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    Synopsis:

    Non-critpath. Takes place after the player resolves the confronation between this adventurer and the thiefling boy who stole the adventurer's necklace.


  • 8.
    Barth
    : Good to be back behind the walls, have to say. For as long as that lasts.DEN_Thieflings_State_AfterRobberKidConfront = False
    End
  • 26.
    Barth
    : Not in the mood to talk right now. It ain't you, so leave it.<br><br>DEN_Thieflings_State_WitnessedArgument = False, DEN_Thieflings_State_AfterRobberKidConfront
    End
  • 47.
    Barth
    : Hey. Thanks for stepping between me and the kid. DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_Knows_MeliTalkedAboutHisMotherDEN_Thieflings_Adventurer_HasMet
    • 81.
      Barth
      : My mum gave me that amulet. But I think she'd be happy knowing the kid has it now.
      • 55.
        Barth
        : Yeah. I know she would.
        End
  • 56.
    Barth
    : You're all right by me.DEN_Thieflings_Adventurer_HasMet, DEN_Thieflings_Knows_MeliTalkedAboutHisMother
    End
  • 62.
    Barth
    : Thanks to you, I almost lost my locket. My mum gave that to me on her deathbed.<br>devnoteDEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_Event_AdventurerKnockedOut = False, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Adventurer_HasMet
    • 130.
      Barth
      : Get out of my face. Got nothing to say to you.
      End
  • 64.
    Barth
    : Watch your bags, huh? Learn from my mistakes.DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet, DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_Event_AngeredAdventurer = False
    • 19. [Jump] Jump to Node 65 (2)
  • 65.
    Barth
    : I'll say this for those devils: they know how to throw a punch.DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_Event_AdventurerKnockedOut, DEN_Thieflings_Event_AngeredAdventurer = False, TIEFLING = FalseDEN_Thieflings_Adventurer_HasMet
    • 110.
      Barth
      : Can't believe the kid thought he could snatch my mum's locket and get away with it. DEN_Thieflings_State_HasStolenLocket
      • 9.
        Barth
        : Bet he's learned his lesson now.
        • 77. Player: Speaking of the locket... can I have it?DEN_Thieflings_State_HasStolenLocket
          • Link to Node 79
        • 41. Player: Quit whining, and give me the locket. It'll save me the effort of picking your pocket later., ROGUEDEN_Thieflings_State_HasStolenLocket
          • 79.
            Barth
            : You'd best be joking.devnote
            • 21.
              Barth
              : Tell me you are, and this doesn't have to end in blood. DEN_Thieflings_Event_AngeredAdventurer
              • 20. Player: You're right - I'm joking.
                • 118.
                  Barth
                  : Thought so.
                  End
              • 23. Player: OH, BUT IT DOES!, BERSERKERdevnoteBARBARIANTemporaryHostilityAfterDialog
              • 23. Player: Blood? Sounds like a happy ending to me.devnoteBARBARIANTemporaryHostilityAfterDialog
                • 50. [Jump] Jump to Node 61 (1)
              • 39. Player: Attack him.TemporaryHostilityAfterDialog
                End
        • 72. Player: If you don't want another beating, give me the locket. Now., CLERIC_EVIL, FIGHTER, MONK, PALADIN_EVILDEN_Thieflings_Event_AdventurerKnockedOut, DEN_Thieflings_State_HasStolenLocket
          • Link to Node 79
        • 92. Player: Locket. Now.DEN_Thieflings_State_HasStolenLocket, BARBARIAN
          • Link to Node 79
        • 113. [Jump] Jump to Node 93 (1)
    • 15.
      Barth
      : My mum gave me that locket on her godsdamned deathbed. The boy took the thing. I know it.DEN_Thieflings_State_HasStolenLocket = False
      • 14. Player: You mean this locket? How much is it worth to you?devnoteDEN_Thieflings_State_HasStolenLocket
        • 122.
          Barth
          : How did you... all right, fine. I'll give you some coin for it.
          • 101. Player: Thank you kindly.devnoteDEN_Thieflings_Event_ItemReturned, DEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket, ReturnedLocketReward['Shadowheart 1', 'Wyll -1', 'Karlach -1']
            • 57. [Jump] Jump to Node 35 (1)
          • 106. Player: Forget the coin. The locket's yours. Take it.devnoteDEN_Thieflings_Event_ItemReturned, DEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket, ReturnedLocketFree
            • 98.
              Barth
              : I... I don't know what to say.DEN_Thieflings_Event_AngeredAdventurer = False
              • 70. [Jump] Jump to Node 114 (1)
          • 125. Player: On second thought, I quite like this bauble. Think I'll keep it for myself.
            • 49.
