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    Synopsis:

    This owlbear has been captured by the goblins. It is a cub and has been tormented by the goblins. In this dialog the player can reassure it, guide it to safety, or encourage it to attack the goblins. If the player has convinced his captors to release him, they can invite him to their camp. The owlbear refuses - but will show up later on his own.


  • 9.
    Narrator
    : *The cub breathes in shallow bursts, his chest heaving with the effort.*GOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = False
    End
  • 12.
    Owlbear Cub
    : *Hroo-hoot!*devnoteSFX_OnlyGOB_Owlbear_HasMet_NotChasing = False, GOB_ChickenChase_State_PlayingChase = False, PETPAL = FalseGOB_Owlbear_HasMet_NotChasing
    • 83. [Alias] 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
      • Alias to Node 41
      • Link to Node 35
    • 54. Player: Beckon him closer.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp
      • 52. [Jump] Jump to Node 3 (2)
    • 34. Player: Kneel down - you won't hurt him.GOB_Owlbear_State_FailedAnimalHandling = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = FalseRoll (Wisdom, AnimalHandling) vs 10 (0)
      • 24. [RollResult] True
        • 41.
          Narrator
          : *You notice a shiver run through his feathered coat - fear, a desperate longing for the safety of his nest.*7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
          • 35.
            Narrator
            : *But his mother is gone - taken. All that's left are these creatures.*
            • 3. Player: Offer him your hand. He can follow your scent to your camp in the wilderness.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp['Gale 1', 'Shadowheart 1', 'Wyll 1']
              • 37.
                Owlbear Cub
                : New home...? Maybe.devnotePETPAL
                • 45. [Alias] GOB_ChickenChase_Event_OwlbearAcquired
                  End
                  • Alias to Node 44
                • 50.
                  Owlbear Cub
                  : Got to get away from here first.GOB_ChickenChase_Event_OwlbearAcquired = False
                  • 15.
                    Narrator
                    : *The cub seems anxious to leave, but afraid to defy the goblins. They have to be dealt with, one way or another.*devnote
                    End
              • 79.
                Narrator
                : *The cub tilts his head. He's considering it.*devnote7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
                • 44.
                  Narrator
                  : *He runs away. Only time will tell if he'll reappear.*devnoteGOB_ChickenChase_Event_OwlbearAcquired
                  End
                • 22. [Alias] GOB_ChickenChase_Event_OwlbearAcquired = False
                  End
                  • Alias to Node 15
              • 48.
                Owlbear Cub
                : *Screech!*devnoteSFX_Only
                End
            • 64. [Jump] Jump to Node 25 (1)
      • 82. [RollResult] False
        • 77.
          Owlbear Cub
          : *Squawk!*devnoteSFX_OnlyGOB_Owlbear_State_FailedAnimalHandling, GOB_ChickenChase_State_AngeredOwlbear
          End
    • 25. Player: Leave.
      End
  • 18.
    Narrator
    : *The cub looks at you with dulled eyes. He longs for home.*devnoteGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = False
    • 43. [Jump] Jump to Node 3 (1)
    • 14. [Jump] Jump to Node 25 (1)
  • 20.
    Owlbear Cub
    : *Screech!*devnoteSFX_OnlyGOB_Owlbear_HasMet_Chasing = False, GOB_ChickenChase_State_PlayingChase, PETPAL = FalseGOB_Owlbear_HasMet_Chasing
    • 58. [Alias] 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
      • Alias to Node 70
      • 19.
        Narrator
        : *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*NARRATION
        • 60. Player: Coax the cub toward the goalposts.GOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnField, RANGER = False, DRUID = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
          • 42. [RollResult] True
            • 16.
              Narrator
              : *The owlbear coos softly. He doesn't understand - but he trusts you.*devnoteNARRATIONGOB_Festivities_BallToldAboutGates['Gale 1', 'Shadowheart 1', 'Karlach 1']
              End
          • 30. [RollResult] False
            • 6.
              Narrator
              : *The cub's feathers ruffle in distrust. With a defiant squawk, he bounds away.*GOB_ChickenChase_State_AngeredOwlbear
              End
        • 13. Player: Guide his gaze to the goblins - they deserve to die.BARBARIAN = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
          • 38. [RollResult] True
            • 29.
              Narrator
              : *The cub's beak snaps in the air, eager to rend, yearning for blood and soft belly-flesh.*devnoteGOB_ChickenChase_Event_OwlbearAttack['Astarion 1', 'Karlach 1']
              End
          • 23. [RollResult] False
            • 63.
