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Synopsis:
Using Speak with Dead, we are able to talk to the spirit of Gomwick. He was killed by a band of gnolls, but managed to save his dog, Scratch, by forcing him to flee.
11. : *The corpse does not stir. It will answer no more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReachedEnd
19. : *The corpse regards you lifelessly.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReached = False
4. Player: Who are you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
2. : ... Gomwick...
0. : [TagAnswer]
29. Player: What's your profession?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
17. : ... runner... Fleetfoot... Courier Company...
9. : [TagAnswer]
30. Player: Where are you from?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
26. : ... from... Triel...
21. : [TagAnswer]
14. Player: Why were you in the forest?GLO_SpeakWithDead_State_QuestionsLimitReached = False, FOR_Courier_Ghost_AskedWhyInForest = FalseGLO_SpeakWithDead_Event_QuestionAsked, FOR_Courier_Ghost_AskedWhyInForest
10. : ... letters... delivery to... Baldur's Gate...
31. : [TagAnswer]
1. Player: Where did you keep the letters?GLO_SpeakWithDead_State_QuestionsLimitReached = False, FOR_Courier_Ghost_AskedWhyInForestGLO_SpeakWithDead_Event_QuestionAsked
7. : ... in... bag... standard... issue...
27. : [TagAnswer]
22. Player: What happened to you? GLO_SpeakWithDead_State_QuestionsLimitReached = False, FOR_Courier_Ghost_WhatHappened = FalseGLO_SpeakWithDead_Event_QuestionAsked, FOR_Courier_Ghost_WhatHappened
25. : ... pack of... gnolls... claws... teeth...
23. : [TagAnswer]
20. Player: How did Scratch get away?FOR_Courier_Ghost_Dog, GLO_SpeakWithDead_State_QuestionsLimitReached = False, FOR_Courier_Ghost_WhatHappenedGLO_SpeakWithDead_Event_QuestionAsked
6. : ... made... run away... yelled... crying...
5. : [TagAnswer]
24. Player: I've taken Scratch in. Is there anyone I can take him to?FOR_Courier_Dog_HeadingToCamp, FOR_Courier_Ghost_Dog, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
8. : ... we have... no one... only... each other...
15. : [TagAnswer]
12. Player: I want to help Scratch. How can I calm him?FOR_Courier_Dog_HeadingToCamp = False, FOR_Courier_Ghost_Dog, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
13. : ... always has... stick... happy... wagging...
18. : [TagAnswer]
3. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseEnd
16. : *The spell's power wanes. You can ask no more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReachedEnd
28. : *The corpse seems willing to speak - but not to its killer.*NARRATIONGLO_SpeakWithDead_State_KillerEnd