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    Synopsis:

    All guards at the checkpoint point the player to the guard with this dialog. He is an evil, nasty character who has no reason to go easy on the player. Should ooze disdain. This is the first goblin we meet and their weasly, cruel, wicked nature should stand out. The goblin will let a non-allied player in only if they smear worg shit on their face. Yuck.

    How to trigger:

    Repro steps:
    1. Start the game
    2. loadlevel WLD_Main_A
    3. goto -81.379; 16.292; 356
    4. Talk with Sentinel Olak



  • 3.
    Sentinel Olak
    : Lookit, Klaw! Supper's here., DROWELFdevnoteGOB_Checkpoint_Guard01_HasMet = False, UNDERDARK
    • 146.
      Sentinel Olak
      : [TagAnswer] eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented = FalseORI_Inclusion_Gale
      • 1.
        Sentinel Olak
        : Only funnin'. Got word from Moonrise?devnoteGOB_Checkpoint_Guard01_HasMet
        • 39.
          Gale
          : Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented
          • 9.
            Sentinel Olak
            : [TagAnswer] ORI_Inclusion_End_Gale
            • 120.
              Narrator
              : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
              • 15. Player: My message is for whoever's in charge - not you.Roll (Charisma, Deception) vs 10 (0)
                • 81. [RollResult] True
                  • 147.
                    Sentinel Olak
                    : Right. Dror Ragzlin's inside, in through the temple.devnoteDEN_GroveConflict_Knows_LeaderNameKing
                    • 23.
                      Sentinel Olak
                      : Better have good news...devnoteGOB_Checkpoint_State_GainedAccess
                      End
                • 158. [RollResult] False
                  • 179.
                    Sentinel Olak
                    : Don't know Dror Ragzlin's name? Bit odd, don't you think, lads?devnoteDEN_GroveConflict_Knows_LeaderNameKing
                    • 169. [Jump] Jump to Node 23 (1)
              • 114. Player: Leave.
                • 215.
                  Sentinel Olak
                  : Where you goin'? Camp's that way, idiot.
                  • 12. [Jump] Jump to Node 9 (2)
              • 123. Player: Attack him. This is a waste of time.FactionHostileToPlayerGroupAfterDialog
                End
            • 154.
              Narrator
              : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
              • Link to Node 15
              • Link to Node 114
              • Link to Node 123
              • 56. Player: Stand aside.GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                • 107.
                  Sentinel Olak
                  : Of course! 'Scusin' me; didn't know who you was.devnoteGOB_Checkpoint_State_NonCharlatanAccess
                  • 220.
                    Narrator
                    : *A shiver runs across your mind... You feel sated.*NARRATIONGLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                    • Link to Node 115
                  • 54.
                    Narrator
                    : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*NARRATIONGLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                    • Link to Node 115
                  • 31.
                    Narrator
                    : *Your mind lurches, reeling suddenly as if... bitten.*NARRATIONGLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                    • 115.
                      Sentinel Olak
                      : Stand down, lads! We got a True Soul comin' through!
                      • 182.
                        Sentinel Olak
                        : Enjoy the party!devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls
                        • 112. [Jump] Jump to Node 133 (2)
                  • 130.
                    Narrator
                    : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*NARRATIONGLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                    • Link to Node 115
                  • 155.
                    Narrator
                    : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*NARRATIONGLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                    • Link to Node 115
                  • 127.
                    Narrator
                    : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*NARRATIONGLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                    • Link to Node 115
                  • 168.
                    Narrator
                    : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*NARRATIONTRUESOUL = FalseTRUESOUL
                    • Link to Node 115
                  • 13. [Jump] Jump to Node 220 (2)
              • 85. Player: Stand aside.GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 10 (0)
                • 128. [RollResult] True
                  • Link to Node 107
                • 63. [RollResult] False
                  • 125.
                    Sentinel Olak
                    : Stop that - now!devnote
                    • 172.
                      Sentinel Olak
                      : Lads! This'n's trying to scramble my brains!devnoteFactionHostileToPlayerGroupAfterDialog
                      End
            • 159.
