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    Synopsis:

    Player finds a talking mirror that seems to be guarding a door to its old master's secret room. It doesn't recognise you as its master, so it challenges you with three questions to see if you're friend or foe. If you get the questions wrong, it activates a trap to try and kill you. The mirror hasn't been used in a long time - its master died years ago. The mirror speaks in a cracked, broken voice.

    How to trigger:

    Repro steps:
    1. Start the game
    2. loadlevel WLD_Main_A
    3. goto 653 345
    4. Click on the mirror



  • 100.
    Ornate Mirror
    : You are not my mast-er.FOR_ThayanCelar_MagicMirror_HasMet
    • 106. [Jump] Jump to Node 36 (1)
  • 138.
    Ornate Mirror
    : Spea-k your name.devnoteFOR_ThayanCelar_MagicMirror_HasMet = FalseFOR_ThayanCelar_MagicMirror_HasMet
    • 119.
      Narrator
      : *A magic mirror! You've read all about them, but never seen one up close before.*NARRATIONWIZARD, REALLY_GALE = False
      • 82. Player: Repeat the name from the book you read: 'Ilyn Toth'.FOR_ThayanCellar_Knows_WizardNameFOR_ThayanCellar_State_CheckReflection
        • 70.
          Ornate Mirror
          : [TagAnswer]
          • 21.
            Ornate Mirror
            : I cannot see you. M-aster? Speak.FOR_ThayanCellar_State_NoReflectionFOR_ThayanCellar_State_NoReflection = False, FOR_ThayanCellar_State_CheckReflection = False
            • 26. Player: ILYN. TOTH.FOR_ThayanCellar_Event_TriedToTrick = FalseFOR_ThayanCellar_Event_TriedToTrickRoll (Charisma, Performance) vs 15 (0)
              • Link to Node 102
              • Link to Node 29
            • 19. Player: I'm invisible - my enemies are close. I have to get in now.FOR_ThayanCellar_Event_TriedToTrick = FalseFOR_ThayanCellar_Event_TriedToTrickRoll (Charisma, Deception) vs 10 (0)
              • 102. [RollResult] True
                • 63. [Jump] Jump to Node 136 (1)
              • 29. [RollResult] False
                • 130.
                  Ornate Mirror
                  : A lie. An in-truder!FOR_ThayanCellar_Event_StartTrap
                  End
            • 123. Player: I'm not your master.
              • 27.
                Ornate Mirror
                : Very w-ell.
                • 83. [Jump] Jump to Node 36 (1)
          • 122.
            Ornate Mirror
            : My master stands t-all and proud. You are not Ilyn Toth., DWARF, GNOME, HALFLINGFOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_Knows_WizardName, FOR_ThayanCellar_State_CheckReflection = False
          • 122.
            Ornate Mirror
            : I see you were shaped by d-arkness, not light. You are not Ilyn Toth., UNDERDARKFOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_Knows_WizardName, FOR_ThayanCellar_State_CheckReflection = False
          • 122.
            Ornate Mirror
            : My master is no filthy half-breed. You are not Ilyn Toth., HALFELF, HALFORCFOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_Knows_WizardName, FOR_ThayanCellar_State_CheckReflection = False
          • 122.
            Ornate Mirror
            : I know my m-aster's face. You are not Ilyn Toth., HUMANFOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_Knows_WizardName, FOR_ThayanCellar_State_CheckReflection = False
          • 122.
            Ornate Mirror
            : My master was human, pure and true. You are not Ilyn Toth.FOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_Knows_WizardName, FOR_ThayanCellar_State_CheckReflection = False
            • 36.
              Ornate Mirror
              : If you are his ally, ste-p forward and declare it.
              • 1. Player: You tried to kill me!FOR_ThayanCellar_MagicMirror_PissedOffMirror
                • 4.
                  Ornate Mirror
                  : Maim, at w-orst.
                  • 78.
                    Ornate Mirror
                    : Now. Sp-eak.
              • 31. Player: Yes, an ally! I'm an ally of your master's.FOR_ThayanCellar_Event_TriedToTrick
                • 53.
                  Ornate Mirror
                  : Only a t-rue ally of Ilyn Toth may pass.FOR_ThayanCellar_Knows_WizardName
                  • 20.
                    Ornate Mirror
                    : What th-ink you of the zulkir known as Szass Tam?
