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Synopsis:
This dialogue can occur in three different states:
In the first, Kerrick is in a trance, chanting a spell that will cover the druid grove in thorns.
In the second, the ritual has been stopped after a druid named Kagha was exposed as a Shadow Druid. Kerrick is furious - he feels betrayed by Kagha, and doesn't quite care if she's been killed.
In the third, a group of goblins that had threatened the grove has been dealt with and the grove is considered safe again. In this state, Kerrick has calmed down a good bit - now that the danger's passed, he's seeing things with a bit more clarity.
The player always encounters Kerrick around a sacred druid pool.
0. : Defende nos ab imminentibus aequilibrio tuo.devnoteDEN_SacredPond_Event_RitualChantBEnd
1. : It'll take time to mend our grove. Thanks to you, we have it.devnoteDEN_RitualDruid_HasMet_Left2End
2. : We wasted so much time fighting each other.devnoteDEN_RitualDruid_HasMet_Left2 = False, DEN_Refugees_State_LeadersAreDeadDEN_RitualDruid_HasMet_Left2
5. : Silvanus taught us a lesson by letting an outsider save us.devnoteEnd
3. : Hostes subeunt. Protege nos. Muni nos.devnoteDEN_SacredPond_Event_RitualChantAEnd
4. : Ab spiritu humoque, aculeus vitisque.devnoteDEN_SacredPond_Event_RitualChantDEnd
7. : Kagha fooled us. We're lucky you were here.devnoteDEN_RitualDruid_HasMet_Pacified2End
9. : Aggeniculamur in umbra tua, Pater Arborum.devnoteEnd
10. : Kagha lied to us. She betrayed us.devnoteDEN_RitualDruid_HasMet_Pacified2 = False, DEN_GroveConflict_State_DruidsPacifiedDEN_RitualDruid_HasMet_Pacified2
8. : She was a blight on the grove. You were right to put her down.devnoteDEN_ShadowDruid_State_KaghaKilledEnd
6. : She didn't deserve your mercy.devnoteEnd
11. : Complexum tuum, ab terra ortum, ad nos defer.devnoteDEN_SacredPond_Event_RitualChantCEnd
12. : In umbram cretus, sanguine iuratus.devnoteDEN_SacredPond_Event_RitualChantEEnd