              Narrator
              : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
              • Link to Node 56
              • Link to Node 85
              • Link to Node 15
              • Link to Node 114
              • Link to Node 123
  • 8.
    Sentinel Olak
    : What?devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls = False, GOB_Checkpoint_State_Paint = False
    • 117. [Jump] Jump to Node 132 (2)
  • 40.
    Sentinel Olak
    : I don't want trouble - learned my lesson. Can still taste it on me gums...devnoteGOB_Checkpoint_State_SucceededBarbarianIntimidation, GOB_Checkpoint_State_GainedAccess
    End
  • 47.
    Sentinel Olak
    : I told you to git.devnoteGOB_Checkpoint_Guard01_HasMet, GOB_Checkpoint_State_GainedAccess = FalseFactionHostileToPlayerGroupAfterDialog
    End
  • 59.
    Sentinel Olak
    : Shove over, Klaw! Drow comin' through., DROWELFdevnoteGOB_Checkpoint_Guard01_HasMet = FalseGOB_Checkpoint_Guard01_HasMet, GOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_DrowAutoPass
    End
  • 71.
    Sentinel Olak
    : Pardon.devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls
    • 66. [Jump] Jump to Node 133 (2)
  • 88.
    Sentinel Olak
    : Your, erm, excelness., DROWELFdevnoteGOB_Checkpoint_Guard01_HasMet
    • 135. [Jump] Jump to Node 133 (2)
  • 131.
    Sentinel Olak
    : Lookit, Klaw! Supper's here!devnoteGOB_Checkpoint_Guard01_HasMet = False, UNDERDARK = False
    • 35.
      Sentinel Olak
      : [TagAnswer] eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented = FalseORI_Inclusion_Gale
      • 110.
        Sentinel Olak
        : Unless you got another reason to be here, feck-shite.devnoteGOB_Checkpoint_Guard01_HasMet
        • 196.
          Gale
          : Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented
          • 190.
            Sentinel Olak
            : [TagAnswer] ORI_Inclusion_End_Gale
            • 94.
              Narrator
              : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
              • Link to Node 22
              • Link to Node 139
              • Link to Node 119
              • Link to Node 103
              • Link to Node 126
              • Link to Node 129
              • Link to Node 188
              • Link to Node 174
              • Link to Node 36
              • Link to Node 140
            • 33.
              Narrator
              : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
              • 22. Player: I'm looking for someone named Halsin.GOB_Checkpoint_State_AskedAboutHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_Checkpoint_State_AskedAboutHalsin
                • 144.
                  Sentinel Olak
                  : Good for you, mate. Now get out of my sight before my worg rips you a new hole.
              • 139. Player: I'm a messenger - here to see Minthara.eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD
                • 37.
                  Sentinel Olak
                  : Ah, right! Beg pardon - gotta give all visitors the ol' squinty eye, y'know?devnote
                  • 90.
                    Sentinel Olak
                    : Go on in and have a drink for me, eh?devnoteGOB_Checkpoint_State_AskedAboutHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_Checkpoint_State_GainedAccess
                    • 206. Player: Have you seen a druid named Halsin?GOB_Checkpoint_State_AskedAboutHalsin
                      • 121. [Jump] Jump to Node 80 (1)
                    • 48. Player: Leave.
                      End
                  • 95.
                    Sentinel Olak
                    : Go on in and have a drink for me, eh?devnoteGOB_Checkpoint_State_GainedAccess
                    End
              • 183. Player: Stand aside.GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                • Link to Node 205
              • 11. Player: Stand aside.GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1, GOB_Checkpoint_Quest_UsedPsionicsRoll (Wisdom, ) vs 5 (0)
                • 25. [RollResult] True
                  • 205.
                    Sentinel Olak
                    : I... erm...devnote
                    • 30.
                      Sentinel Olak
                      : Down, Klaw! Bad girl!devnoteGOB_Checkpoint_State_NonCharlatanAccess, ea1c936b-d031-511b-6972-f130fc657795_TadpoleSuccess
                      • 27.