                    • 6. Player: [PassiveRoll] a9e2b4b2-82e8-6e41-ffb9-6861a1ddbbfd_FOR_ThayanCellar_MagicMirror_SkillCheckSucceeded_History = False, FOR_ThayanCellar_MagicMirror_SkillCheckFailed_History = False, WIZARD = False, REALLY_GALE = FalseRoll (Intelligence, History) vs 15 (0)
                      • 28. [RollResult] True
                        • 44.
                          Ornate Mirror
                          : [TagAnswer] a9e2b4b2-82e8-6e41-ffb9-6861a1ddbbfd_FOR_ThayanCellar_MagicMirror_SkillCheckSucceeded_History
                          • 116.
                            Narrator
                            : *You remember reading a history of Thay. Szass Tam is a powerful lich who rules that land and drove out the Red Wizards that opposed him.*, WIZARDNARRATION
                          • 116.
                            Narrator
                            : *You remember stories of Szass Tam - a powerful lich in Thay who made deals with dark gods.*NARRATION
                            • 35. Player: He's a great and powerful leader.
                              • 68. [Jump] Jump to Node 134 (1)
                            • 9. Player: A foul lich. May he die a thousand more deaths.
                              • 101.
                                Ornate Mirror
                                : You are no zulkir. B-ut are you wise?
                                • 89.
                                  Ornate Mirror
                                  : T-tell me, why might one use balsam ointment?
                                  • 5. Player: I spoke to the quasit. It told me it's good for wounds.FOR_ThayanCellar_Knows_BalsamForWounds
                                    • 128. [Jump] Jump to Node 15 (1)
                                  • 131. Player: I read a doctor's journal - he used balsam to clean a wound.FOR_ThayanCellar_Quest_ReadDoctorLog
                                    • Link to Node 15
                                  • 117. Player: Balsam is a common disinfectant., CLERIC_GOOD, CLERIC_NEUTRALFOR_ThayanCellar_Quest_ReadDoctorLog = False
                                    • Link to Node 15
                                  • 95. Player: I spoke to the quasit. It treats burns.FOR_ThayanCellar_Knows_BalsamTreatsBurnsFOR_ThayanCellar_Event_SaidWrongAnswer
                                    • Link to Node 57
                                  • 11. Player: It treats burns?FOR_ThayanCellar_Knows_BalsamTreatsBurns = False
                                    • 57.
                                      Ornate Mirror
                                      : [TagAnswer] FOR_ThayanCellar_Event_QuasitToldTruthFOR_ThayanCellar_Event_SaidWrongAnswerAfterTruth
                                      • 60. [Jump] Jump to Node 134 (1)
                                  • 91. Player: To clean a wound?FOR_ThayanCellar_Quest_ReadDoctorLog = False, RANGER = False, REALLY_GALE = False
                                    • 15.
                                      Ornate Mirror
                                      : Acceptable. F-inally...
                                      • 121.
                                        Ornate Mirror
                                        : ...if you could see an-ything in me, what w-ould it be?
                                        • 105. Player: I'd see my home. My real home - the one I haven't seen in centuries., REALLY_ASTARIONGENERIC = False
                                        • 105. Player: I'd see a wizard tower. A safe haven for me and a sweetheart - forever., REALLY_GALEGENERIC = False
                                        • 105. Player: I'd see my folks in our house in the Outer City. Mince pies on the window sill. Perfect., REALLY_KARLACHGENERIC = False
                                        • 105. Player: I'd gaze upon Vlaakith in the grand city of Tu'narath., REALLY_LAEZELGENERIC = False
                                        • 105. Player: I have no memory of my parents - I'd like to see them, at least once., REALLY_SHADOWHEARTGENERIC = False
                                        • 105. Player: I would see my father - his arms extended in forgiveness., REALLY_WYLLGENERIC = False
                                          • 88. [Jump] Jump to Node 49 (1)
                                        • 115. Player: I'd see how to safely keep the powers this mind flayer's worm has given me., REALLY_ASTARIONGENERIC = False
                                        • 115. Player: I'd see myself in my next incarnation: a living manifestation of Netherese magic. A mythal in my own right., REALLY_GALEGENERIC = False
                                        • 115. Player: I'd see myself whole again. My heart beating away in my chest. And Zariel's head on a pike for good measure., REALLY_KARLACHGENERIC = False
                                        • 115. Player: I'd see myself as a kith'rak: ghaik head in one hand, silver sword in the other., REALLY_LAEZELGENERIC = False
                                        • 115. Player: I'd see myself as Shar's Chosen, with all her power at my disposal., REALLY_SHADOWHEARTGENERIC = False
                                        • 115. Player: I'd see Mizora, cowering before me and begging my mercy., REALLY_WYLLGENERIC = False
                                          • 85. [Jump] Jump to Node 23 (1)
