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    Synopsis:

    The party comes across a trio of goblins who've captured a gnome and have turned to tormenting him - they've tied him to a windmill and are watching him spin around. The party can try to intervene and save the gnome, possibly using a cult symbol of authority as a way to convince the goblins, if they have it. FOR_GnomeGoblin_1 (Fezzerk) is the leader of the goblins and does most of the talking. If the player is a drow, the goblins will be much more nervous and easier to intimidate. At times, the captive goblin pipes up from the windmill, loudly pleading or berating his captors.

    How to trigger:

    Repro steps:
    1. Start the game
    2. loadlevel WLD-Main_A
    3. goto 27.47, 34.27, 419.29
    4. Advance towards the windmill
    5. Cinematic should trigger automaticaly



  • 2.
    Fezzerk
    : What've we got 'ere...? Oh.devnoteFOR_GnomeGoblinsPromisedLeave = False, DROWELF
    • 26.
      Barcus Wroot
      : Stop this thiiiing!devnoteGLO_UnfortunateGnome_State_Still = FalseFOR_GnomeGoblin1_HasMet
      • Link to Node 89
    • 18.
      Barcus Wroot
      : Let me dowwwn!devnoteGLO_UnfortunateGnome_State_StillFOR_GnomeGoblin1_HasMet
      • 89.
        Narrator
        : *The goblin seems unsure whether to bow to you or attack.*devnoteFOR_GnomeGoblin1_HasMet
        • 71.
          Fezzerk
          : W-what do you want, or, I mean... what do you need?devnote
          • 84. Player: An explanation - tell me what you're doing with that deep gnome, at once.
            • 268.
              Fezzerk
              : ...erm...devnote
              • 53.
                Fezzerk
                : You... you are blessed, ain't ya? A True Soul?devnote
                • 39.
                  Narrator
                  : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
                  • 204. Player: Of course I'm a True Soul. How dare you even question the fact?GLO_Absolute_Knows_TrueSoul
                    • 284.
                      Fezzerk
                      : N-no, not questionin', sir! Never! We know our place..., MALEFOR_UnfortunateGnome_State_DrowAutoPass
                    • 284.
                      Fezzerk
                      : N-no, not questionin', madam! Never! We know our place..., FEMALEFOR_UnfortunateGnome_State_DrowAutoPass
                    • 284.
                      Fezzerk
                      : N-no, not questionin', True Soul! Never! We know our place...FOR_UnfortunateGnome_State_DrowAutoPass
                      • 75.
                        Fezzerk
                        : ...It's, erm, it's back at our camp. The boss will be expectin' us.
                        • 191. [Jump] Jump to Node 130 (2)
                  • 116. Player: Cease your babbling - what did you mean?GLO_Absolute_Knows_TrueSoul = False
                    • 153.
                      Fezzerk
                      : You're not... not blessed?devnote
                      • 148.
                        Fezzerk
                        : If you ain't with the Absolute, you're the enemy.
                  • 189. Player: I don't answer to the likes of you.FOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Performance) vs 5 (0)
                    • 163. [RollResult] True
                      • 137.
                        Fezzerk
                        : Erm, p-pardon, sir. Didn't mean to doubt you. I know my place., MALE
                      • 137.
                        Fezzerk
                        : Erm, p-pardon, madam. Didn't mean to doubt you. I know my place., FEMALE
                      • 137.
                        Fezzerk
                        : Erm, p-pardon. Didn't mean to doubt you. I know my place.
                        • 9.
                          Fezzerk
                          : W-well, that's that... We'll be on our way. Do as you like with the pipsqueak...devnote
                          • 237. [Jump] Jump to Node 130 (1)
                    • 227. [RollResult] False
                      • 279.
                        Fezzerk
                        : Naw... something ain't right. You're not like the others...devnote
                  • 207. Player: Naturally - do I look cursed to you?Roll (Charisma, Deception) vs 5 (0)
                    • Link to Node 163
                    • Link to Node 227
                  • 15. Player: Say nothing. Stare down the gibbering coward.BARBARIAN = False, PALADIN = FalseFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (0)
                    • 283. [Jump] Jump to Node 189 (2)
                  • 202. Player: ROAR., BERSERKERBARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (1)
                  • 202. Player: Did I say you could ask questions?BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (1)
                    • Link to Node 283
                  • 64. Player: I am nature's vanguard, you are but a stench on the breeze. Begone., PALADIN_ANCIENTSPALADINFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (0)
                  • 64. Player: I am duty bound to Virtue itself. You are in my way. Leave this place., PALADIN_DEVOTIONPALADINFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (0)
                  • 64. Player: I am the fear-dream of disloyal whelps. You are starting to irk me. Leave. , PALADIN_VENGEANCE, NOT_FOR_EAPALADINFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 5 (0)
                    • Link to Node 283
                  • 37. Player: I am a True Soul. Your prisoner is now mine.GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 5 (0)
                    • 100. [RollResult] True
                      • 129.
                        Fezzerk
                        : Y-you're a True Soul... devnoteFOR_UnfortunateGnome_State_NonCharlatanAccess
                        • 88.
                          Narrator
                          : *A shiver runs across your mind... You feel sated.*NARRATIONGLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                          • 280.
