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Synopsis:
Speak with Dead dialog with Nettie, Halsin's apprentice. Nettie likely died while trying to kill the player by poisoning them. She didn't want to, but did it to protect the grove, knowing that you might transform into a monster that would kill everyone there.
22. : *The corpse does not stir. It will answer no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReachedEnd
24. : *The corpse regards you lifelessly.*GLO_SpeakWithDead_State_QuestionsLimitReached = False
0. Player: Halsin's dead. I thought you'd want to know.GLO_Halsin_Quest_ToldAboutMoonrise, GLO_Halsin_State_PermaDefeated, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_State_NettieMournsHalsin, GLO_SpeakWithDead_Event_QuestionAsked
19. : *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*
12. : [TagAnswer]
36. Player: How do I get out of this room?DEN_Apprentice_Event_ReachedCyanideDialog, DEN_Apprentice_State_AllowLockedInSwDQuestion, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
23. : My circlet...
9. : [TagAnswer]
7. Player: How can I get rid of the mind flayer parasite?DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo, DEN_Apprentice_Event_ReachedCyanideDialog, GLO_Halsin_Knows_StudiedTadpole = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_Dead_MentionedHalsin, GLO_SpeakWithDead_Event_QuestionAsked
- Link to Node 10
- Link to Node 6
4. Player: How can I get rid of a mind flayer parasite?DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo, DEN_Apprentice_Event_ReachedCyanideDialog = False, GLO_Halsin_Knows_StudiedTadpole = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_Dead_MentionedHalsin, GLO_SpeakWithDead_Event_QuestionAsked
- Link to Node 6
10. : Find Halsin... knows parasites... studied them...GLO_Halsin_State_PermaDefeated = FalseDEN_Apprentice_Quest_FindHalsin, GLO_Halsin_Knows_StudiedTadpole, LearnedResearchHalsin
15. : [TagAnswer]
2. Player: Halsin's dead. Is there any other way to get rid of a mind flayer parasite?DEN_Apprentice_Dead_MentionedMoonrise = False, GLO_Halsin_Quest_ToldAboutMoonrise = False, GLO_Halsin_State_PermaDefeated, GLO_Halsin_Knows_StudiedTadpole, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_Dead_MentionedMoonrise, DEN_Apprentice_State_NettieMournsHalsin, GLO_SpeakWithDead_Event_QuestionAsked
6. : Master Halsin... studied parasites... hunted the source...GLO_Halsin_Knows_StudiedTadpole
1. : Absolute... Moonrise Towers...GLO_Absolute_Knows_MoonriseTowers
33. : [TagAnswer]
27. Player: Who are you?DEN_Apprentice_UserShortcut = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
20. : Nettie... apprentice healer... to Master Halsin...DEN_Apprentice_Dead_MentionedHalsin, DEN_Apprentice_Knows_HeardAboutNettie
8. : [TagAnswer]
26. Player: Where is Halsin?DEN_Apprentice_Dead_MentionedHalsin, GLO_Halsin_Knows_WentWithAdventurers = False, GLO_Halsin_Knows_IsFound = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
35. : Gone... with adventurers...
32. : Went to goblins... never came back...GLO_Halsin_Knows_WentWithAdventurers
21. : [TagAnswer]
30. Player: Where is Halsin?DEN_Apprentice_Dead_MentionedHalsin = False, GLO_Halsin_Knows_WentWithAdventurers = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_StudiedTadpole, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_Dead_MentionedHalsin, GLO_SpeakWithDead_Event_QuestionAsked
17. Player: What happened to you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
3. : Wanted to protect... wanted to give... mercy...DEN_Apprentice_State_DiedInTadpoleScene
16. : [TagAnswer]
29. : Tried to protect... our grove...
28. : [TagAnswer]
13. Player: Where did you keep your valuables?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseDEN_Apprentice_Dead_MentionedRunes, GLO_SpeakWithDead_Event_QuestionAsked
37. : Beneath... locked by runes...
11. : [TagAnswer]
18. Player: And how do I get past these locks?DEN_Apprentice_Dead_MentionedRunes, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
14. : Wolf Rune... Rath...
25. : [TagAnswer]
5. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseEnd
31. : *The spell's power wanes. You can ask no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReachedEnd
34. : *The corpse seems willing to speak - but not to its killer.*GLO_SpeakWithDead_State_KillerEnd