              Barth
              : It's gonna be hard to wear a necklace when you ain't got a neck. Give it back.devnote
              • 17. [Jump] Jump to Node 120 (1)
              • 123. [Jump] Jump to Node 29 (1)
          • 128. Player: 'Some coin'? Try 'lots of coin' - or else the trinket stays with me.ROGUERoll (Charisma, Persuasion) vs 15 (0)['Shadowheart 1', 'Wyll -1', 'Karlach -1']
            • 38. [RollResult] True
              • 111.
                Barth
                : Fine. I'll give you everything I've got and you can choke on it for all I care. Give me the amulet.
                • 84. Player: Hand it over to him.devnoteDEN_Thieflings_Event_ItemReturned, DEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket
                  • 63.
                    Barth
                    : Finally. devnote
                    • 7.
                      Barth
                      : And here's your reward. We're square now. Get lost.devnoted6480be7-500e-4160-927f-86acfd5c4e7bGEN_TransferNPCPayment_2, ReturnedLocketReward
                      End
                    • 88.
                      Barth
                      : And it looks like someone took my money too. Got nothing to give you but my thanks.d6480be7-500e-4160-927f-86acfd5c4e7b = FalseReturnedLocketFree
                      • 67.
                        Barth
                        : If that ain't enough, too bad. It's all I got.
                        End
                • 73. Player: On second thoughts, I'm keeping it. NoLocketReturn
                  • Link to Node 61
            • 32. [RollResult] False
              • 5.
                Barth
                : Don't blame you for trying, but I gotta eat. Give me the amulet, I pay you fair, and we're square.
                • 80.
                  Barth
                  : Now hand it over, or we're gonna have problems, you and me.
                  • 120. Player: Hand it over to him.devnoteDEN_Thieflings_Event_ItemReturned, DEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket
                    • 35.
                      Barth
                      : Finally. devnote
                      • 28.
                        Barth
                        : And here's your reward. We're square now. Get lost.devnotee678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment, ReturnedLocketReward
                        End
                      • 48.
                        Barth
                        : And it looks like someone took my money too. Got nothing to give you but my thanks.<br>e678bd59-74f4-4a7b-8776-aca807d9ef22 = FalseReturnedLocketFree
                        • 102. [Jump] Jump to Node 67 (1)
                  • 29. Player: Then I guess we're going to have problems. Because I'm keeping it.NoLocketReturn
                    • 61.
                      Barth
                      : That's it. That is bloody it.TemporaryHostilityAfterDialog
                      End
          • 115. Player: Read his mind.44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
            • 37. [RollResult] True
              • 42.
                Barth
                : It's the last thing of mum's I have... it's worth everything to me.DETECTTHOUGHTS
                • 66.
                  Barth
                  : What're you waiting for? I told you I'd give you some coin. Hand it over!
                  • 27. Player: I think you can up your offer a little. It was a gift from your mother, after all.['Shadowheart 1', 'Wyll -1', 'Karlach -1']
                    • 31. [Jump] Jump to Node 111 (1)
                  • 60. [Jump] Jump to Node 101 (1)
                  • 1. [Jump] Jump to Node 106 (1)
                  • 30. [Jump] Jump to Node 125 (1)
                  • 76. [Jump] Jump to Node 128 (1)
            • 97. [RollResult] False
              • 52.
                Barth
                : W-what? Get your head outta my head!
                • 11. [Jump] Jump to Node 61 (1)
      • 105. Player: Here's the locket. It's all yours.devnoteDEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Adventurer_AdventuerHasAmuletAndGaveStory, DEN_Thieflings_Event_ItemReturned, DEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket, ReturnedLocketFree
        • 121.
          Barth
          : You found it? I... I don't know what to say. devnoteDEN_Thieflings_Event_AngeredAdventurer = False
          • 114.
            Barth
            : I know it's stupid. It's all I have of her, is all.devnote
            • 127.
              Barth
              : Kind of you, friend. Here's something for your troubles.devnotee678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment
              • 22. [Jump] Jump to Node 15 (2)
      • 116. Player: Heirloom, is it? Been in your family long?
        • 6.
          Barth
          : Not long, matter of fact. devnote
          • 103. Player: Not much of an heirloom then... unless there's a tale behind it, maybe?Roll (Charisma, Persuasion) vs 15 (0)
            • 44. [RollResult] True
              • 91.
                Barth
                : She stole it from a house she cleaned, all right?
                • 16.
                  Barth
                  : They didn't pay her much. They owed her a perk or two.
                  • 94. Player: Let me get this straight - you're annoyed that somebody stole your stolen property?
                    • 13.
                      Barth
                      : Ain't the same and you know it.
                      • 100.
                        Barth
                        : Anyway, I meant what I said. Thanks for what you did. I gotta go.
                        End
                  • 10. Player: Wherever it came from, at least it's something to remember her by.
                    • 40.
                      Barth
                      : Yeah, thanks to you.
                      • 53.
                        Barth
                        : Anyway, I should go. See you around.