                            Fezzerk
                            : We'll, eh... we'll be on our way, sir. Do as you like with the pipsqueak..., MALEdevnote
                          • 280.
                            Fezzerk
                            : We'll, eh... we'll be on our way, madam. Do as you like with the pipsqueak..., FEMALEdevnote
                          • 280.
                            Fezzerk
                            : We'll, eh... we'll be on our way, True Soul. Do as you like with the pipsqueak...devnote
                            • 130.
                              Narrator
                              : *The goblins slink backwards, afraid to take their eyes off you.*NARRATION
                              • 55. Player: Wait - I haven't dismissed you. Continue the show.WLD_GnomeGoblin1_DrowKeepGoing
                                • 140.
                                  Fezzerk
                                  : Erm... n-not much to it: pull a lever an' enjoy the squeals.
                                  • 173.
                                    Fezzerk
                                    : We gotta dash. Goblin business... erm, very important. FOR_GnomeGoblinsPacified
                                    End
                              • 255. Player: Stop - I have questions.
                                • 43.
                                  Fezzerk
                                  : Erm... ask the pipsqueak on the spinny tower - we're out of here!FOR_GnomeGoblinsPacified
                                  End
                              • 244. Player: Allow them to leave.
                                • 266.
                                  Fezzerk
                                  : C'mon, you lot, hop it before he changes his mind!, MALEFOR_GnomeGoblinsPacified
                                  End
                                • 266.
                                  Fezzerk
                                  : C'mon, you lot, hop it before she changes her mind!, FEMALEFOR_GnomeGoblinsPacified
                                  End
                                • 266.
                                  Fezzerk
                                  : C'mon, you lot, hop it before they change their mind!FOR_GnomeGoblinsPacified
                                  End
                        • 219.
                          Narrator
                          : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*NARRATIONGLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                          • Link to Node 280
                        • 127.
                          Narrator
                          : *Your mind lurches, reeling suddenly as if... bitten.*NARRATIONGLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                          • Link to Node 280
                        • 102.
                          Narrator
                          : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*NARRATIONGLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                          • Link to Node 280
                        • 107.
                          Narrator
                          : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*NARRATIONGLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                          • Link to Node 280
                        • 223.
                          Narrator
                          : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*NARRATIONGLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                          • Link to Node 280
                        • 188.
                          Narrator
                          : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*NARRATIONTRUESOUL = FalseTRUESOUL
                          • Link to Node 280
                        • 195. [Jump] Jump to Node 88 (2)
                    • 257. [RollResult] False
                      • 79. [Jump] Jump to Node 279 (1)
                  • 201. Player: I am a True Soul. Your prisoner is now mine.GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                    • 3. [Jump] Jump to Node 129 (1)
                  • 233. Player: Show them your brand.WLD_GnomeGoblin1_DrowKeepGoing = False, BRANDEDFOR_UnfortunateGnome_State_NonCharlatanAccess
                    • 118. [Jump] Jump to Node 9 (1)
                  • 19. Player: Show them your brand and tell them to carry on.WLD_GnomeGoblin1_DrowKeepGoing, BRANDEDFOR_UnfortunateGnome_State_NonCharlatanAccess
                    • 76.
                      Fezzerk
                      : Erm... well, y'see, sir... I just remembered... our boss - he's the same as you., MALEdevnote
                    • 76.
                      Fezzerk
                      : Erm... well, y'see, madam... I just remembered... our boss - he's the same as you., FEMALEdevnote
                    • 76.
                      Fezzerk
                      : Erm... well, y'see... I just remembered... our boss - he's the same as you.devnote
                      • 120.
                        Fezzerk
                        : And, erm, he wants us back at our camp. Right now.
                        • 160. [Jump] Jump to Node 130 (1)
                  • 170. Player: Attack the goblins.['Lae'zel 1', 'Shadowheart -1', 'Wyll 5']
                    • 260.
                      Fezzerk
                      : W-wha? Quick, get him! , MALEWLD_FOR_GnomeGoblinsAngry
                      End
                    • 260.
                      Fezzerk
                      : W-wha? Quick, get her! , FEMALEWLD_FOR_GnomeGoblinsAngry
                      End
                    • 260.
                      Fezzerk
                      : W-wha? Quick, get 'em! WLD_FOR_GnomeGoblinsAngry
                      End
                • 54.
                  Narrator
                  : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
                  • Link to Node 229
                • 40.
                  Narrator
                  : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
                  • 229. [Jump] Jump to Node 39 (2)
          • 5. Player: Leave, immediately. This prisoner is mine now.
            • 269.
              Fezzerk
              : Y-you want that little pipsqueak...? But we're supposed to take 'im hostage...devnote
              • 274.
                Fezzerk
                : ...but you know that, of course... erm... don't you?devnote
                • Link to Node 53
          • 278. Player: Did I tell you to stop? Turn around and continue as you were.WLD_GnomeGoblin1_DrowKeepGoing = FalseWLD_GnomeGoblin1_DrowKeepGoing
            • 239.
              Fezzerk
              : Erm... all right... devnote
              • 259.
                Fezzerk
                : K-keep him spinning! Make that birdie chirp!devnoteGLO_UnfortunateGnome_State_Still = False
                • Link to Node 35
              • 183.