                                        • 38. Player: I'd see Cazador, my old master, burning in the sun., REALLY_ASTARIONCRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                        • 38. Player: I'd see my rivals humbled - jealous of my mastery of the Weave., REALLY_GALECRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                        • 38. Player: I'd see the Hells filled in with flowers, and my old boss Gortash on his hands and knees tending them for eternity., REALLY_KARLACHCRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                        • 38. Player: I'd see the zaith'isk, the purifier - a relic used to extract a tadpole., REALLY_LAEZELCRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                        • 38. Player: I'd see those who'd tormented me in the past receive the same., REALLY_SHADOWHEARTCRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                        • 38. Player: I'd see droves of admirers, gathered to hail the Blade of Frontiers., REALLY_WYLLCRE_GithInfirmary_Event_KnowsZaithiskKills = False, GENERIC = False, REALLY_LAEZEL
                                          • Link to Node 43
                                        • 10. Player: I'd see Cazador, my old master, burning in the sun., REALLY_ASTARIONGENERIC = False, REALLY_LAEZEL = False
                                        • 10. Player: I'd see my rivals humbled - jealous of my mastery of the Weave., REALLY_GALEGENERIC = False, REALLY_LAEZEL = False
                                        • 10. Player: I'd see the Hells filled in with flowers, and my old boss Gortash on his hands and knees tending them for eternity., REALLY_KARLACHGENERIC = False, REALLY_LAEZEL = False
                                        • 10. Player: I'd see the zaith'isk, the purifier - a relic used to extract a tadpole., REALLY_LAEZELGENERIC = False, REALLY_LAEZEL = False
                                        • 10. Player: I'd see those who'd tormented me in the past receive the same., REALLY_SHADOWHEARTGENERIC = False, REALLY_LAEZEL = False
                                        • 10. Player: I'd see droves of admirers, gathered to hail the Blade of Frontiers., REALLY_WYLLGENERIC = False, REALLY_LAEZEL = False
                                          • 43. [Jump] Jump to Node 8 (1)
                                        • 13. Player: I'd see the ones I love.REALLY_DARK_URGE
                                          • 49.
                                            Ornate Mirror
                                            : Weak.
                                            • Link to Node 134
                                        • 39. Player: I'd see the ones I love.GENERIC
                                          • Link to Node 49
                                        • 132. Player: I'd look for whatever spell will rid me of this worm in my head.REALLY_DARK_URGE
                                          • Link to Node 23
                                        • 52. Player: I'd look for whatever spell will rid me of this worm in my head.GENERIC
                                          • 23.
                                            Ornate Mirror
                                            : You seek to sur-vive. You seek power.
                                            • 136.
                                              Ornate Mirror
                                              : Be wel-come.FOR_ThayanCellar_Event_OpenMirror
                                              End
                                        • 66. Player: I'd see my enemies suffering.REALLY_DARK_URGE
                                          • Link to Node 8
                                        • 48. Player: I'd see my enemies suffering.GENERIC
                                          • 8.
                                            Ornate Mirror
                                            : P-athetic.
                                            • 134.
                                              Ornate Mirror
                                              : A poor ch-oice. You will be purged.
                                              • 42.
                                                Ornate Mirror
                                                : [TagAnswer] FOR_ThayanCellar_Event_StartTrap, FOR_ThayanCellar_Event_TrapActivatedOnce
                                                End
                                        • 16. Player: Nothing good tends to come of ambition in stories like this. I would see you freed.BARD
                                          • 0.
                                            Ornate Mirror
                                            : No. This is my p-urpose. I know nothing else.
                                            • 108.
                                              Ornate Mirror
                                              : But y-ou cared to ask. No others ever did. Th-ank you.
                                              • 75. [Jump] Jump to Node 136 (1)
                                        • 76. Player: Nothing - you're a thing of magic. I can shatter this prison for you, if you wish.SORCERER
                                          • Link to Node 0
                                  • 58. Player: To clear a rash?
