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    Synopsis:

    Character is interacting with the priestess' chains.


  • 14.
    Narrator
    : *You test the weight of the chains, looking for weak points.*devnoteNARRATIONGOB_GoblinPriest_ChainsFailed = False
    • 8. Player: Use the priestess' key.GOB_GoblinPriest_HasChainsKey
      • 0.
        Narrator
        : *The lock opens.*NARRATIONGOB_GoblinPriest_Event_FreedFromChains
        End
    • 13. Player: Dislocate your wrist and wriggle free.ROGUE
      • 1. [Jump] Jump to Node 16 (1)
    • 2. Player: Dislocate your wrist and wriggle free.ROGUE = FalseRoll (Dexterity, Acrobatics) vs 12 (0)
      • 18. [RollResult] True
        • 16.
          Narrator
          : *You slip free of the chains.*NARRATIONGOB_GoblinPriest_Event_FreedFromChains
          End
      • 6. [RollResult] False
        • 4.
          Narrator
          : *A sharp pain shoots through your arm as the bone pops out of place. The chains hold tight.*NARRATIONGOB_GoblinPriest_Event_DislocatedWrist
    • 9. Player: BREAK FREE.BARBARIANRoll (Strength, ) vs 20 (1)
      • 12. [Jump] Jump to Node 7 (2)
    • 7. Player: Tense your muscles, straining against the chains.BARBARIAN = FalseRoll (Strength, ) vs 20 (0)
      • 17. [RollResult] True
        • 11.
          Narrator
          : *The chains snap as you expand your chest.*NARRATIONGOB_GoblinPriest_Event_FreedFromChains
          End
      • 10. [RollResult] False
        • 5.
          Narrator
          : *Your muscles burn with the effort, but the chains hold strong.*NARRATION
    • 3. Player: Preserve your strength.GOB_GoblinPriest_ChainsFailed, GOB_WarlockProposal_State_CheckParty
      End
  • 15.
    Narrator
    : *You've tried everything - the chains still hold you.*devnoteGOB_GoblinPriest_ChainsFailed
    End