                        Narrator
                        : *A shiver runs across your mind... You feel sated.*NARRATIONGLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                        • 133.
                          Sentinel Olak
                          : Easy, lads! We got a True Soul comin' through!devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_PretendedToBeTrueSouls
                          • 164. Player: Tell me, what can I expect inside?GOB_Checkpoint_Guard_001_Drow_TellMeMore = FalseGOB_Checkpoint_Guard_001_Drow_TellMeMore
                            • 45.
                              Sentinel Olak
                              : Lads're celebrating the raid on Waukeen's Rest. Captured a duke, we did! All the way from the city.
                              • 191.
                                Sentinel Olak
                                : I'm sure the higher-ups'll make sure you get the best of the spoils, your excelness. The boss is in the temple inside. Minthara, too. A-and Priestess Gut can show you how many new recruits we got!devnoteDEN_GroveConflict_Knows_LeaderNameDrow, DEN_GroveConflict_Knows_LeaderNamePriest, DEN_GroveConflict_Quest_Learnt3LeadersNoName
                                • 109. [Jump] Jump to Node 133 (2)
                          • 214. Player: I hear wearing the local 'war colours' is the price of entry.GOB_Checkpoint_Guard001_Drow_WarColours = False, GOB_Checkpoint_OlakToldPaintGOB_Checkpoint_Guard001_Drow_WarColours
                            • 149.
                              Sentinel Olak
                              : Heh. Just a bit of fun.
                              • 186. Player: Fun indeed. Why don't you get in on it?
                                • 122.
                                  Sentinel Olak
                                  : Ma'am, I don't think... I... , FEMALE
                                • 122.
                                  Sentinel Olak
                                  : Sir, I don't think... I... , MALE
                                • 122.
                                  Sentinel Olak
                                  : True Soul, I don't think... I...
                                  • Link to Node 93
                                  • 162. Player: Go on.
                                    • 58.
                                      Sentinel Olak
                                      : Sure. I'll just...
                                      • 64.
                                        Sentinel Olak
                                        : There. Ready for the party.devnote
                                        End
                              • 53. Player: I don't find it particularly funny. So you'll stop.
                                • 221.
                                  Sentinel Olak
                                  : Y-yes, ma'am. I promise, ma'am. Never again., FEMALE
                                • 221.
                                  Sentinel Olak
                                  : Y-yes, sir. I promise, sir. Never again., MALE
                                • 221.
                                  Sentinel Olak
                                  : Y-yes, True Soul. I promise. Never again.
                                  • Link to Node 93
                              • 211. Player: Hah! An excellent remedy for a boring afternoon.
                                • 104.
                                  Sentinel Olak
                                  : Hear, hear, sir!, MALE
                                • 104.
                                  Sentinel Olak
                                  : Hear, hear, ma'am!, FEMALE
                                • 104.
                                  Sentinel Olak
                                  : Hear, hear, my good True Soul!
                                  • 93. [Jump] Jump to Node 133 (2)
                          • 78. Player: I'm looking for a druid named Halsin. Where is he?GOB_Checkpoint_Guard001_Drow_Halsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_Checkpoint_Guard001_Drow_Halsin
                            • 34.
                              Sentinel Olak
                              : Don't know any Halsin, your excelness.
                              • 21. Player: I heard he was captured breaking into this very camp.
                                • 62.
                                  Sentinel Olak
                                  : Oh, one of them thieves? If he ain't dead, he's in the pits with the rest of 'em.LearnedPit
                                  • 5. [Jump] Jump to Node 198 (1)
                              • 20. [Jump] Jump to Node 133 (2)
                          • 96. Player: Leave.
                            End
                      • 82.
                        Narrator
                        : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*NARRATIONGLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                        • Link to Node 133
                      • 165.
                        Narrator
                        : *Your mind lurches, reeling suddenly as if... bitten.*NARRATIONGLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                        • Link to Node 133
                      • 224.
                        Narrator
                        : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*NARRATIONGLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                        • Link to Node 133
                      • 118.
