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Synopsis:
Non-critpath. A human adventurer accuses a tiefling child of stealing a necklace from him. A tiefling guard may intervene if things get out of hand.
Barth: Angry, but gruff and restrained.
Meli: Fearless, urging Barth on.
How to trigger:
Repro steps:
1. Strat the game
2. loadlevel WLD_Main_A
3. oe denraiddone
4. oe rk_start
that will bring you straight to him and the kid
Notes: if you need the path where you have the locket you can set "oe rk_getlocket"
54. : Only going to ask you one more time, boy. Hand over my locket. DEN_Thieflings_Event_PlayerNotInvolved = False, DEN_Thieflings_Event_IntimidationFailed = FalseDEN_Thieflings_Knows_KidsThieves, DEN_Thieflings_State_PCSawKidThievesGettingCaught, DEN_Thieflings_State_WitnessedArgument
83. : I don't have your ugly locket. I've never even seen it before!
164. : Hand it over or I'll slap the teeth out of your head.
176. Player: Relax. The boy's good, but I'm better - here's your locket.DEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Event_ReturnedLocket, DEN_Hideout_Event_TransferLocket
98. : Not bad. Not even a little bit bad.devnoteDEN_Thieflings_Event_ItemReturned, DEN_Hideout_Event_BefriendedThieflings, DEN_Thieflings_PersuadedKid
64. : Can't thank you enough. devnote
160. : And you! Stay out of my pockets!devnote
133. : [TagCinematic]
devnoteEnd
150. Player: Don't you dare lay a finger on that child.
127. : You threatening me?devnote
44. [Jump]
Jump to Node 176 (1)
136. Player: Forget it. I don't want any trouble.devnote['Wyll -1', 'Karlach -1']
122. : And I thought he was a coward.
43. Player: [TagCinematic]
devnote
39. : Do it, you gutless stinksack!devnoteDEN_Thieflings_State_MessedWithMolsKids, GLO_Thieflings_State_PickpocketKidGotHit
121. : Ahh!devnote
107. Player: [TagCinematic]
devnoteDEN_Thieflings_State_HasStolenLocket
118. : Knew it. Bloody well knew it. devnoteDEN_Thieflings_Event_PlayerNotInvolved, DEN_Thieflings_Event_CallGuard, DEN_Thieflings_Event_ItemReturned, DEN_Hideout_Event_TransferLocket
171. Player: [TagCinematic]
devnoteDEN_Thieflings_Event_GuardNearbyDEN_Thieflings_Event_StartRobberGuardInclusion
79. [TagCinematic]
End
109. : You like watching people hit kids? You happy now?devnoteDEN_Thieflings_Event_GuardNearby = False
6. : You're sick. End
90. : Feel better? Or were you hoping I'd cry?devnoteDEN_Thieflings_State_HasStolenLocket = FalseDEN_Thieflings_Event_PlayerNotInvolved, DEN_Thieflings_Event_CallGuard
130. Player: [TagCinematic]
devnoteDEN_Thieflings_Event_GuardNearbyDEN_Thieflings_Event_StartRobberGuardInclusion
81. [Jump]
Jump to Node 79 (1)
59. : You like watching people hit kids? You happy now?devnoteDEN_Thieflings_Event_GuardNearby = False
15. : You're sick. End
62. Player: You're the one making threats - to a child. Pull yourself together.devnotePALADIN_NEUTRAL = False, PALADIN_GOOD = FalseRoll (Charisma, Persuasion) vs 10 (0)['Gale 1', 'Wyll 1', 'Karlach 1']
- Link to Node 14
- Link to Node 119
61. Player: Whatever you do to the child, I'll repay ten-fold.,
PALADIN_GOOD,
PALADIN_NEUTRALdevnotePALADIN_NEUTRAL, PALADIN_GOODRoll (Charisma, Intimidation) vs 5 (0)['Gale 1', 'Wyll 1', 'Karlach 1']
14. [RollResult] True
167. : You don't understand! The kid stole my locket! He... aw, the hells with this.DEN_Thieflings_Event_AngeredAdventurer, DEN_Thieflings_PersuadedAdventurer
89. : These little devils get away with everything because of coddling bastards like you.
180. : You'll get yours some day. I hope I get to see it.<br>devnote
12. : Maybe you will. But personally, I doubt it.DEN_Hideout_Event_BefriendedThieflings
189. : See you around. devnoteDEN_Thieflings_Event_KidGotAwayEnd
119. [RollResult] False
169. : Him, I'll hit once. You won't be so lucky. Get out of the way.
