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Synopsis:
This owlbear has been captured by the goblins. It is a cub and has been tormented by the goblins. In this dialog the player can reassure it, guide it to safety, or encourage it to attack the goblins. If the player has convinced his captors to release him, they can invite him to their camp. The owlbear refuses - but will show up later on his own.
9. : *The cub breathes in shallow bursts, his chest heaving with the effort.*GOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = FalseEnd
12. : *Hroo-hoot!*devnoteSFX_OnlyGOB_Owlbear_HasMet_NotChasing = False, GOB_ChickenChase_State_PlayingChase = False, PETPAL = FalseGOB_Owlbear_HasMet_NotChasing
83. [Alias]
7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
- Alias to Node 41
- Link to Node 35
54. Player: Beckon him closer.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp
52. [Jump]
Jump to Node 3 (2)
34. Player: Kneel down - you won't hurt him.GOB_Owlbear_State_FailedAnimalHandling = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = FalseRoll (Wisdom, AnimalHandling) vs 10 (0)
24. [RollResult] True
41. : *You notice a shiver run through his feathered coat - fear, a desperate longing for the safety of his nest.*7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
35. : *But his mother is gone - taken. All that's left are these creatures.*
3. Player: Offer him your hand. He can follow your scent to your camp in the wilderness.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp['Gale 1', 'Shadowheart 1', 'Wyll 1']
37. : New home...? Maybe.devnotePETPAL
45. [Alias]
GOB_ChickenChase_Event_OwlbearAcquiredEnd
50. : Got to get away from here first.GOB_ChickenChase_Event_OwlbearAcquired = False
15. : *The cub seems anxious to leave, but afraid to defy the goblins. They have to be dealt with, one way or another.*devnoteEnd
79. : *The cub tilts his head. He's considering it.*devnote7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
44. : *He runs away. Only time will tell if he'll reappear.*devnoteGOB_ChickenChase_Event_OwlbearAcquiredEnd
22. [Alias]
GOB_ChickenChase_Event_OwlbearAcquired = FalseEnd
48. : *Screech!*devnoteSFX_OnlyEnd
64. [Jump]
Jump to Node 25 (1)
82. [RollResult] False
77. : *Squawk!*devnoteSFX_OnlyGOB_Owlbear_State_FailedAnimalHandling, GOB_ChickenChase_State_AngeredOwlbearEnd
25. Player: Leave.End
18. : *The cub looks at you with dulled eyes. He longs for home.*devnoteGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = False
43. [Jump]
Jump to Node 3 (1)
14. [Jump]
Jump to Node 25 (1)
20. : *Screech!*devnoteSFX_OnlyGOB_Owlbear_HasMet_Chasing = False, GOB_ChickenChase_State_PlayingChase, PETPAL = FalseGOB_Owlbear_HasMet_Chasing
58. [Alias]
7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
- Alias to Node 70
19. : *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*NARRATION
60. Player: Coax the cub toward the goalposts.GOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnField, RANGER = False, DRUID = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
42. [RollResult] True
16. : *The owlbear coos softly. He doesn't understand - but he trusts you.*devnoteNARRATIONGOB_Festivities_BallToldAboutGates['Gale 1', 'Shadowheart 1', 'Karlach 1']End
30. [RollResult] False
6. : *The cub's feathers ruffle in distrust. With a defiant squawk, he bounds away.*GOB_ChickenChase_State_AngeredOwlbearEnd
13. Player: Guide his gaze to the goblins - they deserve to die.BARBARIAN = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
38. [RollResult] True
29. : *The cub's beak snaps in the air, eager to rend, yearning for blood and soft belly-flesh.*devnoteGOB_ChickenChase_Event_OwlbearAttack['Astarion 1', 'Karlach 1']End
23. [RollResult] False