                Fezzerk
                : G-get that birdie spinning again! Make him chirp for us!devnoteGLO_UnfortunateGnome_State_Still
                • 35.
                  Barcus Wroot
                  : Stop! Pleeaaase!devnote
                  • 246.
                    Fezzerk
                    : Erm... not that I'm complainin'... but you are blessed, ain't ya?devnote
                    • 155. [Jump] Jump to Node 53 (2)
          • 81. [Jump] Jump to Node 170 (1)
  • 7.
    Fezzerk
    : High time we got out of here.FOR_GnomeGoblinsPacified
    End
  • 158.
    Fezzerk
    : Look what we got here - another little birdie wantin' to fly!devnoteFOR_GnomeGoblinsPromisedLeave = False, DROWELF = False
    • 70. [Alias] GLO_UnfortunateGnome_State_Still = FalseFOR_GnomeGoblin1_HasMet
      • Alias to Node 26
      • 277.
        Fezzerk
        : Yehehueh! Flap those wings some more, an' I'll feed you a worm!devnote
        • Link to Node 113
    • 25. [Alias] GLO_UnfortunateGnome_State_StillFOR_GnomeGoblin1_HasMet
      • Alias to Node 18
      • 33.
        Fezzerk
        : Yehehueh! Enjoyin' yerself? Sun ain't too bright in those beady little eyes?devnote
        • 113.
          Fezzerk
          : An' you - hope you got a stomach fer heights!devnote
          • 90. Player: What the hells are you doing?WLD_UnfortunateGnome_WhatTheyDoing = FalseWLD_UnfortunateGnome_WhatTheyDoing
            • 272.
              Fezzerk
              : What's it bloody look like? We're teaching this 'ere pipsqueak to fly!devnote
          • 8. Player: Let me rephrase that - why are you doing this?WLD_UnfortunateGnome_WhatTheyDoing, WLD_UnfortunateGnome_Why = FalseWLD_UnfortunateGnome_Why
            • 263.
              Fezzerk
              : 'Cause it makes me laugh! Heh!devnote
          • 200. Player: I'm not looking for trouble - just want to pass by.WLD_UnfortunateGnome_WhatTheyDoing = FalseWLD_UnfortunateGnome_PayPassage
            • Link to Node 136
            • Link to Node 230
          • 60. Player: I won't interfere. I just want to pass by.WLD_UnfortunateGnome_WhatTheyDoingWLD_UnfortunateGnome_PayPassage
            • 136.
              Fezzerk
              : Heh, funny. That's what our birdie wanted.devnoteGLO_UnfortunateGnome_State_Still = False
              • 22.
                Barcus Wroot
                : ...Release me this instant, you beasts!devnote
                • 254.
                  Fezzerk
                  : 'Less you wanna join him up there, you'd best pay the toll.devnoteGLO_UnfortunateGnome_State_Still = False
                  • Link to Node 108
                • 141.
                  Fezzerk
                  : 'Less you wanna join him up there, you'd best pay the toll.devnoteGLO_UnfortunateGnome_State_Still
                  • 108.
                    Fezzerk
                    : Cough it up! ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])devnote
                    • 51.
                      Narrator
                      : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
                      • 249. Player: Your price is absurd and you know it.f8d20378-d64f-2863-d81e-394cd4a9fa41_HaggleMindBeenRead
                        • 235. [Jump] Jump to Node 216 (1)
                      • 45. Player: Pay the goblin.e678bd59-74f4-4a7b-8776-aca807d9ef22['Astarion -1', 'Lae'zel -1', 'Wyll -1', 'Karlach -1']
                        • 98.
                          Fezzerk
                          : Oofh! That's a... a big bloody sack o' gold. Neheuhuerh...devnoteFOR_UnfortunateGnome_State_NonCharlatanAccess
                          • 182.
                            Fezzerk
                            : Y'know what? Fair's fair. On yer way, an' take the runt, too. We've got gold to count...devnoteWLD_UnfortunateGnome_PayPassageFOR_GnomeGoblinsPacified, GEN_TransferNPCPayment
                            End
                          • 264.
                            Fezzerk
                            : Y'know what? Fair's fair. Enjoy the show. C'mon, you lot, leave the runt. Let's go.devnoteWLD_UnfortunateGnome_PayShowFOR_GnomeGoblinsPacified, GEN_TransferNPCPayment
                            End
                      • 36. Player: I can pay twice that much. I just have to go and fetch it.abd0c198-5c8e-4fc9-a26b-f937ca8ffa11 = FalseFOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Deception) vs 15 (0)
                        • 131. [RollResult] True
                          • 11.
                            Fezzerk
                            : A haggler, are ya? How 'bout this: you live...devnoteWLD_GnomeGoblin1_NoGoldPersuade
                            • 226.