                        End
                  • 0. Player: I see. Your blessed mum was providing for her family, but the young tiefling is a thieving devil.TIEFLING
                    • 126.
                      Barth
                      : Never said she was an angel, did I? But she sure as hells didn't have horns on her head!
                      • 46. [Jump] Jump to Node 100 (1)
                  • 51. [Jump] Jump to Node 93 (1)
            • 124. [RollResult] False
              • 74.
                Barth
                : Nothing. I'm sad, is all. Leave it alone.
                • 119. [Jump] Jump to Node 15 (2)
          • 58. Player: Well, at least you can have it back now.
            • 75. [Jump] Jump to Node 40 (1)
          • 54. Player: Read his mind.44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 15 (0)
            • 82. [RollResult] True
              • 112.
                Barth
                : Was in another family right up 'til mum stole it. But it's mine now - all I have.DETECTTHOUGHTS
                • 24. Player: Let me guess - it wasn't your mother's to give you in the first place, was it?
                  • 99.
                    Barth
                    : Yeah, all right, it wasn't.
                    • 96. [Jump] Jump to Node 91 (1)
                • 83. Player: Come on, spit it out. What aren't you telling me about the locket?Roll (Charisma, Persuasion) vs 10 (0)
                  • 109. [Jump] Jump to Node 103 (2)
            • 59. [RollResult] False
              • 3.
                Barth
                : Ugh. Get your head outta my head!TemporaryHostilityAfterDialog
                End
      • 117. Player: I'll see about getting it back into your hands.DEN_Thieflings_Event_ItemReturned = False, DEN_Thieflings_Event_ReturnedLocket = False, DEN_Thieflings_State_HasStolenLocket = False
        • 25.
          Barth
          : Kind of you to offer, but that boy ain't giving it up, not even to one of his own. I'm sure of it.TIEFLING
          • 108.
            Barth
            : And if you twist the pup's arm, he'll yelp, and the wolves'll come running.
            • 104.
              Barth
              : Should've seen that, but my temper was up.
              • 69.
                Barth
                : I appreciate the kindness friend, but I ain't getting the locket back. Not now.
                End
        • 36.
          Barth
          : Kind of you to offer, but that boy ain't giving it up. I'm sure of it.TIEFLING = False
          • Link to Node 108
      • 93. Player: Leave.
        End
  • 68.
    Barth
    : The nerve of that smirking little rat. DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_Event_AdventurerKnockedOut = False, DEN_Thieflings_Event_AngeredAdventurer = FalseDEN_Thieflings_Adventurer_HasMet
    • 78. [Jump] Jump to Node 65 (2)
  • 71.
    Barth
    : That kid stole the one thing that means anything to me. DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocket = False
    • 33. [Jump] Jump to Node 90 (2)
  • 85.
    Barth
    : Got a beating, thanks to you. But at least I got my locket back.DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_Event_AdventurerKnockedOut, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Adventurer_HasMet
    • 18. [Jump] Jump to Node 72 (1)
    • 34. Player: *I took my leave.*
      End
  • 86.
    Barth
    : Someone stole the damn amulet off me again. Don't want to talk about it. DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Event_ItemReturned, DEN_Thieflings_State_HasStolenLocket = False
    End
  • 87.
    Barth
    : Thanks to you, that kid has my locket. My mum gave that to me on her deathbed.devnoteDEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_Event_AdventurerKnockedOut = False, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocket = FalseDEN_Thieflings_Adventurer_HasMet
    • 107. [Jump] Jump to Node 90 (2)
  • 90.
    Barth
    : Thanks to you, that kid has my mum's locket and I got a beating. <br>devnoteDEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_Event_AdventurerKnockedOut, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocket = FalseDEN_Thieflings_Adventurer_HasMet
    • Link to Node 130
    • 12.
      Barth
      : Got nothing to say to you. You got nothing I want. DEN_Thieflings_State_HasStolenLocket
      • 45. [Jump] Jump to Node 14 (1)
      • 4. [Jump] Jump to Node 105 (1)
      • 89. [Jump] Jump to Node 93 (1)
  • 95.
    Barth
    : You're all right by me, friend. DEN_Thieflings_Adventurer_AdventuerHasAmuletAndGaveStory
    • 43. [Jump] Jump to Node 65 (2)
  • 129.
    Barth
    : I'll say this for you devils: you know how to throw a punch.DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet = False, DEN_Thieflings_State_AfterRobberKidConfront, DEN_Thieflings_Event_AdventurerKnockedOut, DEN_Thieflings_Event_AngeredAdventurer = False, TIEFLINGDEN_Thieflings_Adventurer_HasMet
    • 2. [Jump] Jump to Node 65 (2)
  • 131.
    Barth
    : Get out of my face. Got nothing to say to you. DEN_Thieflings_State_WitnessedArgument, DEN_Thieflings_Adventurer_HasMet, DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_State_HasStolenLocket
    End