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Synopsis:
The player used the alarm drum, which is meant to alert other guards that there are enemies attacking. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0. : That's lovely stuff, True Soul. Only... we smack that drum so the lads know there's killin' on.devnoteGOB_Checkpoint_State_PlayerPerformedSong, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed = FalseGOB_Checkpoint_State_UsedAlarmOnce
27. : Not to worry! I'll set 'em straight. Bit of music never hurt anyone, eh?devnoteEnd
2. : I let you in and you raise the alarm anyway? Hurts my feelings, that does.devnoteGOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls = False
19. : Backup's comin'. Reckon I'll tell 'em you were an intruder after all.End
3. : Eh... drum's still workin' all right, True Soul. devnoteGOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed
9. : Reckon the lads'll stay put this time.<br>devnoteEnd
4. : Sorry for this, but I tried warnin' you.,
DROWELFdevnoteGOB_Checkpoint_State_ForgaveForUsingAlarmEnd
7. : Lovely rhythm, that. Pity the drum's for callin' in backup.devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PlayerPerformedSong, GOB_Checkpoint_State_PretendedToBeTrueSouls = FalseGOB_Checkpoint_State_ForgaveForUsingAlarm
5. : Don't worry - seein' how you made us dance, I won't let 'em kill ya - this time.End
8. : Careful, your lordness. That drum's for callin' backup.,
DROWELFdevnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PlayerPerformedSong, GOB_Checkpoint_State_PretendedToBeTrueSouls = FalseGOB_Checkpoint_State_ForgaveForUsingAlarm
25. : I'll calm 'em down, seein' as it was a lovely rhythm. But, erh, don't do it again.End
10. : What th-devnoteGOB_Checkpoint_State_GainedAccess = False, GOB_Checkpoint_State_PlayerPerformedSong
16. : A lovely rhythm, your lordness. Shame you just raised the alarm.,
DROWELFdevnoteEnd
21. : Lovely beat, that - course you warned half the camp there's killin' to be done. Get 'em, lads!devnoteEnd
13. : Lovely beat, that, True Soul. Just lovely.devnoteGOB_Checkpoint_State_PlayerPerformedSong, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed
23. : Reckon the lads'll stay put this time.<br>End
14. : Still got it, True Soul! Must be all that practice you're doin', heh.devnoteGOB_Checkpoint_State_UsedAlarmOnce, GOB_Checkpoint_State_PlayerPerformedSong, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed = FalseGOB_Checkpoint_State_BackupAnnoyed
18. : Oh look - backup's on its way. Again.devnoteEnd
15. : Ah, your excelness, you weren't supposed to touch that.,
DROWELFdevnoteGOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls = False
20. : Sorry 'bout this, but rules is rules.End
17. : Oi! Can't say you weren't warned, mate.devnoteGOB_Checkpoint_State_ForgaveForUsingAlarmEnd
22. : Eh... beg pardon, True Soul, but that's the alarm. Not to worry, though - I'll handle the lads.devnoteGOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed = FalseGOB_Checkpoint_State_UsedAlarmOnce
1. : Heh. No harm gettin' the buggers off their arses, eh?devnoteEnd
24. : Ah, nice one, True Soul. Keepin' the lads on their toes.devnoteGOB_Checkpoint_State_UsedAlarmOnce, GOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_PretendedToBeTrueSouls, GOB_Checkpoint_State_BackupAnnoyed = FalseGOB_Checkpoint_State_BackupAnnoyed
11. : Can't have 'em fallin' asleep now, can we?devnoteEnd
26. : Who th - devnoteGOB_Checkpoint_State_PlayerRaisedAlarm, GOB_Checkpoint_State_GainedAccess = False
12. : A fine entrance, your drowship, but we got orders. Lads, intruder!,
DROWELFdevnoteEnd
6. : Hah! Lads, looks like this idiot just went and raised the alarm on theirselves!<br>devnoteEnd