for your praise. Just tell me what this place is.
                                      • 154. [Jump] Jump to Node 92 (1)
                                    • 78. Player: Ah, 'devilkin'. Certainly never heard that one before. Creative.TIEFLING
                                      • 29.
                                        Aradin
                                        : Thanks. I do my best.devnote
                                        • 139. Player: I'm sure you think so. Now point me to a healer.
                                          • 110.
                                            Aradin
                                            : You're outta luck. Halsin - druid who runs this place - knew his stuff. But he ain't here anymore. GLO_Halsin_Knows_IsMissing, LearnedLostHalsin
                                            • 87.
                                              Aradin
                                              : Got himself nabbed by gobbos - same ones what chased us here.
                                              • 53.
                                                Aradin
                                                : He's either diggin' latrines or boilin' in a cookpot by now.
                                                • 113.
                                                  Aradin
                                                  : Think he's got an apprentice running around somewheres, though. Nadine? Natalie? Something like that.DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo, LearnedNettieNearby_NoName
                                                  • 79. Player: What was important enough to drag a druid out of his grove?
                                                    • 52.
                                                      Aradin
                                                      : We've got a contract to track down some relic, and he wanted in on the job. Eyes lit up when he heard about it.
                                                      • 34.
                                                        Aradin
                                                        : I told him he wasn't getting so much as a sniff of the reward, but he tagged along anyhow.
                                                        • 33. Player: Maybe I could take that job off your hands, if you've lost your appetite for it.
                                                          • 1.
                                                            Aradin
                                                            : Got a death wish, have you? Contract came from a wizard in Baldur's Gate.
                                                            • 164.
                                                              Aradin
                                                              : Relic's supposedly hidden underneath a temple 'round these parts, and he'll pay gobloads for it.
                                                              • 159.
                                                                Aradin
                                                                : But all that gold ain't gonna do you any good if you're too cold to spend it.
                                                                • 96. Player: Spare me the chilling warnings and just tell me where I can find this thing.
                                                                  • 130. [Jump] Jump to Node 121 (1)
                                                                • 89. Player: What even is this relic?
                                                                  • 162.
                                                                    Aradin
                                                                    : If I knew that, I wouldn't be back here with half my crew gone.devnote
                                                                    • 157.
                                                                      Aradin
                                                                      : But look, if you're itching to meet Kelemvor, I won't stop you.
                                                                      • 121.
                                                                        Aradin
                                                                        : It's called the Nightsong. Supposed to be hidden under the temple where the goblins jumped us.LearnedLocation, HeardOf
                                                                        • 40.
                                                                          Aradin
                                                                          : I'd give you the map and wish you a happy funeral, but my mate Brian kept hold of it like his own todger. Goblins made short of the fat old chunk. devnoteDEN_AdventurersQuest_Knows_AradinStory, DEN_AdventurersQuest_Knows_LeaderMap, LearnedBryanMap
                                                                          • 155.
                                                                            Aradin
                                                                            : All I've got's the contract. It'll show you where we turned back, if you feel like dying.devnoteDEN_AdventurersQuest_State_HasContractDEN_AdventurersQuest_Event_GiveContract
                                                                            • 94. Player: Thanks.
                                                                              • 14.
                                                                                Aradin
                                                                                : Heh, don't thank me. I'll be well on my way to Baldur's Gate when you die.
                                                                                • 102. [Jump] Jump to Node 105 (1)
                                                                            • 129. Player: Leave.
                                                                              • 151. [Jump] Jump to Node 148 (2)
                                                        • 143. Player: And you left him where, exactly?
                                                          • 152.
                                                            Aradin
                                                            : Gobbos are holed up in the temple ruins out west of here - last I saw Halsin, he was right in the thick of 'em.GLO_Halsin_Knows_WentWithAdventurers
                                                            • 135.
                                                              Aradin
                                                              : If you head that way, you'll likely smell 'em or hear their drums before you see 'em.
                                                        • 3. Player: What'll you do now?
                                                          • 6.
