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Synopsis:
A young woman in her early teens, crime boss, leader of the thiefling kids in the Den. She reacts to the various ways the player has treated her kids so far, and if necessary, can return items to the player that her kids have stolen.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. SetGlobalOsirisFlag DEN_Thieflings_Knows_PlayerRobbed
4. SetGlobalOsirisFlag DEN_Thieflings_State_HoldingStolen Goods
5. teleport S_DEN_ThiefHideoutLeader
6. Speak to Mol
18. : Well, look who's come to visit.DEN_Hideout_Event_TurnedKidsHostile = False, DEN_HideoutLeader_HasMet = FalseDEN_Thieflings_HasMet_Mol
131. : My kids say you've been busy since you got here. DEN_HideoutLeader_HasMet
40. : Messing with our business, yeah?DEN_Thieflings_State_MessedWithMolsKids, DEN_Hideout_State_PlayerWarnedToLeaveKidsAlone = FalseDEN_Hideout_State_PlayerWarnedToLeaveKidsAlone
32. : You took advantage of Mattis.DEN_Thieflings_Event_ReturnedStolenRing = False, DEN_Thieflings_State_RippedOffPickpocketKid
60. : You let that adventurer hit Meli. GLO_Thieflings_State_PickpocketKidGotHit
185. : You scared the life out of little Silfy.GLO_Thieflings_State_PCShookPickpocketSister
152. : Now, you're going to pay for it.
47. Player: You're about as intimidating as a flail snail in a salt mine.
154. : You think that's funny? Fine, laugh at this.devnote
105. [Jump]
Jump to Node 115 (1)
100. Player: I don't think I'll be paying for anything. Bye for now!
15. [Jump]
Jump to Node 68 (1)
126. Player: You're right. I won't mess with any of your gang again. Promise.Roll (Charisma, Persuasion) vs 15 (0)
172. [RollResult] True
176. [Jump]
Jump to Node 103 (1)
52. [RollResult] False
186. : Not good enough.
- Link to Node 115
153. : Still, you got Arabella out of that mess with the druids.DEN_ShadowDruid_State_KidFreed
134. : Still, you helped Meli get away from the adventurer. DEN_Thieflings_Event_KidGotAway
143. : Still, you showed you're one of us by taking Mattis' ring. Never saw you coming, did he?DEN_Thieflings_Event_PlayerAdmittedPickpocketing
83. : Still, you gave Mattis' ring back. Taught him a lesson doing it, too.DEN_Thieflings_Event_ReturnedStolenRing
7. : Still, you went easy on Silfy even though you caught her in your pockets.DEN_Hideout_Event_EasyOnPickpocket
67. : And for that, you get one more chance. devnote
198. : We're done here. Get lost.DEN_Thieflings_State_MessedWithMolsKids = False, DEN_Thieflings_State_CanTrespassInHideout, DEN_Hideout_Event_BefriendedThieflings = False, DEN_Hideout_State_MolAngryWithPlayer, DEN_Hideout_State_PlayerWarnedToLeaveKidsAloneEnd
179. : Still, one of my guards said you were nice to him. DEN_Thieflings_State_PCWasNiceToThieflingHideoutGuard
53. : Still, you've been a friend to us so far. DEN_Hideout_Event_BefriendedThieflings
142. Player: Read her mind.44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
200. [RollResult] True
214. : Nobody messes with my family - I'm all they've got.DETECTTHOUGHTS
147. Player: I didn't mean to cause trouble for your people. Should have been more careful.
103. : Is that right? Fine, you get one more chance. devnote
164. Player: You're pests, the lot of you. Stay out of my way, or else.
68. : That's the way you want it? Fine.
115. : I'll go tell the guards you're pushing us around. See you around, chump.devnoteDEN_Hideout_Event_TurnedKidsHostile, DEN_Hideout_Event_BefriendedThieflings = False, DEN_Thieflings_State_HoldingStolenGoods = False, DEN_Hideout_State_GivenWarning, DEN_Hideout_State_HostileThroughDialog, DoneAngeredThieflingsEnd
163. [RollResult] False
124. : Ugh, get out of my head!