                              Fezzerk
                              : ...an' pay me loads more! Yeuheuheu! ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])devnote
                              • 105. [Jump] Jump to Node 152 (2)
                        • 91. [Jump] Jump to Node 179 (1)
                      • 276. Player: Here's my counter-offer: you can all live so long as you leave right now.abd0c198-5c8e-4fc9-a26b-f937ca8ffa11 = False, BARBARIAN = FalseFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (0)
                        • Link to Node 150
                      • 175. Player: OR YOU CAN LEAVE. ALIVE. , BERSERKERabd0c198-5c8e-4fc9-a26b-f937ca8ffa11, BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                      • 175. Player: Leave. Or die.abd0c198-5c8e-4fc9-a26b-f937ca8ffa11, BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                        • 150. [Jump] Jump to Node 36 (2)
                      • 240. Player: I might be willing to part with a more reasonable sum. ([GEN_CheckMagicPocketGold_5_8860ed48-ba5f-4b7b-82bf-f1220f967d41])abd0c198-5c8e-4fc9-a26b-f937ca8ffa11FOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 15 (0)
                        • 243. [RollResult] True
                          • 216.
                            Fezzerk
                            : You wanna haggle? Fine. The price has just doubled!devnote
                            • 152.
                              Fezzerk
                              : How do you like that? ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])devnote
                              • 14. Player: Pay the 'higher' sum to the goblin.d6480be7-500e-4160-927f-86acfd5c4e7bGEN_TransferNPCPayment_2
                                • 111.
                                  Fezzerk
                                  : Good choice. Now clear off.devnote
                                  • 248.
                                    Fezzerk
                                    : If I see you here again, no price will save you.devnoteFOR_GnomeGoblinsPromisedLeave
                                    End
                              • 261. Player: You do know that's a lower figure, yes?WLD_GnomeGoblin1_NoGoldPersuade = False, WLD_GnomeGoblin1_CantCount = FalseWLD_GnomeGoblin1_CantCount
                                • Link to Node 275
                              • 198. Player: You know that's a smaller sum of gold, yes?WLD_GnomeGoblin1_NoGoldPersuade, WLD_GnomeGoblin1_CantCount = FalseWLD_GnomeGoblin1_CantCount
                                • 275.
                                  Fezzerk
                                  : What're you sayin', that I can't count?!devnote
                                  • 238.
                                    Fezzerk
                                    : I'll count how long it takes you to bleed out unless you pay!devnote
                              • 234. Player: I've changed my mind - release the deep gnome and clear off. Or else., REALLY_GNOME, REALLY_DEEPGNOMEWLD_GnomeGoblin1_AbandonNegotiations
                              • 234. Player: I've changed my mind - release my kin and clear off. Or else., REALLY_DEEPGNOMEWLD_GnomeGoblin1_AbandonNegotiations
                              • 234. Player: I've changed my mind - release the gnome and clear off. Or else.WLD_GnomeGoblin1_AbandonNegotiations
                                • 205.
                                  Fezzerk
                                  : Or else what, you'll fight us? Bit late to find some backbone, don't you reckon?devnote
                                  • 12. [Jump] Jump to Node 199 (2)
                              • 110. Player: I can't pay you.d6480be7-500e-4160-927f-86acfd5c4e7b = False
                                • 82.
                                  Fezzerk
                                  : We're gettin' gold from you even if we 'ave to take the fillings from your teeth!devnote
                              • 220. Player: I am a True Soul. I will pay nothing, and you will leave.GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                                • 94. [Jump] Jump to Node 66 (1)
                              • 83. Player: I'm going to pay nothing, and you and your cronies are going to leave.GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 5 (0)
                                • 196. [RollResult] True
                                  • 66.
                                    Fezzerk
                                    : Y-you're a True Soul... I didn't know. Wouldn't dare question you, never!FOR_UnfortunateGnome_State_NonCharlatanAccess
                                    • 212.
                                      Narrator
                                      : *A shiver runs across your mind... You feel sated.*NARRATIONGLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                                      • Link to Node 242
                                    • 178.
                                      Narrator
                                      : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*NARRATIONGLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                                      • Link to Node 242
                                    • 87.
                                      Narrator
                                      : *Your mind lurches, reeling suddenly as if... bitten.*NARRATIONGLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                                      • Link to Node 242
                                    • 38.
                                      Narrator
                                      : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*NARRATIONGLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                                      • Link to Node 242
                                    • 10.
                                      Narrator
                                      : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*NARRATIONGLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                                      • 242.
                                        Fezzerk
                                        : We'll, erm, we'll leave you to it.FOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                        End
                                    • 256.
                                      Narrator
                                      : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*NARRATIONGLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                                      • Link to Node 242
                                    • 78.
                                      Narrator
                                      : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*NARRATIONTRUESOUL = FalseTRUESOUL
                                      • Link to Node 242
                                    • 146. [Jump] Jump to Node 212 (2)
                                • 17. [RollResult] False
                                  • 103.
                                    Fezzerk
                                    : Get outta my head!devnote
                              • 169. Player: Attack the goblins.['Lae'zel 1', 'Shadowheart -1', 'Wyll 5']
                                • 77. [Jump] Jump to Node 260 (1)
                        • 179. [RollResult] False
                          • 48.
                            Fezzerk
                            : You picked the wrong time to be cheap...devnoteFOR_GnomeGoblin1_PlayerNonAggressiveOptions
                            • 143. Player: Wait! Just let me go... please.Roll (Charisma, Performance) vs 5 (0)
                              • 154. [RollResult] True
                                • 86.
                                  Fezzerk
                                  : Bah, now you've gone and spoiled the fun. I like it better when they've got some fight in 'em.devnote
                                  • 104.