                                    • Link to Node 57
                                  • 54. Player: Balsam disinfects wounds. Surely everyone knows that?REALLY_GALE
                                    • Link to Node 94
                                  • 14. Player: I use it to clean wounds out in the wilds.RANGER
                                    • 94. [Jump] Jump to Node 15 (1)
                            • 99. Player: Actually, Szass Tam isn't a zulkir - he rules as High Regent now., REALLY_GALE, WIZARD
                              • 47. [Jump] Jump to Node 134 (1)
                            • 113. [Jump] Jump to Node 18 (1)
                            • 50. [Jump] Jump to Node 77 (1)
                      • 80. [RollResult] False
                        • 59.
                          Ornate Mirror
                          : [TagAnswer] FOR_ThayanCellar_MagicMirror_SkillCheckFailed_History
                          • 104. Player: He's as fine a zulkir as ever lived!
                            • 24. [Jump] Jump to Node 134 (1)
                          • 81. Player: Szass Tam is a foul, wretched creature.
                            • 41. [Jump] Jump to Node 101 (1)
                          • 77. Player: I think seven years' bad luck sounds like a fair trade for smashing you.FOR_ThayanCellar_Event_TriedToTrick = False, BARD = FalseFOR_ThayanCellar_Event_TriedToTrickRoll (Charisma, Intimidation) vs 15 (0)
                            • 110. [RollResult] True
                              • 126.
                                Narrator
                                : *There is a pause as those glass eyes take you in. Then...*devnoteNARRATIONFOR_ThayanCellar_Event_OpenMirror['Astarion 1']
                                End
                            • 135. [RollResult] False
                              • 69.
                                Ornate Mirror
                                : I think n-ot.devnoteFOR_ThayanCellar_Event_StartTrap
                                End
                          • 18. Player: Pick up a rock to smash the mirror.FOR_ThayanCellar_Event_TriedToTrick = False, BARBARIANFOR_ThayanCellar_Event_TriedToTrickRoll (Strength, ) vs 15 (0)
                            • 133. [RollResult] True
                              • 98. [TagCinematic] devnote
                                • 3.
                                  Ornate Mirror
                                  : N-no!devnoteFOR_ThayanCellar_Event_DestroyMirror
                                  End
                            • 61. [RollResult] False
                              • 67. [Alias]
                                • Alias to Node 98
                                • 37. [Jump] Jump to Node 69 (1)
                          • 127. Player: I th-ink I could get you shipped off to him as an antique if you don't open.FOR_ThayanCellar_Event_TriedToTrick = False, BARDFOR_ThayanCellar_Event_TriedToTrickRoll (Charisma, Intimidation) vs 15 (0)
                            • 129. [RollResult] True
                              • 62. [Jump] Jump to Node 126 (1)
                            • 107. [RollResult] False
                              • 86. [Jump] Jump to Node 69 (1)
                    • 96.
                      Ornate Mirror
                      : [TagAnswer] a9e2b4b2-82e8-6e41-ffb9-6861a1ddbbfd_FOR_ThayanCellar_MagicMirror_SkillCheckSucceeded_History
                      • 46. [Jump] Jump to Node 116 (1)
                    • 137.
                      Ornate Mirror
                      : [TagAnswer] FOR_ThayanCellar_MagicMirror_SkillCheckFailed_History
                      • 109. [Jump] Jump to Node 59 (2)
                    • 114.
                      Narrator
                      : *You recognise the name, of course - anyone that knows of the Red Wizards would.*, REALLY_GALE, WIZARDNARRATION
                      • 74.
                        Narrator
                        : *Szass Tam is a powerful lich that rules the land of Thay. He drove many Red Wizards out of their ancestral home.*NARRATION
                        • 103. [Jump] Jump to Node 116 (2)
              • 40. Player: I don't have time for games. Let me pass.
                • Link to Node 53
              • 120. Player: Open or I'll smash you to pieces - bad luck be damned.FOR_ThayanCellar_Event_TriedToTrick = FalseFOR_ThayanCellar_Event_TriedToTrickRoll (Charisma, Intimidation) vs 15 (0)
                • 2. [Jump] Jump to Node 77 (2)
              • 92. [Jump] Jump to Node 18 (1)
              • 112. Player: Step back and say nothing.
                • 55.
                  Ornate Mirror
                  : Wise.
                  End
      • 12. Player: Tell it your name.
        • 93.
          Ornate Mirror
          : I do no-t know this name.
          • 90.