                                                            Aradin
                                                            : Head back to Baldur's Gate. Better empty-handed than dead. I'm done with this shite.
                                                            • 71. Player: Somewhere in my noxious blood, Baldur's Gate is calling to me.REALLY_DARK_URGE
                                                              • 16.
                                                                Aradin
                                                                : Tough hitter like you might last there. Maybe.
                                                                • 167.
                                                                  Aradin
                                                                  : Look me up if you're ever in the city. I owe you a pint.DEN_RaidingParty_Event_PlayerDidTheKO, TIEFLING = False
                                                                  • Link to Node 72
                                                            • 99. Player: There are cut-throats there who'll leave you empty-handed and dead, just so you know.BALDURIAN
                                                              • 148.
                                                                Aradin
                                                                : True enough. City's got pubs, though, don't it?
                                                                • Link to Node 167
                                                            • 169. Player: Haven't seen any signs of a city in these parts. How far is it?BALDURIAN = False
                                                              • 144. [Jump] Jump to Node 120 (1)
                                                            • 163. Player: Baldur's Gate is legendary. I've never clapped eyes on it, personally.BALDURIAN = False
                                                              • Link to Node 16
                                                            • 91. Player: Best of luck. Hope your next contract's more fruitful.
                                                              • 68.
                                                                Aradin
                                                                : Keep that luck, mate. You'll need it.
                                                                • Link to Node 167
                                                            • 7. Player: Strangely, I can almost hear the Chionthar's rush. How far are we?, REALLY_DARK_URGEBALDURIAN
                                                            • 7. Player: Home sweet home. How far down the Chionthar are we?BALDURIAN
                                                              • 120.
                                                                Aradin
                                                                : Far enough that I ain't sure we'll make it back in one piece. And before you ask, I ain't takin' tag-alongs.
                                                                • 4.
                                                                  Aradin
                                                                  : Tell you what, though: look me up if you're ever in the city. I owe you a pint.DEN_RaidingParty_Event_PlayerDidTheKO, TIEFLING = False
                                                                  • 72.
                                                                    Aradin
                                                                    : Ain't stayin' around here with horns knocked cold out. Rest of these devils'll be out for blood., TIEFLING
                                                                  • 72.
                                                                    Aradin
                                                                    : Ain't stayin' around here with this'n knocked cold out. Here's hopin' they'll grant mercy to one of their own., TIEFLING
                                                                    • 105.
                                                                      Aradin
                                                                      : I'm out., TIEFLINGDEN_AdventurersQuest_Knows_AradinStory
                                                                      End
                                                                    • 105.
                                                                      Aradin
                                                                      : Watch yourself. I'm out.DEN_AdventurersQuest_Knows_AradinStory
                                                                      End
                                                            • 106. Player: The Gate will take you for all you're worth with a smile. I remember it now. My kind of place., REALLY_DARK_URGEBALDURIAN
                                                            • 106. Player: The Gate will take you for all you're worth with a smile. At least goblins rob you proper.BALDURIAN
                                                              • 54. [Jump] Jump to Node 148 (1)
                                                            • 158. Player: Before you go, let me see that contract. Maybe I'll fare better than you did.
                                                              • 59. [Jump] Jump to Node 1 (1)
                                                        • 118. Player: Leave.DEN_AdventurersQuest_Knows_AradinStory
                                                          End
                                                  • 166. Player: Leave.
                                                    End
                                        • 141. Player: No points for effort. Care to tell me what this place is?
                                          • 92.
                                            Aradin
                                            : It's a druids' grove - fella in charge went by the name Halsin. He ain't here anymore, though.GLO_Halsin_Knows_IsMissing, LearnedLostHalsin
                                            • 0. [Alias]
                                              • Alias to Node 87
                                              • 168. [Alias]
                                                • Alias to Node 53
                                                • Link to Node 79
                                                • Link to Node 166
                                        • 36. Player: Leave.
                                          • 55. [Jump] Jump to Node 72 (1)
                            • 41. [RollResult] False
                              • 82.