                                    Fezzerk
                                    : Clear off and don't come back. Tell your mummy how the nasty goblins made you wet your britches.FOR_GnomeGoblinsPromisedLeave
                                    End
                              • 171. [RollResult] False
                                • 232.
                                  Fezzerk
                                  : Ugh. That whinging of yours hurts my ears. A cut throat'll quieten you good and proper.
                            • 58. [Jump] Jump to Node 169 (1)
                          • 97. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions = False
                            • Alias to Node 48
                      • 4. Player: Haggle with the goblin, though you lack even a modest sum of gold.abd0c198-5c8e-4fc9-a26b-f937ca8ffa11 = FalseFOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 15 (0)
                        • 215. [Jump] Jump to Node 36 (2)
                      • 73. Player: Here's my counter-offer: a far more reasonable sum. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82]) da0e2ddc-8a30-454e-b9c6-89e998a0d1dbFOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 10 (0)
                        • Link to Node 151
                      • 69. Player: That's a ridiculous amount. I'll make you a realistic offer. ([GEN_CheckMagicPocketGold_4_5dac5eea-faeb-459c-b675-46c51519b784])acf9180c-206c-410a-b43e-65ecac0ed670FOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 10 (0)
                        • 151. [Jump] Jump to Node 240 (2)
                      • 92. Player: Read the goblin's mind.f8d20378-d64f-2863-d81e-394cd4a9fa41_HaggleMindBeenRead = False, 4de7d1de-17cf-f791-921e-e79dcd559e13Roll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
                        • 52. [RollResult] True
                          • 50.
                            Fezzerk
                            : That's a lot of coin. I think.devnoteDETECTTHOUGHTSf8d20378-d64f-2863-d81e-394cd4a9fa41_HaggleMindBeenRead
                        • 203. [RollResult] False
                          • 186.
                            Fezzerk
                            : What the... I felt that! You were in my noggin like a worm in an apple! devnote
                            • 74.
                              Fezzerk
                              : Kill 'im!, MALEdevnoteWLD_FOR_GnomeGoblinsAngry
                              End
                            • 74.
                              Fezzerk
                              : Kill 'er!, FEMALEdevnoteWLD_FOR_GnomeGoblinsAngry
                              End
                            • 74.
                              Fezzerk
                              : Kill 'em!devnoteWLD_FOR_GnomeGoblinsAngry
                              End
                      • 176. Player: This will lead only to pain, not fulfilment.MONK
                        • 114.
                          Fezzerk
                          : Eh? I ain't after fulfilment! I'm after the fillin' of my pockets. Now yer gonna pay more!devnote
                          • Link to Node 115
                      • 128. Player: Provide directions to a non-existent cache of gold.ROGUE
                        • 44.
                          Fezzerk
                          : I might just look into that... after I'm through squeezin' some gold outta you right now.devnote
                          • 115. [Jump] Jump to Node 152 (1)
                      • 181. Player: Not an orator, eh? I could teach you how to talk gold out of any purse, for free passage.BARDFOR_GnomeGoblin1_PlayerNonAggressiveOptions
                        • 222.
                          Fezzerk
                          : I don't want lessons, I want gold. But I'll settle for cuttin' out that silver tongue of yours...devnote
                          • 251. [Jump] Jump to Node 48 (2)
                      • 267. [Jump] Jump to Node 220 (1)
                      • 236. Player: I think I'll just kill you for free instead.d6480be7-500e-4160-927f-86acfd5c4e7b = False
                        • Link to Node 28
                      • 125. Player: I'm not going to haggle. Leave now, and I'll let you live.WLD_UnfortunateGnome_PayPassage, d6480be7-500e-4160-927f-86acfd5c4e7b
                        • Link to Node 28
                      • 41. Player: I'm not haggling with you. Stand down or die.WLD_UnfortunateGnome_PayPassage = False, d6480be7-500e-4160-927f-86acfd5c4e7b
                        • 28.
                          Fezzerk
                          : Oh, that's how it is, is it...?devnote
                          • 206. Player: [TagAnswer] ORI_Inclusion_Wyll
                            • 250.
                              Wyll
                              : Be careful! Let's get this poor man down alive.
                              • 0. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                                • 20.
                                  Fezzerk
                                  : [TagAnswer] WLD_FOR_GnomeGoblinsAngry
                                  End
                    • 126.
                      Narrator
                      : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
                      • Link to Node 249
                      • Link to Node 45
                      • Link to Node 36
                      • Link to Node 276
                      • Link to Node 175
                      • Link to Node 240
                      • Link to Node 4
                      • Link to Node 73
                      • Link to Node 69
                      • Link to Node 92
                      • Link to Node 176
                      • Link to Node 128
                      • Link to Node 181
                      • Link to Node 267
                      • Link to Node 236
                      • Link to Node 125
                      • Link to Node 41
                      • 185. [Jump] Jump to Node 83 (1)
                    • 142.
                      Narrator
                      : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
                      • Link to Node 249
                      • Link to Node 45
                      • Link to Node 36
                      • Link to Node 276
                      • Link to Node 175
                      • Link to Node 240
                      • Link to Node 4
                      • Link to Node 73
                      • Link to Node 69
                      • Link to Node 92
                      • Link to Node 185
                      • Link to Node 176
                      • Link to Node 128
                      • Link to Node 181
                      • Link to Node 267
                      • Link to Node 236
                      • Link to Node 125
                      • Link to Node 41
            • 230.