            Ornate Mirror
            : If you are known to my mas-ter, step forward and de-clare yourself an ally.
            • 45. [Jump] Jump to Node 36 (2)
      • 124. Player: I'm, eh - Tyndal Hammerfall., REALLY_DWARF
      • 124. Player: I'm, eh - Shadow Merodan., REALLY_DROWELF, REALLY_DROWHALFELF
      • 124. Player: I'm, eh - Ara Silverleaf., REALLY_ELF, REALLY_HALFELF
      • 124. Player: My name is - um... Ha'zeera., REALLY_GITHYANKI
      • 124. Player: I'm, eh - Syrjit Hava., REALLY_DRAGONBORN
      • 124. Player: I'm, eh - Memnon Thrace., REALLY_TIEFLING
      • 124. Player: I'm, eh - Zebo Haradook., REALLY_GNOME
      • 124. Player: I'm, eh - ...Krunk?, REALLY_HALFORC
      • 124. Player: I'm, eh - Jack... Humanman., MALE, REALLY_HUMAN
      • 124. Player: I'm, eh - Jane... Humanman., FEMALE, REALLY_HUMAN
      • 124. Player: I'm, eh - Robin... Humanman., REALLY_HUMAN
      • 124. Player: I'm, eh - Person Someonedale.
        • Link to Node 93
      • 111. Player: Examine your appearance.FOR_ThayanCellar_State_CheckReflection
        • 118.
          Ornate Mirror
          : [TagAnswer]
          • 32.
            Narrator
            : *Alas, all you see is empty space. The mirror reflects nothing.*NARRATIONFOR_ThayanCellar_State_NoReflectionFOR_ThayanCellar_State_NoReflection = False, FOR_ThayanCellar_State_CheckReflection = False
            • 72.
              Narrator
              : *Lacking any evidence to the contrary, you assume you look amazing.*, REALLY_ASTARIONdevnoteNARRATION, REALLY_ASTARIONREALLY_ASTARION
              • Link to Node 22
          • 84.
            Narrator
            : *You do your best to wipe the dirt from your face and look presentable. Adventuring is murder on one's wardrobe, though.*NARRATIONFOR_ThayanCellar_State_NoReflection = FalseFOR_ThayanCellar_State_CheckReflection = False
            • Link to Node 22
      • 34. Player: Sniff the mirror, trying to understand the nature of its magic., REALLY_GALERoll (Intelligence, Arcana) vs 10 (0)
      • 34. Player: Examine the mirror, trying to understand its magic., WARLOCK, WIZARDRoll (Intelligence, Arcana) vs 10 (0)
      • 34. Player: Try to sense the magic tamed within the mirror., SORCERERRoll (Intelligence, Arcana) vs 10 (0)
        • 17. [RollResult] True
          • 97.
            Narrator
            : *The magic is old and wavering, but you recognise it. The mirror is a thinking lock, hiding some secret.*NARRATION
            • 125.
              Narrator
              : *It seems some vain wizard took living magic and twisted it into a forgotten curio.*, SORCERERNARRATION
            • 125.
              Narrator
              : *The face is crafted to be pleasing, but the personality is just a reflection of the wizard that created it.*NARRATION
              • Link to Node 22
        • 33. [RollResult] False
          • 7.
            Narrator
            : *The mirror is magical, but what magic? To what purpose? You have no idea.*NARRATION
            • 22.
              Ornate Mirror
              : Speak your n-ame.devnote
              • 65. [Jump] Jump to Node 119 (2)
      • 73. Player: I know how this goes. 'Magic mirror, tell me true...'BARD
        • 71.
          Ornate Mirror
          : What is your n-ame?devnote
          • 87. Player: ...'Magic mirror, tell me true, show my fortune, known by few.'FOR_ThayanCellar_MagicMirror_PissedOffMirror
            • 51.
              Narrator
              : *The mirror is not amused.*NARRATIONFOR_ThayanCellar_Event_StartTrap
              End
          • 25. [Jump] Jump to Node 119 (2)
    • 30.
      Narrator
      : *An enchanted mirror. Raw magic leashed to a bauble. Almost sad.*NARRATIONSORCERER
      • 64. [Jump] Jump to Node 119 (2)
    • 56.
      Narrator
      : *A magic mirror. A primitive contraption, but not without its use.*NARRATIONREALLY_GALE
      • 79. [Jump] Jump to Node 119 (2)