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Synopsis:
The player can enter the trespassing area from the checkpoint side or from camp side. Different reactions from the checkpoint guards.
How to trigger:
from crashsite: go to region - act 1 - goblin camp - start go into sneak mode and in recon: goto -86, 344 / goto -88.827 16.173 354.811 / goto -88.432; 22.544; 354.479 / goto -92, 354 get caught by guards
8.
GROUP_GOB_Checkpoint_Guards
: Oi, stand back! Where'd you come from?devnoteGOB_Checkpoint_State_PartySpotted = FalseGOB_Checkpoint_Guard01_HasMet
2.
Narrator
: *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
15. Player: Just out for a walk, as you do.
17.
GROUP_GOB_Checkpoint_Guards
: Through here? You must be funnin'. Lads - attack!devnoteTemporaryHostilityAfterDialog, FactionHostileToPlayerGroupAfterDialog End
3. Player: Move. I'm from Moonrise Towers.GLO_Absolute_Knows_MoonriseTowers, DROWELF
19.
GROUP_GOB_Checkpoint_Guards
: Then what you standin' here for? The True Souls're inside the temple!devnote
12.
GROUP_GOB_Checkpoint_Guards
: Go on, hop to! Ain't a one o' them I'd like to keep waiting.devnoteGOB_Checkpoint_State_GainedAccess End
0. Player: Or you could let me pass, and live to see nightfall.GLO_Absolute_Knows_MoonriseTowersRoll (Charisma, Deception) vs 10 (0)
34. [RollResult] True
24.
GROUP_GOB_Checkpoint_Guards
: You? Well. In you get, then. Hope you brought somethin' good to chug.devnoteGOB_Checkpoint_State_GainedAccess End
37. [RollResult] False
14.
GROUP_GOB_Checkpoint_Guards
: You? Like crank you did. Lads - attack!devnoteTemporaryHostilityAfterDialog, FactionHostileToPlayerGroupAfterDialog End
4. Player: I'm in a hurry. I have an important message from your boss.Roll (Charisma, Deception) vs 15 (0)
1. [RollResult] True
35. [Jump] Jump to Node 19 (1)
32. [RollResult] False
16.
GROUP_GOB_Checkpoint_Guards
: Like crank you do. Lads - attack!devnoteTemporaryHostilityAfterDialog, FactionHostileToPlayerGroupAfterDialog End
23. Player: Remove yourself from my presence, or pay the price., DROWELF
20.
GROUP_GOB_Checkpoint_Guards
: I... erm...devnote
29. [Jump] Jump to Node 36 (1)
30.
Narrator
: *A strange symbol glows, marked on their flesh, and something within you stirs in response.*GLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
Link to Node 15
Link to Node 31
Link to Node 7
Link to Node 3
Link to Node 0
Link to Node 4
Link to Node 23
27.
Narrator
: *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
Link to Node 15
Link to Node 3
Link to Node 0
Link to Node 4
Link to Node 23
31. Player: Stand down. I'll go where I please.GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
26.
GROUP_GOB_Checkpoint_Guards
: I-I-I didn't realise. Very sorry, sir. Very sorry., MALEdevnoteGOB_Checkpoint_State_PretendedToBeTrueSouls
26.
GROUP_GOB_Checkpoint_Guards
: I-I-I didn't realise. Very sorry, ma'am. Very sorry., FEMALEdevnoteGOB_Checkpoint_State_PretendedToBeTrueSouls
26.
GROUP_GOB_Checkpoint_Guards
: I-I-I didn't realise. Very sorry, your grace. Very sorry.devnoteGOB_Checkpoint_State_PretendedToBeTrueSouls
11.
Narrator
: *A shiver runs across your mind... You feel sated.*GLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
Link to Node 36
22.
Narrator
: *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*GLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
Link to Node 36
13.
Narrator
: *Your mind lurches, reeling suddenly as if... bitten.*GLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
Link to Node 36
5.
Narrator
: *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*GLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
36.
GROUP_GOB_Checkpoint_Guards
: Enjoy the party.devnoteGOB_Checkpoint_State_GainedAccess End
9.
Narrator
: *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*GLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
Link to Node 36
28.
Narrator
: *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*GLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
Link to Node 36
25.
Narrator
: *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*TRUESOUL = FalseTRUESOUL
Link to Node 36
21. [Jump] Jump to Node 11 (2)
7. Player: Stand down. I'll go where I please.GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 5 (0)
33. [RollResult] True
Link to Node 26
6. [RollResult] False
18.
GROUP_GOB_Checkpoint_Guards
: What're you at? Lads - this'n's trying to scramble me head!devnoteTemporaryHostilityAfterDialog, FactionHostileToPlayerGroupAfterDialog End
10.
GROUP_GOB_Checkpoint_Guards
: You again? That's enough creepin' around. Lads - attack!devnoteGOB_Checkpoint_State_PartySpottedTemporaryHostilityAfterDialog, FactionHostileToPlayerGroupAfterDialog End