              Fezzerk
              : Heh, funny. That's what our birdie wanted.devnoteGLO_UnfortunateGnome_State_Still
              • Link to Node 22
          • 166. Player: It does look funny, I'll admit. Mind if I stay and watch a while?WLD_UnfortunateGnome_WhyWLD_UnfortunateGnome_PayShow
            • 262.
              Fezzerk
              : We ain't lookin' fer company, maggot - not unless you wanna join 'im up there...
              • 177.
                Fezzerk
                : Heh... How 'bout this: you pay a toll, an' go on as you like... or else you fly!
                • Link to Node 108
          • 192. Player: Release that deep gnome at once - he's a kin of sorts to me., REALLY_GNOME, REALLY_DEEPGNOMEWLD_UnfortunateGnome_WhatTheyDoing, WLD_UnfortunateGnome_Why = False
          • 192. Player: Release my kin at once., REALLY_DEEPGNOMEWLD_UnfortunateGnome_WhatTheyDoing, WLD_UnfortunateGnome_Why = False
          • 192. Player: Release that gnome at once.WLD_UnfortunateGnome_WhatTheyDoing, WLD_UnfortunateGnome_Why = False
            • Link to Node 199
          • 156. Player: Release that deep gnome at once - he's a kin of sorts to me., REALLY_GNOME, REALLY_DEEPGNOMEWLD_UnfortunateGnome_Why
          • 156. Player: Fun's over - release my kin at once., REALLY_DEEPGNOMEWLD_UnfortunateGnome_Why
          • 156. Player: Fun's over - release the gnome at once.WLD_UnfortunateGnome_Why
            • 199.
              Fezzerk
              : Want to save your runty little friend, do you?, DEEPGNOME, GNOME
            • 199.
              Fezzerk
              : You want this little cave-lurkin' wotsit?
              • 67.
                Fezzerk
                : Not a chance! He's ours!, DEEPGNOME, GNOMEdevnoteGLO_Absolute_Knows_Symbol = False
              • 67.
                Fezzerk
                : Find your own! He's ours!devnoteGLO_Absolute_Knows_Symbol = False
                • 172.
                  Narrator
                  : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
                  • 265. Player: You don't have the stomach for a fight.f8d20378-d64f-2863-d81e-394cd4a9fa41_MindHasBeenRead
                    • Link to Node 190
                  • 258. Player: We're allies - I have the Absolute's brand. Leave the gnome to me.WLD_GnomeGoblin1_AbandonNegotiations = False, WLD_PriestsOfTheConqueringGod_HasAmulet = False, BRANDEDRoll (Charisma, Deception) vs 5 (0)
                    • Link to Node 253
                    • Link to Node 95
                  • 31. Player: We're allies, you and I. Servants of the Absolute.WLD_GnomeGoblin1_AbandonNegotiations, WLD_PriestsOfTheConqueringGod_HasAmulet = FalseRoll (Charisma, Deception) vs 15 (0)
                    • 253. [RollResult] True
                      • 190. [Jump] Jump to Node 16 (1)
                    • 95. [RollResult] False
                      • 144. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions
                        • Alias to Node 225
                        • 93. [Jump] Jump to Node 48 (2)
                      • 225.
                        Fezzerk
                        : You? One of us? Not bloody likely!
                        • 46. [Jump] Jump to Node 74 (1)
                  • 133. Player: You dare refuse a githyanki warrior?, REALLY_LAEZELWLD_GnomeGoblin1_AbandonNegotiations = FalseRoll (Charisma, Intimidation) vs 15 (0)
                  • 133. Player: I won't let you harm a defenceless being - not without a fight.WLD_GnomeGoblin1_AbandonNegotiations = FalseRoll (Charisma, Intimidation) vs 15 (0)
                    • 245. [RollResult] True
                      • 16.
                        Narrator
                        : *The goblin's nostrils flare, as if trying to judge you through smell alone...*devnoteNARRATION
                        • 47.
                          Narrator
                          : [TagAnswer] FOR_GnomeGoblin2_StartInclusion
                          • 282.
                            Fezzerk
                            : All right, fine! Take the little blood clot. Good riddance to the lot o' ye!WLD_UnfortunateGnome_UsedAmulet = FalseFOR_GnomeGoblinsPacified
                            End
                          • 213. [Jump] Jump to Node 21 (1)
                          • 96.
                            Fezzerk
                            : We're leaving.devnoteGOBLIN
                            • 138.
                              Goblin Devout
                              : What about the other gnome? Ain't we s'posed to bring him to -, GNOMEdevnote
                            • 138.
                              Goblin Devout
                              : What about the gnome? Ain't we s'posed to bring him to -devnote
                              • 68.
                                Fezzerk
                                : I said we're leaving!devnote
                                • 101.
                                  Narrator
                                  : [TagAnswer] FOR_GnomeGoblin2_EndInclusion
                                  • 210.
                                    Fezzerk
                                    : There'll be richer pickings than these little gnats someplace else., GNOMEdevnoteWLD_UnfortunateGnome_UsedAmulet = FalseFOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                    End
                                  • 210.
