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    Synopsis:

    The player speaks to a deep gnome after freeing him from some goblins, who'd had him tied to the sail of a windmill. The player discovers that the deep gnome travelled to the region as he learned his old friend is in danger. By way of thanks, he provides the player with the means to craft smokepowder, an explosive item. He then leaves for the Underdark in search of his friend. There, the player may encounter him again.

    How to trigger:

    repro steps:
    1. Start the game.
    2. loadlevel WLD_Main_A
    3. goto 0.60, 36.99, 424.64
    4. Resolve the dialog with goblin or kill everyone.
    5. go to the lever in the windmill and choose the "brake" one.
    6. Talk to Barcus and choose to free him.



  • 1.
    Barcus Wroot
    : Urrrgh... magga cammara - those pustulent thugs! devnoteFOR_UnfortunateGnome_State_WasJustFreed = False
    • 16.
      Barcus Wroot
      : Well, get on with it. Whatever you are., BESTIAL, GITHYANKI, RAREdevnote
    • 16.
      Barcus Wroot
      : Well - get on with it.devnote
      • 10. Player: Get on with what?
        • 3.
          Barcus Wroot
          : I'm a deep gnome, you're a drow. You helped me, now you plan to enslave me., DROWELF
          • 45. Player: That's not what I want.
            • 14.
              Barcus Wroot
              : What, then? Torture? Bloodsport? Or perhaps just a good old-fashioned walloping?
              • 17. [Jump] Jump to Node 26 (1)
              • 53. Player: You owe me nothing.['Astarion -1', 'Gale 1', 'Wyll 1', 'Karlach 1']
                • 54.
                  Barcus Wroot
                  : Nothing?
                  • 15. [Jump] Jump to Node 26 (1)
                  • 49. [Jump] Jump to Node 28 (1)
                  • 27. [Jump] Jump to Node 11 (1)
              • 44. Player: I freed you. A little compensation would be nice.FOR_UnfortunateGnome_Bargaining = False['Astarion 1', 'Shadowheart 1', 'Wyll -1']
                • 13. [Jump] Jump to Node 25 (2)
              • 25. Player: I freed you. A little compensation would be nice.FOR_UnfortunateGnome_Bargaining['Astarion 1', 'Shadowheart 1', 'Wyll -1']
                • 42.
                  Barcus Wroot
                  : As expected. Coercion by the book.DUERGARDWARF = False, DROWELF = False
                  • Link to Node 37
                • 50.
                  Barcus Wroot
                  : Compensation? Is that all? I expected worse from the likes of you., DROWELF, DROWHALFELF, DUERGARDWARF
                  • Link to Node 37
          • 9. Player: You've only met Lolth's drow, it seems., SELDARINEDROWELF
          • 9. Player: Is that what you think of drow?
            • 34.
              Barcus Wroot
              : What, then?
              • 26. Player: I'd rather know how you got caught.
                • 33.
                  Barcus Wroot
                  : My own fault, really. I should have dropped my pack and outrun those bastards. Alas.
                  • Link to Node 37
              • 28. Player: I could extort you, if that's what you want.
                • 2.
                  Barcus Wroot
                  : You're teasing me now. I'm certain of it.
                  • 37.
                    Barcus Wroot
                    : Take my pack if you can find it. The only reason those goblins caught me was its weight. I'll travel lightly from now on.devnote69311587-2701-0f0d-5726-76873434a2a1_toldpack = FalseFOR_UnfortunateGnome_Event_OfferedPack
                    • 24. Player: Wait - you do not look like a surface creature. Why are you here?, PLANAR, REALLY_GITHYANKI
                    • 24. Player: You're a little far from home for a deep gnome.
                      • 20.
                        Barcus Wroot
                        : Ignorance is alive and well, it seems! Deep gnomes aren't restricted to the Underdark, you know - I've lived in Baldur's Gate for years.devnote
                        • 51.
                          Barcus Wroot
                          : I'm in search of a friend. I fear he's in trouble. See this? I gave it to him years ago before I left home.devnoteFOR_UnfortunateGnome_State_HasAmulet
                          • 8.
                            Barcus Wroot
                            : I found it around the neck of a thug in the Lower City. It was speckled with blood, my friend nowhere to be found.devnote
                            • 47.
                              Barcus Wroot
                              : But I still have hope. I have reason to believe he's in the Underdark. Hopefully I'll pick up his trail from there.devnote
                              • 29.
                                Barcus Wroot
                                : I always help my friends.devnote
                                • 31.
                                  Barcus Wroot
                                  : On that note, I bid thee farewell. If we should meet again... well, we will have met again.devnote
                                  End
                        • 5.
                          Barcus Wroot
                          : I'm in search of a friend. I fear he's in trouble. He had this locket, see, that I gave him years ago before leaving home.devnoteFOR_UnfortunateGnome_State_HasAmulet = False
                          • 55.
                            Barcus Wroot
                            : I found it around the neck of a thug in Baldur's Gate. It was speckled with blood, my friend nowhere to be found.devnote
                            • 32.
                              Barcus Wroot
                              : But I still have hope. I have reason to believe he's in the Underdark. Hopefully I'll pick up his trail from there.devnote
                              • 12.
                                Barcus Wroot
                                : I always help my friends.devnote
                                • 4.
                                  Barcus Wroot
                                  : On that note, I bid thee farewell. If we should meet again... well, we will have met again.devnote
                                  End
                    • 11. Player: Leave.
                      End
              • 7. Player: You're free to continue on your way.
                • 19.
                  Barcus Wroot
                  : Just like that, I'm sure.
                  • Link to Node 37
              • 6. Player: I walk my path, you walk yours. We may meet again - we may not. Who's to say.MONK
                • 38.
                  Barcus Wroot
                  : This is... well... most unorthodox. So it shall be. devnote
                  • Link to Node 37
        • 21.
          Barcus Wroot
          : I'm a deep gnome, you're a grey dwarf. You helped me, now you plan to enslave me. DUERGARDWARF
          • 56. [Jump] Jump to Node 45 (1)
          • 18. Player: Is that what you think of duergar?
            • Link to Node 34
        • 39.
          Barcus Wroot
          : You saved me. Now you'll extort me. That's how this works, yes?devnote
          • 40. [Jump] Jump to Node 26 (1)
          • 22. [Jump] Jump to Node 53 (1)
          • 43. Player: Yes. My reward - now.['Astarion 1', 'Shadowheart 1', 'Wyll -1']
            • 30. [Jump] Jump to Node 42 (1)
          • 46. Player: To take without need is unprincipled. You owe me nothing, gnome. MONK
            • 35. [Jump] Jump to Node 54 (1)
      • 36. [Jump] Jump to Node 25 (1)
      • 0. Player: You seem a little confused.
        • 41. [Jump] Jump to Node 10 (2)
      • 23. [Jump] Jump to Node 44 (1)
  • 48. [Alias] FOR_UnfortunateGnome_Event_FreeGnomeDialogFOR_UnfortunateGnome_Event_FreeGnomeDialog = False
    • Alias to Node 52
    • Link to Node 16
  • 52.
    Barcus Wroot
    : Urrrgh... magga cammara - those pustulent thugs! devnoteFOR_UnfortunateGnome_State_WasJustFreed
    • Link to Node 16