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    Synopsis:

    The player senses a windmill's rotation slow or halt entirely, or speed up, after the player changed the speed. If present, some goblins go to investigate the disturbance.


  • 5.
    Narrator
    : devnoteFOR_UnfortunateGnome_Slowdown_WithGoblins_SpeedingUp = False, WLD_FOR_UnfortunateGnome_State_Fast
    • 9. [Jump] Jump to Node 6 (2)
  • 6.
    Narrator
    : devnoteFOR_UnfortunateGnome_Slowdown_WithGoblins_SpeedingUp = False, WLD_FOR_UnfortunateGnome_State_Fast = False
    • Link to Node 1
    • 4.
      Fezzerk
      : What's goin' on back there? Go check it out!, GOBLIN, GOBLIN, GOBLINdevnote
      • 0.
        Goblin Tracker
        : On it.
        End
      • 3.
        Goblin Sharp-Eye
        : Right away.
        End
      • 8.
        Goblin Tracker
        : Right. Will get it sorted.
        End
      • 1. Player: [TagAnswer]
        End
  • 12.
    Narrator
    : ls::TranslatedStringRepository::s_HandleUnknowndevnoteFOR_UnfortunateGnome_Slowdown_WithGoblins_SpeedingUp
    • 2. [TagCinematic] devnoteFOR_UnfortunateGnome_State_Freed = FalseFOR_UnfortunateGnome_Event_ThrowOff
      • 7.
        Fezzerk
        : What the...? Our birdy just flew away!
        • 11. [Jump] Jump to Node 4 (2)
      • 10. [Jump] Jump to Node 1 (1)