                                    Fezzerk
                                    : There's plenty of sport an' rich pickings out there fer us. Move it!devnoteWLD_UnfortunateGnome_UsedAmulet = FalseFOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                    End
                                  • 21.
                                    Fezzerk
                                    : Apologies, sir. We didn't mean to doubt a True Soul. We'll be off., MALEdevnoteWLD_UnfortunateGnome_UsedAmuletFOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                    End
                                  • 21.
                                    Fezzerk
                                    : Apologies, m'lady. We didn't mean to doubt a True Soul. We'll be off., FEMALEdevnoteWLD_UnfortunateGnome_UsedAmuletFOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                    End
                                  • 21.
                                    Fezzerk
                                    : Apologies, your grace. We didn't mean to doubt a True Soul. We'll be off.devnoteWLD_UnfortunateGnome_UsedAmuletFOR_GnomeGoblinsPacified['Gale 1', 'Shadowheart 5', 'Karlach 1']
                                    End
                    • 252. [RollResult] False
                      • 187. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions, WLD_GnomeGoblin1_AbandonNegotiations = False
                        • Alias to Node 122
                        • 117. [TagCinematic] devnote
                          • Link to Node 112
                      • 122.
                        Fezzerk
                        : The runt's ours. You should've taken a wide path around us.devnoteWLD_GnomeGoblin1_AbandonNegotiations = False
                        • 13. [Jump] Jump to Node 74 (1)
                      • 85. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions, WLD_GnomeGoblin1_AbandonNegotiations
                        • Alias to Node 123
                        • 112. [Jump] Jump to Node 48 (2)
                      • 123.
                        Fezzerk
                        : We ain't going no place! And y'know what? Neither are you...devnoteWLD_GnomeGoblin1_AbandonNegotiations
                        • 135. [Jump] Jump to Node 74 (1)
                  • 285. Player: Negotiations are over. Either leave or die.WLD_GnomeGoblin1_AbandonNegotiations, BARBARIAN = False, PALADIN = FalseFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (0)
                    • Link to Node 245
                    • Link to Node 252
                  • 147. Player: ROAR. , BERSERKERWLD_GnomeGoblin1_AbandonNegotiations, BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                  • 147. Player: Mine.WLD_GnomeGoblin1_AbandonNegotiations, BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                    • Link to Node 245
                    • Link to Node 252
                  • 134. Player: I'm not bargaining with you. Free him, or I swear on my oath, you will die. WLD_GnomeGoblin1_AbandonNegotiations, PALADINFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                    • Link to Node 245
                    • Link to Node 252
                  • 174. Player: All of you lot against one deep gnome? You should go find a better target.WLD_GnomeGoblin1_AbandonNegotiations = FalseFOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 15 (0)
                    • Link to Node 161
                    • Link to Node 62
                  • 72. Player: You've had your fun - it's high time you found someone else to torment.WLD_GnomeGoblin1_AbandonNegotiations, BARBARIAN = FalseFOR_GnomeGoblin1_PlayerNonAggressiveOptionsRoll (Charisma, Persuasion) vs 15 (0)
                    • 161. [RollResult] True
                      • 42.
                        Fezzerk
                        : Hurrh... I reckon we could do better than this runt, aye...devnoteWLD_GnomeGoblin1_AbandonNegotiations = False
                        • 214. [Jump] Jump to Node 16 (2)
                      • 211.
                        Narrator
                        : *The goblin's nostrils flare, as if trying to judge you through smell alone...*devnoteNARRATIONWLD_GnomeGoblin1_AbandonNegotiations
                        • Link to Node 214
                    • 62. [RollResult] False
                      • 228. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions, WLD_GnomeGoblin1_AbandonNegotiations = False
                        • Alias to Node 27
                        • 139. [Alias]
                          • Alias to Node 122
                          • 149. [Alias]
                            • Alias to Node 117
                            • 24. [Jump] Jump to Node 48 (2)
                      • 27.
                        Fezzerk
                        : Like who? You?devnoteWLD_GnomeGoblin1_AbandonNegotiations = False
                        • 231. [Jump] Jump to Node 122 (1)
                      • 34. [Alias] FOR_GnomeGoblin1_PlayerNonAggressiveOptions, WLD_GnomeGoblin1_AbandonNegotiations
                        • Alias to Node 61
                      • 61.
                        Fezzerk
                        : Y'hear that? This one wants us to bugger off so he can poach our prize!devnoteWLD_GnomeGoblin1_AbandonNegotiations
                        • Link to Node 231
                  • 180. Player: Don't utter a word. Just stare down the goblin.REALLY_HALFORCFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 10 (0)
                    • 217. [Jump] Jump to Node 285 (2)
                  • 194. Player: I consider the gnome under my protection. You don't want to fight me for him. WLD_GnomeGoblin1_AbandonNegotiations = False, PALADINFOR_UnfortunateGnome_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 15 (1)
                    • Link to Node 217
                  • 124. Player: Read the goblin's mind.f8d20378-d64f-2863-d81e-394cd4a9fa41_MindHasBeenRead = False, 4de7d1de-17cf-f791-921e-e79dcd559e13Roll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
                    • 57. [RollResult] True
                      • 218.
