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    Synopsis:

    After being defeated in combat, a goblin named Fezzerk begs for mercy from the player. He tries to bargain for his life. The player can let him go or kill him. This dialogue takes place somewhere away from the windmill where Fezzerk was tormenting Barcus Wroot.


  • 7.
    Fezzerk
    : You sure I c-can't just leave?devnoteFOR_GnomeGoblin1_State_SurrenderWait
    • 20. [Jump] Jump to Node 31 (2)
    • 1. Player: Leave.
      End
  • 25.
    Fezzerk
    : Stop! I give up! M-mercy, please!devnoteFOR_GnomeGoblin1_State_SurrenderWait = False
    • 26. [Alias] BARBARIAN
      • Alias to Node 31
      • 5.
        Narrator
        : *The goblin's snivelling makes your blood boil. You could give in to the rage and end the wicked little maggot in one strike...*devnote
        • 12.
          Narrator
          : *...but perhaps he knows something useful? Your head aches as rage fights against reason.*devnote
          • 29. Player: Ignore the rage. Listen to your head. There is nothing to gain from being rash.devnoteRoll (Wisdom, ) vs 10 (2)
            • 17. [RollResult] True
              • 2.
                Narrator
                : *The veil of rage wavers. Your blood seems to cool in your veins.*devnote
                • 16.
                  Fezzerk
                  : W-well, what do you say?devnote
                  • 4. [Jump] Jump to Node 31 (2)
            • 30. [RollResult] False
              • 32.
                Narrator
                : *It's no use. Your body seems to have a mind of its own as you move to strike the goblin dead.*devnote
                • 18. [Jump] Jump to Node 0 (2)
          • 14. Player: Give in. KILL THE MAGGOT., BERSERKERdevnote
          • 14. Player: Leave reason to the reasonable. Kill the runt.devnote
            • 10. [Jump] Jump to Node 0 (2)
    • 31.
      Fezzerk
      : I know things. If you let me live, I'll make it worth your while. I p-promise!devnoteBARBARIAN = False
      • 23. Player: I want the gold you took. Now.FOR_GnomeGoblin1_State_WasLooted = False, FOR_GnomeGoblin1_State_AskedGoldBack = False, FOR_GnomeGoblin1_State_PaidUserFOR_GnomeGoblin1_State_AskedGoldBack
        • 8.
          Fezzerk
          : A-all right, fine. Take it - take it all! Now... can I go...?devnotee678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment
        • 19.
          Fezzerk
          : A-all right, fine. Take it - take... Wait. It's... it's gone!devnotee678bd59-74f4-4a7b-8776-aca807d9ef22 = False
      • 21. Player: Give me my gold back - and anything else you have, too.FOR_GnomeGoblin1_State_WasLooted = False, FOR_GnomeGoblin1_State_AskedGoldBack = False, FOR_GnomeGoblin1_State_PaidUser
        • 11. [Jump] Jump to Node 13 (1)
      • 22. Player: Talk and you might live. If it's worth my while.FOR_GnomeGoblin1_Surrender_Knows_GoblinCamp = FalseFOR_GnomeGoblin1_Surrender_Knows_GoblinCamp
        • 24.
          Fezzerk
          : M-my lot are camped nearby - I can get you inside, no hassle! You can loot it, do whatever!devnote
          • 9.
            Fezzerk
            : There's a hidden path, p-past the bridge into the camp. Over to the side before you reach the first guards. Easy.devnote
      • 33. Player: Run along, goblin. Before I change my mind.['Astarion -1', 'Shadowheart -1', 'Wyll -5']
        • 15.
          Fezzerk
          : Th-thanks! And 'pologies. And... erm... bye!devnoteFOR_GnomeGoblin1_State_SurrenderWait = False
          End
      • 28. Player: Your valuables - now.FOR_GnomeGoblin1_State_WasLooted = False, FOR_GnomeGoblin1_State_AskedGoldBack, FOR_GnomeGoblin1_State_PaidUser
        • Link to Node 13
      • 6. Player: I want everything of value you have.FOR_GnomeGoblin1_State_WasLooted = False, FOR_GnomeGoblin1_State_PaidUser = False
        • 13.
          Fezzerk
          : All right! Just don't 'urt me!devnoteFOR_GnomeGoblin1_State_WasLooted, FOR_GnomeGoblin1_State_SurrenderWait, OpenLoot
          End
      • 27. Player: Your valuables are mine now. Hand them over.FOR_GnomeGoblin1_State_WasLooted
        • Link to Node 13
      • 0. Player: No mercy. Kill the goblin.['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 5', 'Karlach -1']
        • 3.
          Fezzerk
          : No, wait!devnoteCharacterDieAfterDialog
          End