138. [Jump]
Jump to Node 166 (2)
67. Player: Strike the child, go on. See what happens.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
- Link to Node 123
- Link to Node 155
65. Player: Raise a hand to that child and you'll lose it. Your choice.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)['Gale 1', 'Wyll 1', 'Karlach 1']
123. [RollResult] True
116. [Jump]
Jump to Node 167 (1)
155. [RollResult] False
166. : You don't scare me.
56. : Gods, don't bleed over the thing. It's just tin and glass.devnoteDEN_Thieflings_State_HasStolenLocket
42. [Jump]
Jump to Node 144 (1)
135. : Guards! This human is trying to hurt me and my friend!devnoteDEN_Thieflings_Event_AdventurersTieflingsHostileEnd
152. Player: Just warning. I've dealt with your type before, human.TIEFLINGRoll (Charisma, Persuasion) vs 10 (0)['Gale 1', 'Wyll 1', 'Karlach 1']
- Link to Node 123
- Link to Node 155
50. Player: I think it would benefit everyone to calm down here. What happened?DEN_ShadowDruid_State_KidDied = False, MONK
40. Player: Theft and revenge have already killed a child here. Calm yourselves - explain what happened.DEN_ShadowDruid_State_KidDied, MONK
51. : Don't you tell me to calm down - my locket was stolen!
0. [Jump]
Jump to Node 124 (1)
137. Player: You better do what he says, boy.DEN_ShadowDruid_State_KidDied = False, MONK = False
124. : I said I don't have it. Maybe he dropped it running away from those big, scary goblins. devnote
162. : You little split-tongued freak!devnote
21. : [TagAnswer]
MONK
18. [Jump]
Jump to Node 176 (1)
187. [Jump]
Jump to Node 13 (1)
70. [Jump]
Jump to Node 3 (1)
29. Player: Let us find balance. The child will return the locket - and the adult will act his age. MONKRoll (Charisma, Persuasion) vs 15 (1)
33. [RollResult] True
68. : I get my locket back and you'll have no trouble from me.
191. [Jump]
Jump to Node 148 (1)
7. [RollResult] False
57. [Jump]
Jump to Node 151 (1)
103. : [TagAnswer]
173. [Jump]
Jump to Node 176 (1)
13. Player: You're not fooling anyone, boy. Why'd you take it?Roll (Charisma, Persuasion) vs 5 (0)
26. [RollResult] True
84. : What kind of question is that? Why does anyone steal anything? devnote
148. : Fine. I have the stupid amulet. Take it.devnoteDEN_Thieflings_State_HasStolenLocketDEN_Thieflings_PersuadedKid
69. Player: I want an answer - why'd you steal it?
132. : To impress a girl, most like. devnote
104. : It looked like my mother's, all right?devnote
179. : Just take the damn thing and leave me alone!devnoteDEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Knows_MeliTalkedAboutHisMother
93. : [TagCinematic]
devnote
47. : Keep it, kid. You need it more than me.devnote
88. Player: [TagCinematic]
devnote
190. : Poor kid. devnoteEnd
46. : And I... huh. Someone stole it from me. That's kind of funny.devnote
91. : Yeah? I'll give you something to laugh about.devnote
100. : Help! This human is trying to kill me!DEN_Thieflings_Event_AdventurersTieflingsHostileEnd
55. Player: Good. Everyone happy?
36. : There. Don't know why you cared so much. It's junk.devnoteDEN_Thieflings_State_SecondStageDone = False, DEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Event_PlayerNotInvolved, DEN_Thieflings_Event_ItemReturned, DEN_Hideout_Event_TransferLocket
156. : Scram before I give you something to care about.devnote
143. : Kid's lucky you were here.devnoteEnd
172. [Alias]
DEN_Thieflings_State_SecondStageDone, DEN_Thieflings_State_HasStolenLocketDEN_Thieflings_Event_PlayerNotInvolved, DEN_Thieflings_Event_ItemReturned, DEN_Hideout_Event_TransferLocket
- Alias to Node 36
52. : Good, that's settled. Now, disperse. End
112. : Huh. Someone stole it from me. That's kind of funny. devnoteDEN_Thieflings_State_HasStolenLocket = False
25. [Jump]
Jump to Node 91 (1)
58. [Jump]
Jump to Node 46 (1)
165. [RollResult] False
151. : For the last time, I don't have the stupid thing!devnote