63. : *The cub clicks his beak weakly - more scared than afraid. He has no fight left in him.*devnoteGOB_ChickenChase_State_AngeredOwlbearEnd
5. Player: Nod to the goalposts - he'll be safe there.,
DRUID,
RANGERGOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnFieldRoll (Wisdom, AnimalHandling) vs 10 (0)
33. [RollResult] True
4. [Jump]
Jump to Node 16 (1)
84. [RollResult] False
68. [Jump]
Jump to Node 6 (1)
81. [Jump]
Jump to Node 49 (1)
11. Player: Kneel - you won't hurt it.GOB_Owlbear_State_FailedAnimalHandling = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = FalseRoll (Wisdom, AnimalHandling) vs 10 (0)
56. [RollResult] True
70. : *Its talons bite deep into the earth, every muscle trembling. You realise it isn't afraid...*7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess
32. [RollResult] False
59. [Jump]
Jump to Node 77 (1)
49. Player: Leave.End
27. : Go! Bite! Bite!devnoteGOB_ChickenChase_State_AngeredOwlbear, PETPAL
47. [Jump]
Jump to Node 78 (1)
57. [Jump]
Jump to Node 0 (1)
28. : *Hoo!*devnoteSFX_OnlyGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
- Link to Node 54
- Link to Node 34
- Link to Node 25
31. : *Talons tensed to strike, beak aching to rend - the cub wants you gone.*devnoteGOB_ChickenChase_State_AngeredOwlbear, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess, PETPAL = False
51. [Jump]
Jump to Node 3 (1)
17. [Jump]
Jump to Node 25 (1)
36. : Run! Get me!devnoteGOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, PETPAL
80. [Jump]
Jump to Node 73 (2)
46. : Mother gone. Hungry!devnoteGOB_Owlbear_HasMet_NotChasing = False, GOB_ChickenChase_State_PlayingChase = False, PETPALGOB_Owlbear_HasMet_NotChasing
78. Player: I have a camp. You're welcome there.GOB_OwlbearCub_Event_InvitedToCamp = FalseGOB_OwlbearCub_Event_InvitedToCamp['Gale 1', 'Shadowheart 1', 'Wyll 1']
75. [Jump]
Jump to Node 3 (2)
0. Player: Leave.End
55. : *Squawk!*devnoteSFX_OnlyGOB_Owlbear_HasMet_Chasing, GOB_ChickenChase_State_PlayingChase, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
- Link to Node 11
- Link to Node 49
67. [Alias]
GOB_ChickenChase_State_AngeredOwlbear, 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess = False, PETPAL = False
- Alias to Node 55
1. [Jump]
Jump to Node 54 (1)
8. [Jump]
Jump to Node 25 (1)
73. : Hurt me! Run! Where?devnoteGOB_Owlbear_HasMet_Chasing = False, GOB_ChickenChase_State_PlayingChase, PETPALGOB_Owlbear_HasMet_Chasing
2. Player: See those posts? Run toward them.GOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnField, RANGER = False, DRUID = FalseRoll (Charisma, Persuasion) vs 15 (0)
66. [RollResult] True
85. : Safe. There? Run!devnoteGOB_Festivities_BallToldAboutGates['Gale 1', 'Shadowheart 1', 'Karlach 1']End
72. [RollResult] False
26. : No! Hurt! Run!devnoteGOB_ChickenChase_State_AngeredOwlbearEnd
61. Player: The goblins are responsible for your pain. Kill them.BARBARIAN = FalseRoll (Charisma, Persuasion) vs 15 (0)
- Link to Node 71
- Link to Node 76
10. Player: The goblins hurt you - CRUSH THEM.,
BERSERKERBARBARIANRoll (Charisma, Persuasion) vs 10 (0)
10. Player: The goblins tried to hurt you. Show them what hurt really means.BARBARIANRoll (Charisma, Persuasion) vs 10 (0)
71. [RollResult] True
65. : Bite. Eat! Bite!devnoteNARRATIONGOB_ChickenChase_Event_OwlbearAttack['Astarion 1', 'Karlach 1']End
76. [RollResult] False
53. [Jump]
Jump to Node 26 (1)
40. Player: They won't hurt you if you run to those posts.,
DRUID,
RANGERGOB_ChickenChase_Knows_ChaseRules, GOB_ChickenChase_State_BallOnFieldRoll (Charisma, Persuasion) vs 10 (0)
21. [RollResult] True
69. [Jump]
Jump to Node 85 (1)
62. [RollResult] False
7. [Jump]
Jump to Node 26 (1)
39. Player: Leave.End
74. : Go home. Cave. Mother!devnoteGOB_Owlbear_HasMet_NotChasing, GOB_ChickenChase_State_PlayingChase = False, PETPAL
- Link to Node 78
- Link to Node 0