              Narrator
              : *The cub clicks his beak weakly - more scared than afraid. He has no fight left in him.*devnoteGOB_ChickenChase_State_AngeredOwlbear
              End
        • 5. Player: Nod to the goalposts - he'll be safe there., DRUID, RANGERGOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnFieldRoll (Wisdom, AnimalHandling) vs 10 (0)
          • 33. [RollResult] True
            • 4. [Jump] Jump to Node 16 (1)
          • 84. [RollResult] False
            • 68. [Jump] Jump to Node 6 (1)
        • 81. [Jump] Jump to Node 49 (1)
    • 11. Player: Kneel - you won't hurt it.GOB_Owlbear_State_FailedAnimalHandling = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = FalseRoll (Wisdom, AnimalHandling) vs 10 (0)
      • 56. [RollResult] True
        • 70.
          Narrator
          : *Its talons bite deep into the earth, every muscle trembling. You realise it isn't afraid...*7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
          • Link to Node 19
      • 32. [RollResult] False
        • 59. [Jump] Jump to Node 77 (1)
    • 49. Player: Leave.
      End
  • 27.
    Owlbear Cub
    : Go! Bite! Bite!devnoteGOB_ChickenChase_State_AngeredOwlbear, PETPAL
    • 47. [Jump] Jump to Node 78 (1)
    • 57. [Jump] Jump to Node 0 (1)
  • 28.
    Owlbear Cub
    : *Hoo!*devnoteSFX_OnlyGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
    • Link to Node 54
    • Link to Node 34
    • Link to Node 25
  • 31.
    Narrator
    : *Talons tensed to strike, beak aching to rend - the cub wants you gone.*devnoteGOB_ChickenChase_State_AngeredOwlbear, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = False
    • 51. [Jump] Jump to Node 3 (1)
    • 17. [Jump] Jump to Node 25 (1)
  • 36.
    Owlbear Cub
    : Run! Get me!devnoteGOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, PETPAL
    • 80. [Jump] Jump to Node 73 (2)
  • 46.
    Owlbear Cub
    : Mother gone. Hungry!devnoteGOB_Owlbear_HasMet_NotChasing = False, GOB_ChickenChase_State_PlayingChase = False, PETPALGOB_Owlbear_HasMet_NotChasing
    • 78. Player: I have a camp. You're welcome there.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp['Gale 1', 'Shadowheart 1', 'Wyll 1']
      • 75. [Jump] Jump to Node 3 (2)
    • 0. Player: Leave.
      End
  • 55.
    Owlbear Cub
    : *Squawk!*devnoteSFX_OnlyGOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
    • Link to Node 11
    • Link to Node 49
  • 67. [Alias] GOB_ChickenChase_State_AngeredOwlbear, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
    • Alias to Node 55
    • 1. [Jump] Jump to Node 54 (1)
    • 8. [Jump] Jump to Node 25 (1)
  • 73.
    Owlbear Cub
    : Hurt me! Run! Where?devnoteGOB_Owlbear_HasMet_Chasing = False, GOB_ChickenChase_State_PlayingChase, PETPALGOB_Owlbear_HasMet_Chasing
    • 2. Player: See those posts? Run toward them.GOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnField, RANGER = False, DRUID = FalseRoll (Charisma, Persuasion) vs 15 (0)
      • 66. [RollResult] True
        • 85.
          Owlbear Cub
          : Safe. There? Run!devnoteGOB_Festivities_BallToldAboutGates['Gale 1', 'Shadowheart 1', 'Karlach 1']
          End
      • 72. [RollResult] False
        • 26.
          Owlbear Cub
          : No! Hurt! Run!devnoteGOB_ChickenChase_State_AngeredOwlbear
          End
    • 61. Player: The goblins are responsible for your pain. Kill them.BARBARIAN = FalseRoll (Charisma, Persuasion) vs 15 (0)
      • Link to Node 71
      • Link to Node 76
    • 10. Player: The goblins hurt you - CRUSH THEM., BERSERKERBARBARIANRoll (Charisma, Persuasion) vs 10 (0)
    • 10. Player: The goblins tried to hurt you. Show them what hurt really means.BARBARIANRoll (Charisma, Persuasion) vs 10 (0)
      • 71. [RollResult] True
        • 65.
          Owlbear Cub
          : Bite. Eat! Bite!devnoteNARRATIONGOB_ChickenChase_Event_OwlbearAttack['Astarion 1', 'Karlach 1']
          End
      • 76. [RollResult] False
        • 53. [Jump] Jump to Node 26 (1)
    • 40. Player: They won't hurt you if you run to those posts., DRUID, RANGERGOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnFieldRoll (Charisma, Persuasion) vs 10 (0)
      • 21. [RollResult] True
        • 69. [Jump] Jump to Node 85 (1)
      • 62. [RollResult] False
        • 7. [Jump] Jump to Node 26 (1)
    • 39. Player: Leave.
      End
  • 74.
    Owlbear Cub
    : Go home. Cave. Mother!devnoteGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, PETPAL
    • Link to Node 78
    • Link to Node 0