                                Narrator
                                : *He acts before you can intervene...*devnoteNARRATION
                                • 153. [Jump] Jump to Node 45 (2)
                          • 125. Player: Aim a blow at the human, trying to knock him flat on his back.Roll (Strength, ) vs 15 (0)
                            • 142. [RollResult] True
                              • 117. [Jump] Jump to Node 104 (1)
                            • 20. [RollResult] False
                              • 86. [Jump] Jump to Node 82 (1)
        • 42. Player: Druid? Those goblins didn't take any prisoners.
          • 127.
            Aradin
            : We lost him back at the ruins - whole place is crawling with gobbos.
            • 160.
              Zevlor
              : He trusted you.
              • 19.
                Aradin
                : Nobody forced him to go with us - he insisted. And when things got tough, he couldn't keep up. Simple as that.
                • 112.
                  Zevlor
                  : My gods, you're a coward.
                  • Link to Node 128
        • 30. Player: You can cough up my payment any time now.DEN_RaidingParty_Event_AskedPayment
          • 146.
            Aradin
            : Stuff your payment. I didn't ask for any goddamn help.
            • Link to Node 12
        • 93. Player: Ah, backstabbing. This feels just like home., DROWELF, DROWHALFELF
          • 76.
            Aradin
            : Pull your claws in, under-elf.
            • Link to Node 101
        • 24. Player: Calm down, both of you, before I put you down., BESTIAL
        • 24. Player: Stop squealing like hatchlings or settle this matter in blood., GITHYANKI
          • 58.
            Aradin
            : What chewed you up and spit you out?
            • 101.
              Zevlor
              : Show some respect! This man saved your pathetic life. , MALE
            • 101.
              Zevlor
              : Show some respect! This woman saved your pathetic life. , FEMALE
            • 101.
              Zevlor
              : Show some respect! If not for them, your pathetic life would be over.
              • 136.
                Aradin
                : Well, I didn't ask for any goddamn help.
                • 12.
                  Zevlor
                  : Please. You were begging me to open the gate. Anything to save yourself, you coward.
                  • 128. Player: [PassiveRoll] Roll (Wisdom, Insight) vs 7 (0)
                    • 9. [RollResult] True
                      • 145.
                        Narrator
                        : *The human's eye twitches. He's about to blow.*devnoteNARRATION
                        • Link to Node 66
                        • Link to Node 111
                        • Link to Node 37
                        • Link to Node 43
                        • 124. Player: Aim a blow at the human.Roll (, ) vs 00000000-0000-0000-0000-000000000000 (0)
                          • 90. [RollResult] True
                            • 104. [TagCinematic] devnoteDEN_RaidingParty_Event_KnockOutAdventurer, DEN_RaidingParty_Event_PlayerDidTheKO['Lae'zel 1', 'Wyll 1', 'Karlach 1']
                              • 137.
                                Zevlor
                                : That's... that, I suppose.devnote
                                • 77. [Jump] Jump to Node 61 (1)
                          • 150. [RollResult] False
                            • 18. [Jump] Jump to Node 82 (1)
                    • 123. [RollResult] False
                      • 111. [Jump] Jump to Node 98 (1)
                      • 37. [Jump] Jump to Node 49 (1)
                      • 43. [Jump] Jump to Node 45 (1)
        • 81. Player: You lads gonna settle this or are you just ranting like a couple of derro?, REALLY_DUERGARDWARF
        • 81. Player: How about we cool those hot tempers and talk this through calmly?, REALLY_HALFLING
          • Link to Node 69
        • 70. Player: I've seen much bloodier battles than this. Consider yourselves lucky., FIGHTER, PALADIN, RANGER, ROGUE762372bb-be45-0686-ec1a-5c813c8ea322_tieflingAttack
          • 69.
            Aradin
            : And who the hell are you again?!
            • Link to Node 101
        • 170. Player: What's unbelievable is how we beat the goblins! You're both heroes.BARDRoll (Charisma, Persuasion) vs 15 (0)
          • 161. [RollResult] True
            • Link to Node 69
          • 25. [RollResult] False
            • 56. [Jump] Jump to Node 134 (1)