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Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
How to trigger:
loadlevel WLD_Main_A
teleport S_GOB_Checkpoint_Guard_005
startDialog GOB_Checkpoint_AlarmVandalize_005_e3aec18f-44fb-af08-ba89-749048ebcf67 S_GOB_Checkpoint_Guard_005 [player id]
1. : Oi! What you doin' with the alarm?devnoteGOB_Checkpoint_State_GainedAccess = FalseTemporaryHostilityAfterDialog
3. : Looks like this idiot's after a kickin', lads!devnoteEnd
2. : Beg pardon True Soul, but that's for callin' on the lads if we need 'em.devnoteGOB_Checkpoint_State_AlarmIsBroken = False, GOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls
7. : Might, eh... might be best if you left it alone. Beggin' pardon.devnoteEnd
5. : Careful, that's -devnoteGOB_Checkpoint_State_AlarmIsBroken, GOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls
0. : Ah... no worries, True Soul. If we need the lads we'll just... holler, I spose.End
6. : We let you in and you go trashin' our stuff? Just bad manners, that.devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls = FalseTemporaryHostilityAfterDialog
4. : Can't abide bad manners, can we lads?devnoteEnd