                        Narrator
                        : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*NARRATIONGLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                        • Link to Node 133
                      • 136.
                        Narrator
                        : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*NARRATIONGLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                        • Link to Node 133
                      • 91.
                        Narrator
                        : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*NARRATIONTRUESOUL = FalseTRUESOUL
                        • Link to Node 133
                      • 77. [Jump] Jump to Node 27 (2)
                • 222. [RollResult] False
                  • 19.
                    Sentinel Olak
                    : Stop that - now!devnote
                    • 166.
                      Sentinel Olak
                      : Lads! This'n's trying to scramble my brains!devnoteFactionHostileToPlayerGroupAfterDialog
                      End
              • 119. Player: To offer my sword to your boss. You can be my first demonstration, if you like., FIGHTERGOB_Checkpoint_State_NonCharlatanAccessRoll (Charisma, Intimidation) vs 10 (1)
                • Link to Node 208
                • Link to Node 170
              • 103. Player: I'm a hired sword - employer's inside. Stand aside. Now.FIGHTER = FalseRoll (Charisma, Intimidation) vs 15 (0)
                • 208. [RollResult] False
                  • 86. [Jump] Jump to Node 195 (1)
                • 170. [RollResult] True
                  • 97.
                    Sentinel Olak
                    : Hrm. Down, Klaw! Bad girl!devnote
                    • 76.
                      Sentinel Olak
                      : She's a little overexcited. Been a busy day. Lads're celebratin'.devnoteGOB_Checkpoint_State_GainedAccess
                      • 177. [Jump] Jump to Node 132 (2)
              • 126. Player: I could best all of your sentinels with my bare hands. Let me pass.MONKRoll (Charisma, Intimidation) vs 15 (1)
                • Link to Node 208
                • Link to Node 170
              • 129. Player: Beautiful animal. Does she belong to the Nordiland worgata family?, DRUID, RANGERRoll (Intelligence, Nature) vs 5 (0)
                • 163. [RollResult] True
                  • 26.
                    Sentinel Olak
                    : How'd you know?devnote
                    • 153.
                      Sentinel Olak
                      : Dumb as a rock, but world class at tearin' the throats outta wee ones, she is.devnote
                      • 111.
                        Sentinel Olak
                        : Rest of her litter's inside, in the pens. Beautiful beasts.devnote
                        • 92. Player: I've never seen a pack up close - always wanted to.
                          • 178.
                            Sentinel Olak
                            : Be a shame if you came all this way without havin' a look. But I can't let you pass just like that.
                            • 195.
                              Sentinel Olak
                              : Celebratin' a raid, we are. You'll need to wear our war colours.devnoteGOB_Checkpoint_OlakToldPaint
                              • 171.
                                Sentinel Olak
                                : Nice dab o' this across the mug oughta do it.devnote
                                • 203. Player: You can't be serious.
                                  • 43. [Jump] Jump to Node 142 (1)
                                • 18. Player: Ah, a local custom? Is there any particular pattern I should apply?, PLANAR
                                • 18. Player: Why not. Got any designs in mind?
                                  • 32.
                                    Sentinel Olak
                                    : Hhheh! Whatever calls you.devnote
                                    • 152. [Jump] Jump to Node 142 (2)
                                • 84. Player: Should've just let me pass. Now you're going to eat worg turds.BARBARIAN
                                  • 0.
                                    Sentinel Olak
                                    : Hah! You... you what?devnote
                                    • 209.
                                      Sentinel Olak
                                      : Nah, you're all hot air. Nice bit of war paint'll put you in your place.devnote
                                      • Link to Node 142
                                • 72. Player: Scoop up the warm dung and fling it at Olak's face.Roll (Strength, Athletics) vs 10 (0)['Astarion 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 5']
                                  • 185. [RollResult] False
                                    • 207.
                                      Sentinel Olak
                                      : Hey! Watch it, you daft ranga!devnote
                                      • 142.
