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Synopsis:
The player speaks to a deep gnome after freeing him from some goblins, who'd had him tied to the sail of a windmill. The player discovers that the deep gnome travelled to the region as he learned his old friend is in danger. By way of thanks, he provides the player with the means to craft smokepowder, an explosive item. He then leaves for the Underdark in search of his friend. There, the player may encounter him again.
How to trigger:
repro steps:
1. Start the game.
2. loadlevel WLD_Main_A
3. goto 0.60, 36.99, 424.64
4. Resolve the dialog with goblin or kill everyone.
5. go to the lever in the windmill and choose the "brake" one.
6. Talk to Barcus and choose to free him.
1. : Urrrgh... magga cammara - those pustulent thugs! devnoteFOR_UnfortunateGnome_State_WasJustFreed = False
16. : Well, get on with it. Whatever you are.,
BESTIAL,
GITHYANKI,
RAREdevnote
16. : Well - get on with it.devnote
10. Player: Get on with what?
3. : I'm a deep gnome, you're a drow. You helped me, now you plan to enslave me.,
DROWELF
45. Player: That's not what I want.
14. : What, then? Torture? Bloodsport? Or perhaps just a good old-fashioned walloping?
17. [Jump]
Jump to Node 26 (1)
53. Player: You owe me nothing.['Astarion -1', 'Gale 1', 'Wyll 1', 'Karlach 1']
54. : Nothing?
15. [Jump]
Jump to Node 26 (1)
49. [Jump]
Jump to Node 28 (1)
27. [Jump]
Jump to Node 11 (1)
44. Player: I freed you. A little compensation would be nice.FOR_UnfortunateGnome_Bargaining = False['Astarion 1', 'Shadowheart 1', 'Wyll -1']
13. [Jump]
Jump to Node 25 (2)
25. Player: I freed you. A little compensation would be nice.FOR_UnfortunateGnome_Bargaining['Astarion 1', 'Shadowheart 1', 'Wyll -1']
42. : As expected. Coercion by the book.DUERGARDWARF = False, DROWELF = False
50. : Compensation? Is that all? I expected worse from the likes of you.,
DROWELF,
DROWHALFELF,
DUERGARDWARF
9. Player: You've only met Lolth's drow, it seems.,
SELDARINEDROWELF
9. Player: Is that what you think of drow?
34. : What, then?
26. Player: I'd rather know how you got caught.
33. : My own fault, really. I should have dropped my pack and outrun those bastards. Alas.
28. Player: I could extort you, if that's what you want.
2. : You're teasing me now. I'm certain of it.
37. : Take my pack if you can find it. The only reason those goblins caught me was its weight. I'll travel lightly from now on.devnote69311587-2701-0f0d-5726-76873434a2a1_toldpack = FalseFOR_UnfortunateGnome_Event_OfferedPack
24. Player: Wait - you do not look like a surface creature. Why are you here?,
PLANAR,
REALLY_GITHYANKI
24. Player: You're a little far from home for a deep gnome.
20. : Ignorance is alive and well, it seems! Deep gnomes aren't restricted to the Underdark, you know - I've lived in Baldur's Gate for years.devnote
51. : I'm in search of a friend. I fear he's in trouble. See this? I gave it to him years ago before I left home.devnoteFOR_UnfortunateGnome_State_HasAmulet
8. : I found it around the neck of a thug in the Lower City. It was speckled with blood, my friend nowhere to be found.devnote
47. : But I still have hope. I have reason to believe he's in the Underdark. Hopefully I'll pick up his trail from there.devnote
29. : I always help my friends.devnote
31. : On that note, I bid thee farewell. If we should meet again... well, we will have met again.devnoteEnd
5. : I'm in search of a friend. I fear he's in trouble. He had this locket, see, that I gave him years ago before leaving home.devnoteFOR_UnfortunateGnome_State_HasAmulet = False
55. : I found it around the neck of a thug in Baldur's Gate. It was speckled with blood, my friend nowhere to be found.devnote
32. : But I still have hope. I have reason to believe he's in the Underdark. Hopefully I'll pick up his trail from there.devnote
12. : I always help my friends.devnote
4. : On that note, I bid thee farewell. If we should meet again... well, we will have met again.devnoteEnd
11. Player: Leave.End
7. Player: You're free to continue on your way.
19. : Just like that, I'm sure.
6. Player: I walk my path, you walk yours. We may meet again - we may not. Who's to say.MONK
38. : This is... well... most unorthodox. So it shall be. devnote
21. : I'm a deep gnome, you're a grey dwarf. You helped me, now you plan to enslave me. DUERGARDWARF
56. [Jump]
Jump to Node 45 (1)
18. Player: Is that what you think of duergar?
39. : You saved me. Now you'll extort me. That's how this works, yes?devnote
40. [Jump]
Jump to Node 26 (1)
22. [Jump]
Jump to Node 53 (1)
43. Player: Yes. My reward - now.['Astarion 1', 'Shadowheart 1', 'Wyll -1']
30. [Jump]
Jump to Node 42 (1)
46. Player: To take without need is unprincipled. You owe me nothing, gnome. MONK
35. [Jump]
Jump to Node 54 (1)
36. [Jump]
Jump to Node 25 (1)
0. Player: You seem a little confused.
41. [Jump]
Jump to Node 10 (2)
23. [Jump]
Jump to Node 44 (1)
48. [Alias]
FOR_UnfortunateGnome_Event_FreeGnomeDialogFOR_UnfortunateGnome_Event_FreeGnomeDialog = False
- Alias to Node 52
- Link to Node 16
52. : Urrrgh... magga cammara - those pustulent thugs! devnoteFOR_UnfortunateGnome_State_WasJustFreed