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    Synopsis:

    The player clicks on a forge. What they say depends on how much of the recipe they have collected. They can make a fancy weapon with the right ingredients.


  • 0. Player: A primitive tool. Useful nonetheless., REALLY_LAEZEL
    End
  • 0. Player: Perhaps I can still wring something useful from this old forge..., REALLY_SHADOWHEART
    End
  • 0. Player: Old, but not quite dead. Heh., REALLY_ASTARION
    End
  • 0. Player: This forge is very old, but it still looks functional enough., REALLY_GALE
    End
  • 0. Player: There's still life left in this old thing.
    End
  • 1. Player: I can't work without a blueprint.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: All fired up and ready to go!, REALLY_WYLLFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: It should be hot enough. Time to put this forge to work., REALLY_LAEZELFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: At last! Time to put this forge to work., REALLY_SHADOWHEARTFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: Excellent! Now, to forge the bloody thing., REALLY_ASTARIONFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: The forge is ready. Now but to forge., REALLY_GALEFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 2. Player: It's ready to go. Time to get to work.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 3. Player: I reckon I should start a fire., REALLY_WYLLFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 3. Player: There is no forging without fire., REALLY_LAEZELFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 3. Player: I'll need a flame hot enough for forging., REALLY_SHADOWHEARTFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 3. Player: It's useless without a flame., REALLY_ASTARIONFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 3. Player: Hmmm. Can't forge without a fire., REALLY_GALEFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 3. Player: I can't forge a weapon without starting a fire.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 4. Player: I've everything I need - except fire., REALLY_LAEZELFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 4. Player: I'm no metalsmith, but I believe I need some fire., REALLY_ASTARIONFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 4. Player: I have all the required materials, but I need to fire up the forge first., REALLY_GALEFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 4. Player: Time to get this thing fired up.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: I reckon I should start a fire., REALLY_WYLLFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: There is no forging without fire., REALLY_LAEZELFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: I'll need a flame hot enough for forging., REALLY_SHADOWHEARTFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: It's useless without a flame., REALLY_ASTARIONFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: Hmmm. Can't forge without a fire., REALLY_GALEFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 5. Player: I can't forge a weapon without starting a fire.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: I reckon I should start a fire., REALLY_WYLLFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: There is no forging without fire., REALLY_LAEZELFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: I'll need a flame hot enough for forging., REALLY_SHADOWHEARTFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: It's useless without a flame., REALLY_ASTARIONFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: Hmmm. Can't forge without a fire., REALLY_GALEFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 6. Player: I can't forge a weapon without starting a fire.FOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans = False, FOR_IncompleteMasterwork_State_FireStarted = False
    End
  • 7. Player: Chk. I still require sussur bark., REALLY_LAEZELdevnoteFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 7. Player: Useless without sussur bark., REALLY_SHADOWHEARTdevnoteFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 7. Player: This would be perfect if I had sussur bark. But I don't. So it isn't., REALLY_ASTARIONdevnoteFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 7. Player: I still lack the necessary sussur bark., REALLY_GALEdevnoteFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End
  • 7. Player: Hmm. I'm still missing the sussur bark.devnoteFOR_IncompleteMasterwork_Knows_ApprenticePlans, FOR_IncompleteMasterwork_State_PartyHasSussurBark = False, FOR_IncompleteMasterwork_State_PartyHasApprenticePlans, FOR_IncompleteMasterwork_State_FireStarted
    End