Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Non-critpath. Trainer asks the player to inspire the children. Player can give speeches or roar. Trainer, Asharak should sound weary and a little sad. He doesn't want to have to train children to fight.
2. : Not now, sorry. I have to comfort these little warriors. devnoteDEN_Trainer_State_ScaredTrainees = False, DEN_Trainer_State_TraineesAreScaredEnd
3. : Fierce little fighters, aren't they?DEN_Trainer_State_InspiredTrainees = False, DEN_Trainer_State_ChildrenWereInspiredEnd
12. : The Blade of Frontiers. What a thrill for the children.DEN_Wyll_State_TrainingChildren
40. : They're tough kids. Smart, too. The future's in good hands.DEN_Trainer_State_WyllPresentEnd
14. : Can't talk now. The children need me.DEN_Trainer_HasMetEnd
25. : I think you've inspired them enough today. devnoteDEN_Trainer_State_ScaredTrainees, DEN_Trainer_State_ChildrenWereScaredEnd
28. : I saw you at the gates. You fight well.devnoteDEN_Trainer_Event_IncludeTrainee1, DEN_Trainer_Event_IncludeTrainee2, DEN_Trainer_Event_IncludeTrainee3
30. : A few words for the kids? Spare a story or two?devnoteLAEZEL, REALLY_LAEZELDEN_Trainer_Event_CheckChildrenInclusions
26. Player: These hatchlings are weak. Your teachings will fail.devnoteLAEZEL, REALLY_LAEZEL
16. [Alias]
- Alias to Node 29
27. [Alias]
- Alias to Node 21
47. [Alias]
- Alias to Node 8
1. [Jump]
Jump to Node 9 (1)
44. [Jump]
Jump to Node 50 (1)
24. [Jump]
Jump to Node 35 (1)
42. [Jump]
Jump to Node 11 (1)
13. [Jump]
Jump to Node 19 (1)
35. Player: I once sliced out a scavver's eye and ate it whole - and not out of hunger.devnoteLAEZEL, REALLY_LAEZEL
11. Player: I slit my own cousin's throat and tasted her blood.devnoteLAEZEL, REALLY_LAEZEL
46. : I don't think...devnote
43. Player: I will rip off a horrid mind flayer's head and gift it to my Lich Queen!
37. [Jump]
Jump to Node 31 (1)
51. Player: I crawled inside a red dragon's corpse to stay warm among the Tears of Selûne.
22. [Jump]
Jump to Node 20 (1)
4. [Jump]
Jump to Node 19 (1)
34. : A few words for the kids? Spare a story or two?devnoteDEN_Trainer_Event_CheckChildrenInclusions
36. Player: They're just children - why are you teaching them to fight?devnote
29. : It's that or teach them to beg for their lives. devnote
21. : The goblins will chase us to Baldur's Gate and these kids know it. devnote
8. : A warrior like you could lift their spirits.devnote
9. Player: I'll lift their spirits by wiping out that whole camp of goblins by myself.devnote
7. Player: [TagCinematic]
devnoteDEN_Trainer_State_HasMissingKid = False
38. : Thanks. I prefer when they smile.DEN_Trainer_State_InspiredTrainees, DEN_Trainer_State_ChildrenWereInspiredEnd
50. Player: You're just going to get them killed - probably by each other.devnote
31. Player: [TagCinematic]
devnoteDEN_Trainer_State_HasMissingKid = False
5. : Good job. Now they're even more scared.DEN_Trainer_State_SpokeOfBloodAndGloryDEN_Trainer_State_ScaredTrainees, DEN_Trainer_State_ChildrenWereScared, DEN_Trainer_State_TraineesAreScaredEnd
33. : Good job. Little ears hear far - I better take care of this.DEN_Trainer_State_ScaredTrainees, DEN_Trainer_State_ChildrenWereScared, DEN_Trainer_State_TraineesAreScaredEnd
54. [Jump]
Jump to Node 10 (1)
15. [Jump]
Jump to Node 35 (1)
23. [Jump]
Jump to Node 11 (1)
49. [Jump]
Jump to Node 39 (1)
20. Player: Leave.End
32. Player: Soak the battlefield with blood. Do not resist death, but embrace it!devnoteDEN_Trainer_State_SpokeOfBloodAndGlory
52. [Jump]
Jump to Node 31 (1)
41. Player: Be strong and watch over your kin. In trust there is victory!<br>devnote
0. [Jump]
Jump to Node 7 (1)
18. Player: Bad news, children: you're all going to die.devnote['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1']
17. [Jump]
Jump to Node 31 (1)
10. Player: You must outsmart and outmanoeuvre. Your greatest weapon is your cunning!devnoteREALLY_SELDARINEDROWELF
6. [Jump]
Jump to Node 7 (1)
39. Player: After great adversity comes triumph. Honour and glory!devnoteFIGHTER
19. Player: Leave.DEN_Trainer_HasMet = FalseEnd
45. : Look at them beaming. You did that.DEN_Trainer_State_InspiredTrainees, DEN_Trainer_State_ChildrenWereInspiredEnd
48. : Not now, sorry. I have to comfort these little warriors.devnoteDEN_Trainer_State_ScaredTrainees = False, DEN_Trainer_State_ChildrenWereScaredEnd
53. : Thanks for spending time with the kids. I just wish... well. Thanks.DEN_Trainer_HasMet = False, AVATAR = False, WYLLDEN_Trainer_HasMetEnd
55. : Can't talk now. The children need me.devnoteDEN_Trainer_HasMet, AVATAR = False, WYLLEnd