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Synopsis:
The monitor has teleported you to a mysterious room and offered you dinner - and a deal.
How to trigger:
- Go to camp to Trigger first camp night
- come back to level
- use code: oe qnight NIGHT_MonitorIntro_a9297517-ab4d-482d-b287-fc6e7001d93e
- move a distance and have supplies to trigger second camp night
- Don't have Laezel in party or will trigger different cinematic
- After talking with monitor in camp he will teleport you to Dinner hall for this cinematic to start
57. : There. Middle-of-somewhere.FOR_Monitor_HasMet_Dinner
36. Player: [TagAnswer]
ORI_Inclusion_Karlach
72. : I don't like this at all.devnote
68. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
12. Player: Nice decor.
3. : The House of Hope. Where the tired come to rest, and the famished come to feed - lavishly.devnote
86. : Go on. Partake. Enjoy your supper. After all...
25. : ...it might just be your last.
29. Player: We're in the Hells, aren't we. Take me back. Now.REALLY_KARLACH
28. [Jump]
Jump to Node 22 (1)
58. Player: I will rise as a kith'rak. Your threats do not worry me.REALLY_LAEZEL
65. [Jump]
Jump to Node 10 (1)
78. Player: What makes you say that?
50. : Call it a ninth sense.
40. Player: I'm getting tired of your games.
27. : Fair enough.
88. Player: Are these theatrics leading somewhere?
22. : Are you not entertained? Well - far be it from me to disappoint.
73. Player: Ignore him and fill your plate.FOR_Monitor_Event_TakeFood
10. : Not easily rattled, I see. Good. Makes the next part that much more straightforward.
80. [TagCinematic]
FOR_Monitor_State_TransformToDevil
8. : What's better than a devil you don't know?
16. : A devil you do.
17. Player: [TagAnswer]
ORI_Inclusion_Karlach
41. : Fuck. A cambion.devnote
21. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
14. : And so much more.1cf7e716-d5a6-7c21-9147-179929f534c2_WyllPresent
35. : Am I a friend? Potentially. An adversary? Conceivably. But a saviour? That's for certain.
33. Player: I never seek help from devils.REALLY_KARLACH
19. : You do not seek it, but it has found you:
70. [Jump]
Jump to Node 89 (1)
63. Player: Eloquent words, but I'm not seeking another pact.REALLY_WYLL
1. Player: Draw your weapon.1cf7e716-d5a6-7c21-9147-179929f534c2_DrewWeapon = False
37. : Easy, easy. I'm here to help, not harm.devnote
52. : Consider your predicament.
89. : One skull, two tenants, and no solution in sight.GLO_Monitor_State_BroughtUpTadpole
47. : I could fix it all like that.devnoteFOR_Monitor_State_HellLight, GLO_Monitor_State_FirstDealOffered
9. Player: I'd rather die.REALLY_KARLACH
26. [Jump]
Jump to Node 81 (1)
42. Player: I'll do anything to get rid of the tadpole.['Astarion -5', 'Wyll -1', 'Karlach -1']
23. : Oh. That's disappointing. I prefer it when my clients put up a fight...
0. : ...only to realise victory was never an option.
77. : Try to cure yourself. Shop around - beg, borrow, and steal. Exhaust every possibility until none are left.
93. : And when hope has been whittled down to the very marrow of despair - that's when you'll come knocking on my door.
7. : Hope. Hahaha! Such a tease.
38. Player: [TagAnswer]
ORI_Inclusion_Karlach
75. : That's what separates us from the devils, soldier. They think our greatest strength is a weakness.devnote
39. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
90. Player: And if I do want to take this deal - how would I find you?
55. : I'll be around. Watching you squirm like a tadpole through a nice juicy brain.
24. Player: I'll have the last laugh in the end.
94. : I've always wondered what a laughing mind flayer sounds like.
67. Player: Take me back. After that, I never want to see you again.
96. : By all means bite the hand that feeds you while you still have teeth.
32. Player: I'll rip out your mocking tongue.
44. : Ah, yes. The tongue. Yet another piece of pleasurable anatomy you'll soon have to do without.
82. : All those pretty little symptoms - sundering skin, dissolving guts - they haven't manifested yet, have they?
74. : One might say you're a paragon of luck.
53. : I'll be there when it runs out.End
15. Player: I need to think this over.['Gale 1', 'Lae'zel 1', 'Shadowheart 1']
54. : Take all the time you need - but make up your mind before you're counting down with tentacles.
83. [Jump]
Jump to Node 77 (1)
62. Player: You're mad if you think I'll make a deal with another devil.,
REALLY_WYLL['Astarion 1', 'Lae'zel 1', 'Shadowheart 5', 'Wyll 5', 'Karlach 5']
62. Player: You're mad if you think I'll make a deal with a devil.['Astarion 1', 'Lae'zel 1', 'Shadowheart 5', 'Wyll 5', 'Karlach 5']
49. : And what is madness but a denial of reality?
51. : Still, I've a feeling you'll change your mind. Before it's changed for you...
95. [Jump]
Jump to Node 77 (1)
79. Player: Then fix it - or die at my hand.['Astarion 5', 'Gale 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 5']
81. : Yes... I like it when my clients put up a fight...
59. [Jump]
Jump to Node 0 (1)
97. Player: I serve an oath, not a devil. My honour is not for sale.PALADIN
45. : Your oath is in tatters, paladin. You abandoned your honour as soon as it became inconvenient.OATHBREAKER
34. : But the darkness won't save you anymore than the light could. You'll realise that in time.
20. [Jump]
Jump to Node 77 (1)
76. : Everything is for sale. And you'd do well to sell while your stock has value - in desperate times, the price of honour plummets.
56. : Perhaps you haven't yet realised how desperate these times are. You will.
31. [Jump]
Jump to Node 77 (1)
48. Player: Level your weapon at the creature.1cf7e716-d5a6-7c21-9147-179929f534c2_DrewWeapon
84. : My, aren't you a nervous one! I assure you I'm here to help, not harm.
92. Player: What makes you think I need saving?
87. : Come now. Why play hard to get when you're in deep over your tadpoled head?
11. [Jump]
Jump to Node 89 (1)
13. Player: Why would you help me?
91. : Because my compassion is boundless. I stride among the needy, giving comfort where I can.
6. : And you're in dire need. One skull, two tenants, and no solution in sight.
66. [Jump]
Jump to Node 47 (1)
4. Player: I don't care what you are - I care what you want.
64. : Oh, a mere trifle. How dear is one's soul, really?
61. : A rhetorical question, of course, but let me venture an answer.
69. : It's worth very little with a tadpole in your head.
60. [Jump]
Jump to Node 89 (1)