19. : That's it. I'm telling the guards what you did. Everything you did!DEN_Hideout_Event_TurnedKidsHostile, DEN_Hideout_Event_BefriendedThieflings = False, DEN_Thieflings_State_HoldingStolenGoods = False, DEN_Hideout_State_GivenWarning, DEN_Hideout_State_HostileThroughDialog, DoneAngeredThieflingsEnd
112. Player: If you don't get out of my way, I'll tear your spine out, whelp.LOLTHDROWELF['Astarion 1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1']
212. : ...Fine. But make any more trouble for us and you'll regret it, drow or not.devnote
101. [Jump]
Jump to Node 120 (2)
21. : Little slow on the uptake, aren't you?DEN_Hideout_Event_TurnedKidsHostile = False, DEN_Hideout_Event_BefriendedThieflings = False, DEN_HideoutLeader_HasMetDEN_Thieflings_HasMet_Mol
8. : My gang says you've been messing with them. Don't deny it. DEN_Thieflings_State_MessedWithMolsKids, DEN_Hideout_State_PlayerWarnedToLeaveKidsAlone = FalseDEN_Hideout_State_PlayerWarnedToLeaveKidsAlone
74. [Jump]
Jump to Node 32 (1)
158. : And I hear you have a problem. DEN_Hideout_Event_AskedForGoods = False, DEN_Thieflings_Knows_PlayerRobbed, DEN_Thieflings_State_HoldingStolenGoods
130. : A few things are missing from your pack. Is that right?devnote
191. : I heard you helped Meli with that locket. I owe you for that.DEN_Thieflings_Event_KidGotAway, DEN_Hideout_Event_ThankedForRobberKid = FalseDEN_Hideout_Event_ThankedForRobberKid
123. : Mirkon says you got him out of a tight spot with some harpies. Gotta say, I'm impressed.DEN_HarpyMeal_Event_KidReturnHideout, DEN_Hideout_Event_ThankedForHarpyKid = FalseDEN_Hideout_Event_ThankedForHarpyKid
75. : You saved Arabella from the druids. Don't know what those bastards would have done.DEN_Hideout_Event_ThankedForSnakeKid = False, DEN_ShadowDruid_State_KidFreedDEN_Hideout_Event_ThankedForSnakeKid
118. : And thanks for going easy on Silfy. Not many marks would've done the same. DEN_Hideout_Event_ThankedForPickpocket = False, DEN_Hideout_Event_EasyOnPickpocketDEN_Hideout_Event_ThankedForPickpocket
169. : I appreciate you teaching Mattis a lesson, too. Kid should be more careful with his rings. DEN_Thieflings_Event_PlayerAdmittedPickpocketing, DEN_Hideout_Event_ThankedForStealing = FalseDEN_Hideout_Event_ThankedForStealing, DEN_Hideout_Event_ThankedForRing
- Link to Node 49
- Link to Node 57
- Link to Node 102
37. Player: Why're you running all these schemes and swindles? Risky, you know.DEN_Thieflings_Knows_KidsThieves, DEN_Hideout_State_PurposeOfHideoutExplained = FalseDEN_Hideout_State_PurposeOfHideoutExplained
195. [Jump]
Jump to Node 86 (1)
149. : I appreciate you teaching Mattis a lesson, too. Kid should be more careful with his rings. DEN_Thieflings_Event_ReturnedStolenRing, DEN_Hideout_Event_ThankedForRing = FalseDEN_Hideout_Event_ThankedForStealing, DEN_Hideout_Event_ThankedForRing
49. Player: Happy to help.
69. : And we're happy to be helped. Now, what can I do for you?devnote
146. [Jump]
Jump to Node 140 (2)
57. Player: You'd better keep these kids in check. They won't get off so lightly forever.DEN_Thieflings_Knows_KidsThieves
202. : Is that a fact? I'll tell them to watch their step.devnote
102. Player: What're you doing down in this cave?DEN_Thieflings_Knows_KidsThieves = False, 343c18e6-5c6c-cca5-84fa-74dceebbd4fb_WhatAreYouDoingHere = False343c18e6-5c6c-cca5-84fa-74dceebbd4fb_WhatAreYouDoingHere
109. : Making sure we're ready to leave when the time comes.