                                        Sentinel Olak
                                        : Go on. Don't skimp, neither!devnote
                                        • 17. Player: Grimace and do what you have to do.['Astarion -1', 'Lae'zel -1', 'Shadowheart 1', 'Wyll -1', 'Karlach 1']
                                          • 42.
                                            Sentinel Olak
                                            : HA! Hahaha! I can't believe you did it! You stupid idiot!devnote
                                            • 132.
                                              Sentinel Olak
                                              : Go on, mate. Enjoy the festivities. You earned it!devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_Paint
                                              • 70. Player: I'm looking for someone named Halsin.GOB_Checkpoint_State_AskedAboutHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_Checkpoint_State_AskedAboutHalsin
                                                • 80.
                                                  Sentinel Olak
                                                  : Who? If he ain't one of us, and if he's here, he's down in the pits.devnoteLearnedPit
                                                  • 198.
                                                    Sentinel Olak
                                                    : [TagAnswer] ORI_Inclusion_Random
                                                    • 161.
                                                      Lae'zel
                                                      : Save the druid if you must. If we spill goblin blood on the way, all the better.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                                                      • Link to Node 156
                                                      • Link to Node 38
                                                      • Link to Node 137
                                                    • 187.
                                                      Gale
                                                      : 'Down in the pits', no less. Sounds ominous among creatures that love bloodsports. Better step to it.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                                                      • Link to Node 156
                                                      • Link to Node 38
                                                      • Link to Node 137
                                                    • 28.
                                                      Karlach
                                                      : Sounds rancid. Let's see if we can get him out of there.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                                                      • 156.
                                                        Sentinel Olak
                                                        : [TagAnswer] GOB_Checkpoint_State_SucceededBarbarianIntimidation = False, GOB_Checkpoint_State_PretendedToBeTrueSoulsORI_Inclusion_End_Random
                                                        • 2. [Jump] Jump to Node 133 (2)
                                                      • 38.
                                                        Sentinel Olak
                                                        : [TagAnswer] GOB_Checkpoint_State_SucceededBarbarianIntimidation, GOB_Checkpoint_State_PretendedToBeTrueSouls = FalseORI_Inclusion_End_Random
                                                        • 201. [Jump] Jump to Node 16 (2)
                                                      • 137.
                                                        Sentinel Olak
                                                        : [TagAnswer] ORI_Inclusion_End_Random
                                                        • 212. [Jump] Jump to Node 132 (2)
                                                    • 87.
                                                      Astarion
                                                      : If this is the state of their camp, how bad must 'the pits' be?ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                                                      • Link to Node 156
                                                      • Link to Node 38
                                                      • Link to Node 137
                                                    • 184.
                                                      Wyll
                                                      : 'Down in the pits'? Either Halsin's in a foul mood, or he awaits rescue. Likely both.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                                                      • Link to Node 156
                                                      • Link to Node 38
                                                      • Link to Node 137
                                                    • 73.
                                                      Shadowheart
                                                      : 'The pits'...? He couldn't be somewhere pleasant-sounding, could he? Better still be alive.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                                                      • Link to Node 156
                                                      • Link to Node 38
                                                      • Link to Node 137
                                              • 10. Player: Sounds festive in there. I do enjoy a party.GOB_Checkpoint_State_AskedAboutCamp = False, REALLY_HALFLINGGOB_Checkpoint_State_AskedAboutCamp
                                                • Link to Node 116
                                              • 194. Player: That noise coming from behind you: good or bad?GOB_Checkpoint_State_AskedAboutCamp = FalseGOB_Checkpoint_State_AskedAboutCamp
                                                • 6.
                                                  Sentinel Olak
                                                  : Heh. Depends who you are.devnote
                                                  • 116.
                                                    Sentinel Olak
                                                    : We're celebratin' a raid. No better time in camp than this.devnote
                                                    • 98.
                                                      Sentinel Olak
                                                      : Get yourself a bit of fun before it dries up.devnote
                                                      • 68. Player: A raid? On what?
                                                        • 192.
                                                          Sentinel Olak
                                                          : Ripped the guts outta Waukeen's Rest, we did. Inns are good fer guttin'.