                        Fezzerk
                        : I ain't got much stomach for a fight. Better just put on a show an' scare this one off.devnoteDETECTTHOUGHTSf8d20378-d64f-2863-d81e-394cd4a9fa41_MindHasBeenRead
                    • 157. [RollResult] False
                      • 56. [Jump] Jump to Node 186 (1)
                  • 80. Player: Show him your brand and say you're taking the gnome. The Absolute wills it.BRANDEDRoll (Charisma, Deception) vs 5 (0)
                    • 59. [RollResult] True
                      • 30.
                        Fezzerk
                        : Well... all right, take 'im. But he still counts as my catch, not yours!devnoteFOR_GnomeGoblin1_Quest_RecognisedAbsolute
                        • 281. [Jump] Jump to Node 47 (1)
                    • 65. [Jump] Jump to Node 252 (1)
                  • 224. Player: Your skull will make a fine chalice once I plug those beady eye sockets.BARBARIANFOR_UnfortunateGnome_State_NonCharlatanAccess
                    • 221.
                      Fezzerk
                      : Nawh... you wouldn't be able, you're just a... erm...devnote
                      • Link to Node 241
                  • 106. Player: You're making a mistake. You can think it over in the Fugue Plane.FIGHTERFOR_UnfortunateGnome_State_NonCharlatanAccess
                    • 247.
                      Fezzerk
                      : Ask in the wha...?devnote
                      • 167.
                        Fezzerk
                        : Oh.devnote
                        • 241. [Jump] Jump to Node 16 (1)
                • 197.
                  Narrator
                  : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
                  • Link to Node 265
                  • Link to Node 258
                  • Link to Node 31
                  • Link to Node 133
                  • Link to Node 285
                  • Link to Node 147
                  • Link to Node 134
                  • Link to Node 174
                  • Link to Node 72
                  • Link to Node 180
                  • Link to Node 194
                  • Link to Node 124
                  • Link to Node 80
                  • Link to Node 224
                  • Link to Node 106
                  • 1. Player: You will release the gnome. That's an order.GLO_Absolute_Knows_TrueSoul = False, GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                    • 184.
                      Fezzerk
                      : I... yes. Whatever you want.devnoteFOR_UnfortunateGnome_State_NonCharlatanAccess
                      • 29.
                        Narrator
                        : *A shiver runs across your mind... You feel sated.*NARRATIONGLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                        • 23.
                          Narrator
                          : *The goblin's nostrils flare nervously. All of his bluster seems to vanish.*NARRATIONWLD_UnfortunateGnome_UsedAmulet
                          • 193. [Jump] Jump to Node 47 (1)
                      • 49.
                        Narrator
                        : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*NARRATIONGLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                        • Link to Node 23
                      • 109.
                        Narrator
                        : *Your mind lurches, reeling suddenly as if... bitten.*NARRATIONGLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                        • Link to Node 23
                      • 32.
                        Narrator
                        : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*NARRATIONGLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                        • Link to Node 23
                      • 208.
                        Narrator
                        : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*NARRATIONGLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                        • Link to Node 23
                      • 165.
                        Narrator
                        : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*NARRATIONGLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                        • Link to Node 23
                      • 168.
                        Narrator
                        : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*NARRATIONTRUESOUL = FalseTRUESOUL
                        • Link to Node 23
                      • 63. [Jump] Jump to Node 29 (2)
                  • 145. Player: I am a True Soul. Now, once again - release the gnome.GLO_Absolute_Knows_TrueSoul, GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                    • Link to Node 184
                  • 159. Player: I am a True Soul. Now once again - release the gnome.GLO_Absolute_Knows_TrueSoul, GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 5 (0)
                    • Link to Node 132
                    • Link to Node 271
                  • 99. Player: You will release the gnome. That's an order.GLO_Absolute_Knows_TrueSoul = False, GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 5 (0)
                    • 132. [RollResult] True
                      • Link to Node 184
                    • 271. [RollResult] False
                      • 121.
                        Fezzerk
                        : No! Get out of my head!
                        • 209. [Jump] Jump to Node 74 (1)
                • 270.
                  Narrator
                  : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
                  • Link to Node 265
                  • Link to Node 258
                  • Link to Node 31
                  • Link to Node 133
                  • Link to Node 285
                  • Link to Node 147
                  • Link to Node 134
                  • Link to Node 174
                  • Link to Node 72
                  • Link to Node 180
                  • Link to Node 194
                  • Link to Node 124
                  • Link to Node 1
                  • Link to Node 145
                  • Link to Node 159
                  • Link to Node 99
                  • Link to Node 80
                  • Link to Node 224
                  • Link to Node 106
              • 119.
                Fezzerk
                : Not happening! He's ours!, DEEPGNOME, GNOMEdevnoteGLO_Absolute_Knows_Symbol
              • 119.
                Fezzerk
                : Find your own! He's ours an' we ain't sharin'!devnoteGLO_Absolute_Knows_Symbol
                • 6. [Jump] Jump to Node 67 (2)
          • 273. Player: Attack the goblins.['Lae'zel 1', 'Shadowheart -1', 'Wyll 5']
            • 162. [Jump] Jump to Node 260 (1)
  • 164.
    Fezzerk
    : Back again? I gave my last bloody warning already. You've got a death wish, I reckon...devnoteFOR_GnomeGoblinsPromisedLeaveWLD_FOR_GnomeGoblinsAngry
    End