140. : Anyway. You want to talk? Talk.
99. Player: What're you doing down in this cave?DEN_Thieflings_Knows_KidsThieves = False, 343c18e6-5c6c-cca5-84fa-74dceebbd4fb_WhatAreYouDoingHere = False343c18e6-5c6c-cca5-84fa-74dceebbd4fb_WhatAreYouDoingHere
79. : Making sure we're ready to leave when the time comes.
184. Player: Why're you running all these schemes and swindles? Risky, you know.DEN_Thieflings_Knows_KidsThieves, DEN_Hideout_State_PurposeOfHideoutExplained = FalseDEN_Hideout_State_PurposeOfHideoutExplained
86. : We're saving up for a better hideout when we get to Baldur's Gate.
138. : Why, you planning on telling me stealing is wrong?devnote
80. Player: Yes. You're taking advantage during bad times. There are words for folk like that.
106. : So what? Should we be panicking like everyone else?
161. : We have a plan. We're the ones who'll end up on top in the Gate. Anything else?
189. [Jump]
Jump to Node 140 (2)
71. Player: Quite the opposite. I want to invest in the newest thieves' guild on the Sword Coast. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])DEN_Hideout_Event_DiscussedBGPlans = False, DEN_Thieflings_State_StolenGoodsTamperedWith = False, DEN_Thieflings_State_HoldingStolenGoods = False, e678bd59-74f4-4a7b-8776-aca807d9ef22DEN_Hideout_Event_DiscussedBGPlans, DEN_Hideout_Event_GaveMoneyForGuild, GEN_TransferNPCPayment
72. : Won't turn down free money. I've got operating costs you wouldn't believe. devnote
197. : Come see me in the city sometime, huh? I'll repay this and then some.DEN_Hideout_Event_BefriendedThieflings
187. : See you around, maybe.DEN_Hideout_State_PurposeOfHideoutExplained = FalseEnd
16. Player: Not at all. You've got foresight - that'll help you to survive.DEN_Hideout_Event_DiscussedBGPlans = False, e678bd59-74f4-4a7b-8776-aca807d9ef22 = FalseDEN_Hideout_Event_DiscussedBGPlans
104. : Foresight's the least of what we've got going, but thanks.
48. [Jump]
Jump to Node 140 (2)
54. Player: I'm not your mother. Do as you please.,
FEMALE
54. Player: I'm not your father. Do as you please.,
MALE
54. Player: I'm not your parent. Do as you please.
180. : Didn't need your permission, but fine.
168. Player: Thought you might need help with something.DEN_Thieflings_Event_RefusedStealIdol = False, DEN_Thieflings_Event_AgreedStealIdol = False
194. : Nothing comes to mind. Always eager to accept donations, though.devnoteDEN_GroveConflict_State_DruidsPacified
63. [Jump]
Jump to Node 140 (2)
201. : I do, as a matter of fact. Revenge.devnote
- Link to Node 150
114. : The bastards that killed Arabella. She was a precious little thing; like a sister to me.devnoteDEN_ShadowDruid_State_KidDied
150. : I want to steal that big shiny idol they're all chanting at.devnote
166. Player: An idol? What'll you do with something like that?
165. : The important thing is to get it away from them. That ritual's gonna get us all killed.
181. : And we can sell it once we get to the city. Might be worth enough to pay a priest to bring Arabella back.DEN_ShadowDruid_State_KidDied
173. : And we can sell it once we get to the city. Thing like that's gotta be worth a small fortune.devnote
108. Player: I could help you get it, but my time's valuable to me.
55. : Sure. When we sell it in the city, I'll make sure you get your cut.devnoteDEN_Thieflings_Event_PromisedIdolCut
211. Player: I'll see what I can do.