                                                          • 173.
                                                            Sentinel Olak
                                                            : Lads even captured some duke. Worth celebratin', that is.
                                                            • 199. [Jump] Jump to Node 132 (2)
                                                      • 57. Player: Leave.
                                                        End
                                              • 69. [Jump] Jump to Node 57 (1)
                                        • 41. Player: Smear the dung across your face. It's not your first time.['Astarion -1', 'Lae'zel -1', 'Shadowheart 1', 'Wyll -1', 'Karlach 1']
                                          • Link to Node 42
                                        • 83. Player: Wink, gather the dung, and fling it at all four guards.['Astarion 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 5']
                                          • 216.
                                            Sentinel Olak
                                            : Blech! Hope that was worth it, deadie.devnoteFactionHostileToPlayerGroupAfterDialog
                                            End
                                        • 29. Player: That's nature's bounty. Helps the trees grow. Eat it, or else.devnoteBARBARIAN, BERSERKER = FalseRoll (Charisma, Intimidation) vs 15 (0)
                                          • 74. [Jump] Jump to Node 60 (2)
                                        • 60. Player: I said. EAT IT.BERSERKERRoll (Charisma, Intimidation) vs 15 (1)
                                          • 225. [RollResult] True
                                            • 143.
                                              Sentinel Olak
                                              : A-all right! All right! Calm down, I'll do it... just give me a moment to... ugh...devnoteGOB_Checkpoint_State_SucceededBarbarianIntimidation
                                              • 101.
                                                Sentinel Olak
                                                : Absolute preserve me... offh... UGGH - it's still warm... hurrph!devnote
                                                • 16.
                                                  Sentinel Olak
                                                  : Bleeugh. It's gone. Are we done...?devnote
                                                  • 67. Player: I'm looking for someone named Halsin.GOB_Checkpoint_State_AskedAboutHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_Checkpoint_State_AskedAboutHalsin
                                                    • 210.
                                                      Sentinel Olak
                                                      : Hal-who? Dunno, might be he's the prisoner down in the pits.devnoteLearnedPit
                                                      • 14. [Jump] Jump to Node 80 (2)
                                                  • 89. Player: Sounds festive in there. I do enjoy a party.GOB_Checkpoint_State_AskedAboutCamp = False, REALLY_HALFLINGGOB_Checkpoint_State_AskedAboutCamp
                                                    • 160.
                                                      Sentinel Olak
                                                      : Goblin parties ain't for everyone... but I reckon you'll manage. devnote
                                                      • Link to Node 24
                                                  • 141. Player: That noise coming from behind you: good or bad?GOB_Checkpoint_State_AskedAboutCamp = FalseGOB_Checkpoint_State_AskedAboutCamp
                                                    • 113.
                                                      Sentinel Olak
                                                      : Both - we're havin' a party.devnote
                                                      • 24.
                                                        Sentinel Olak
                                                        : We're celebratin' a raid. Set Waukeen's Rest ablaze - caught ourselves a duke an' all.devnote
                                                  • 193. Player: Unless you want seconds, we're done here.
                                                    • 44.
                                                      Sentinel Olak
                                                      : No! No more for me. On you go.devnoteGOB_Checkpoint_State_GainedAccess
                                                      End
                                          • 55. [RollResult] False
                                            • 180.
                                              Sentinel Olak
                                              : You'll eat my blade first!FactionHostileToPlayerGroupAfterDialog
                                              End
                                        • 138. Player: Absolutely not.
                                          • 175.
                                            Sentinel Olak
                                            : Them's the rules. You follow 'em now or you follow 'em dead. What'll it be?devnote
                                            • 151. Player: Follow the rules.['Astarion -1', 'Lae'zel -1', 'Shadowheart 1', 'Wyll -1', 'Karlach 1']
                                              • 75. [Jump] Jump to Node 42 (1)
                                            • 105. Player: What if...
                                              • 49.
                                                Sentinel Olak
                                                : Do it or don't, you bloody ranga!devnote
                                                • 52. [Jump] Jump to Node 142 (2)
                                            • 176. Player: I think I'm just going to leave.
