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    Synopsis:

    Non-critpath. This dialogue occurs when the player speaks to the tiefling boy who stole the necklace from the adventurer. He might still have the necklace depending on the player's choices in the original dialogue.


  • 3.
    Meli
    : I hope I don't look as old as you when I'm your age.DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_State_WitnessedArgument = False
    End
  • 4.
    Meli
    : Kind of short for an adult, aren't you?, DUERGARDWARF, DWARF, SHORTDEN_AdventurerRobber_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfrontDEN_AdventurerRobber_HasMet
  • 4.
    Meli
    : You're blocking my light.DEN_AdventurerRobber_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfrontDEN_AdventurerRobber_HasMet
    • 27.
      Meli
      : Oh, I remember you. You're the one who let the ugly human hit me.GLO_Thieflings_State_PickpocketKidGotHit
      • Link to Node 5
    • 18.
      Meli
      : Oh, I remember you. You're the one who got me in trouble with Ikaron. DEN_Thieflings_State_SecondStageDone
      • Link to Node 5
    • 8.
      Meli
      : Oh, I remember you. You're the one who made me return the ugly human's jewellery.DEN_Thieflings_Event_PlayerNotInvolved, DEN_Thieflings_Event_ItemReturned
      • 5.
        Meli
        : You want something? Or you just here to stare at my forehead?
        • 9. Player: I'm here for the locket. Where is it?DEN_AdventurerRobber_PCAskedAboutLocket, DEN_Thieflings_Event_ItemReturned = False, DEN_Thieflings_State_WitnessedArgument
          • 32.
            Meli
            : Nowhere you'd ever look. Go away.
            End
        • 7. Player: You did the right thing before - returning that locket.DEN_Thieflings_Event_KidGotAway = False, DEN_Thieflings_Event_ItemReturned, GLO_Thieflings_State_PickpocketKidGotHit = False, DEN_Thieflings_State_WitnessedArgument
          • 6.
            Meli
            : Your approval means bunches to me, complete stranger.devnote
            • 14.
              Meli
              : Now, find yourself a maze and get lost. I'm busy.
              End
        • 20. Player: Tell me the truth. That adventurer's locket - do you have it?DEN_Thieflings_Event_ItemReturned = False, DEN_Thieflings_State_WitnessedArgumentDEN_AdventurerRobber_PCAskedAboutLocket
          • 22.
            Meli
            : Look, if I had it, would I tell you?
            • 15.
              Meli
              : This entire conversation is a waste of our time, don't you think?
              • Link to Node 14
        • 1. Player: Stare at his forehead.
          • 21.
            Meli
            : Yeah, okay, fine. Very funny. What do you want?
            • 13. [Jump] Jump to Node 9 (1)
            • 30. [Jump] Jump to Node 7 (1)
            • 16. [Jump] Jump to Node 20 (1)
            • 0. Player: Keep staring.
              • 25. [Jump] Jump to Node 15 (1)
            • 11. [Jump] Jump to Node 33 (1)
        • 19. Player: You need to learn some manners, I think.DEN_Thieflings_PCEmbarassedPickpocketingKid = False, DEN_Thieflings_State_PCBroughtUpPickpocketingKidsMum = False
          • 17.
            Meli
            : Aw, go tell my parents. Wait, you can't. They're dead.devnote
            • Link to Node 14
        • 33. Player: Leave.
          End
    • 26.
      Meli
      : Oh, I remember you. You're the one who helped me get away. DEN_Thieflings_Event_KidGotAway, DEN_Thieflings_State_WitnessedArgument
      • Link to Node 5
  • 10.
    Meli
    : I'm waiting on someone, and you aren't him. Do you mind?<br>devnoteDEN_AdventurerRobber_PreAdventurerHasMet = False, DEN_Thieflings_State_AfterRobberKidConfront = FalseDEN_AdventurerRobber_PreAdventurerHasMet
    End
  • 12.
    Meli
    : You're the first grown-up who's ever gotten in here. Not bad.DEN_AdventurerRobber_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_State_WitnessedArgument = False, DEN_Thieflings_State_AtHideoutPointDEN_AdventurerRobber_HasMet
    End
  • 23.
    Meli
    : I thought I told you to get lost?DEN_AdventurerRobber_HasMet
    End
  • 28.
    Meli
    : Mol says you're all right. Doesn't mean I gotta talk to you. DEN_Hideout_Event_BefriendedThieflings
    End
  • 29.
    Meli
    : Keep out of trouble, hey? One of us should.DEN_AdventurerRobber_HasMet, DEN_Thieflings_Knows_MeliTalkedAboutHisMother
    End
  • 31.
    Meli
    : Look, you seem nice and all, but take a hint, huh?devnoteDEN_AdventurerRobber_PreAdventurerHasMet, DEN_Thieflings_State_AfterRobberKidConfront = False
    End
  • 34.
    Meli
    : Hey, uh, listen.DEN_AdventurerRobber_HasMet = False, DEN_Thieflings_Knows_MeliTalkedAboutHisMotherDEN_AdventurerRobber_HasMet
    • 2.
      Meli
      : I'm not saying I didn't have that whole amulet situation under control, but...
      • 24.
        Meli
        : I didn't think I'd get to keep the damn thing. So... thanks. Thanks a lot.
        End
  • 35.
    Meli
    : Mol says you're dead to us. Go away, dead girl., FEMALEdevnoteDEN_Thieflings_Event_HideoutCallForHelp
    End
  • 35.
    Meli
    : Mol says you're dead to us. Go away, dead boy.<br>, MALEdevnoteDEN_Thieflings_Event_HideoutCallForHelp
    End
  • 35.
    Meli
    : Mol says you're dead to us. Go away.devnoteDEN_Thieflings_Event_HideoutCallForHelp
    End