                                              • 4.
                                                Sentinel Olak
                                                : Don't remember sayin' that was an option.
                                                • 167.
                                                  Sentinel Olak
                                                  : Your mug'll look right lovely stuck on a pike. But we'll do it up nice.FactionHostileToPlayerGroupAfterDialog
                                                  End
                                            • 100. Player: Attack.FactionHostileToPlayerGroupAfterDialog
                                              End
                                  • 148. [RollResult] True
                                    • 61.
                                      Sentinel Olak
                                      : MY EYES! YOU SHITEY FECK-SHITE!devnoteGOB_Checkpoint_Event_MakeBlind, FactionHostileToPlayerGroupAfterDialog
                                      End
                                • 102. [Jump] Jump to Node 138 (1)
                        • 79. Player: She looks fierce. Is she battle-tested?
                          • 181.
                            Sentinel Olak
                            : 'Course. Ripped out three bellies on our last raid alone.
                            • Link to Node 178
                        • 99. Player: Leave.
                          • 157.
                            Sentinel Olak
                            : Hold it! You're not going anywhere. Not 'til you tell me why you're sniffin' around.
                            • 50. [Jump] Jump to Node 190 (2)
                • 150. [RollResult] False
                  • 134.
                    Sentinel Olak
                    : Nordil... worgater...devnote
                    • 204. [Jump] Jump to Node 195 (1)
              • 188. Player: Glossy coat on that animal. Does she belong to the Nordiland worgata family?RANGER = False, DRUID = FalseRoll (Intelligence, Nature) vs 10 (0)
                • Link to Node 163
                • Link to Node 150
              • 174. Player: Your leader summoned me. Roll (Charisma, Deception) vs 15 (0)
                • 197. [RollResult] True
                  • 202.
                    Sentinel Olak
                    : You?devnote
                    • 217.
                      Sentinel Olak
                      : Well. Guess we're in with all sorts these days.devnote
                      • 145.
                        Sentinel Olak
                        : If you're 'ere to see Dror Ragzlin, you'll wanna let 'im and the lads know you're one of us.DEN_GroveConflict_Knows_LeaderNameKing
                        • 124.
                          Sentinel Olak
                          : There's a party on. Celebratin' a raid, we are. You'll need to wear our war colours.devnoteGOB_Checkpoint_OlakToldPaint
                          • 200. [Jump] Jump to Node 171 (1)
                • 7. [RollResult] False
                  • 65.
                    Sentinel Olak
                    : You?devnote
                    • 218. [Jump] Jump to Node 124 (1)
              • 36. Player: Read the goblin's mind.eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
                • 189. [RollResult] True
                  • 106.
                    Sentinel Olak
                    : This better not be Minthara's messenger. If the boss finds out I gave her a hard time, that's me done., FEMALENARRATIONeaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD
                  • 106.
                    Sentinel Olak
                    : This better not be Minthara's messenger. If the boss finds out I gave him a hard time, that's me done., MALENARRATIONeaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD
                  • 106.
                    Sentinel Olak
                    : This better not be Minthara's messenger. If the boss finds out I gave them a hard time, that's me done.NARRATIONeaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD
                • 51. [RollResult] False
                  • 108.
                    Sentinel Olak
                    : Oi! Outta me head!FactionHostileToPlayerGroupAfterDialog
                    • 46. [Jump] Jump to Node 166 (1)
              • 140. [Jump] Jump to Node 100 (1)
            • 213.
              Narrator
              : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
              • Link to Node 22
              • Link to Node 139
              • Link to Node 183
              • Link to Node 11
              • Link to Node 119
              • Link to Node 103
              • Link to Node 126
              • Link to Node 129
              • Link to Node 188
              • Link to Node 174
              • Link to Node 36
              • Link to Node 140
  • 223.
    Sentinel Olak
    : How's it goin', gorgeous?devnoteGOB_Checkpoint_State_GainedAccess, GOB_Checkpoint_State_Paint
    • 219. [Jump] Jump to Node 132 (2)