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Synopsis:
This occurs as Abdirak is beating the player. Breathless with excitement. Reveling in the act of penance - think preacher in 'god will save us, save us ALL!' mode as he, well, beats the crap out of the player. All of his reactions should be manic, joyous and vaguely sexual. Player is in front of him, facing a wall as he raises his weapon and beats the player. The weapon will be either a dagger, handaxe or a scourge.
How to trigger:
Talk to Abdirak, accept to do his penance and follow his instructions. This plays after he hit you.
Make sure to have enough HP; this is not played at level 1 normally.
9. : You are doing so well - do not give in now! devnoteGOB_PainPriest_Event_SecondHitDone, GOB_PainPriest_Event_BadReaction = False, GOB_PainPriest_Event_ReactToCry, GOB_PainPriest_Event_ThirdHitDone = FalseGOB_PainPriest_Event_ThirdHitDone
17. [Jump]
Jump to Node 35 (2)
15. : Almost there, dear one. devnoteGOB_PainPriest_Event_ThirdHitDone = FalseGOB_PainPriest_Event_ThirdHitDone
23. [TagCinematic]
GOB_PainPriest_Event_PickSlashing, GOB_PainPriest_Event_NotChoiceWeapon = False
20. [Jump]
Jump to Node 36 (1)
57. [Jump]
Jump to Node 74 (1)
3. [Jump]
Jump to Node 50 (1)
81. [Jump]
Jump to Node 112 (1)
70. [Jump]
Jump to Node 84 (1)
78. [Jump]
Jump to Node 9 (1)
37. [Jump]
Jump to Node 28 (1)
120. [Jump]
Jump to Node 90 (1)
53. [Jump]
Jump to Node 35 (1)
66. [Jump]
Jump to Node 15 (1)
92. [Jump]
Jump to Node 25 (1)
25. : Offer your pain to Loviatar - and you shall be rewarded.devnoteEnd
28. : That's it! Welcome the pain. Let it become part of you!devnoteGOB_PainPriest_Event_SecondHitDone, GOB_PainPriest_Event_BadReaction = False, GOB_PainPriest_Event_ReactToEnthusiasm, GOB_PainPriest_Event_ThirdHitDone = FalseGOB_PainPriest_Event_ThirdHitDone
35. : Such resilience! devnoteGOB_PainPriest_Event_SecondHitDone, GOB_PainPriest_Event_ReactToSilence, GOB_PainPriest_Event_ThirdHitDone = FalseGOB_PainPriest_Event_ThirdHitDone
98. [Jump]
Jump to Node 38 (1)
58. [Jump]
Jump to Node 12 (1)
27. Player: Grit your teeth and keep still.GOB_PainPriest_Event_BracedTwiceRoll (Constitution, ) vs 10 (2)
95. [RollResult] True
71. : So stoic, dear one. A pity. GOB_PainPriest_Event_BadReactionEnd
75. [RollResult] False
65. : You whimper so softly - so sweetly!End
4. [Jump]
Jump to Node 105 (1)
7. [Jump]
Jump to Node 0 (1)
124. Player: Ah, mercy! I can't take it... it's too much!GOB_PainPriest_Event_MercyTwiceRoll (Charisma, Performance) vs 10 (1)
40. [RollResult] True
48. : Yes you can, child. Take the pain and offer it up to Loviatar. Offer it all!GOB_PainPriest_Event_FullMercyEnd
19. [RollResult] False
83. : Such mockery only harms you, child. GOB_PainPriest_Event_BadReactionEnd
32. [Jump]
Jump to Node 69 (1)
111. [Jump]
Jump to Node 88 (1)
39. Player: Hit me as hard as you can - or I'll return the favour.GOB_PainPriest_Event_HarderTwice, BARBARIAN = FalseRoll (Charisma, Intimidation) vs 5 (0)
103. [RollResult] True
46. : Hah! I hope that's a promise, dear one. End
109. [RollResult] False
16. : Heh. Do not tease what you will not deliver, dear one. GOB_PainPriest_Event_BadReactionEnd
76. [Jump]
Jump to Node 1 (1)
52. [Jump]
Jump to Node 47 (1)
14. Player: MORE!GOB_PainPriest_Event_HarderTwice, BARBARIANRoll (Charisma, Intimidation) vs 5 (1)
8. [RollResult] True
26. : Yes, my child! More for Loviatar! MORE! End
99. [RollResult] False
13. [Jump]
Jump to Node 16 (1)
5. [Jump]
Jump to Node 51 (1)
2. [Jump]
Jump to Node 117 (1)
22. Player: Let the world recede. You neither hear the priest nor feel the blow.devnoteGOB_PainPriest_Event_MonkTwice
85. [Alias]
GOB_PainPriest_Event_BadReactionEnd
119. [Jump]
Jump to Node 77 (1)
63. [Jump]
Jump to Node 43 (1)
67. Player: Sing out in pain and pleasure. You've never felt so ALIVE.devnoteGOB_PainPriest_Event_EntertainerTwice
79. : Let the sting of flesh wash away your pain!End
122. [Jump]
Jump to Node 101 (1)
36. : The pain you suffer will cleanse you - do not fight it.devnoteGOB_PainPriest_Event_FirstHitDone = FalseGOB_PainPriest_Knows_PenanceIsPain, GOB_PainPriest_Event_FirstHitDone
38. Player: Try to hold back your cries.devnoteGOB_PainPriest_Event_Braced = FalseGOB_PainPriest_Event_BracedRoll (Constitution, ) vs 10 (0)
125. [RollResult] True
110. : Do not keep quiet, dear one. Let me hear you. GOB_PainPriest_Event_BadReaction, GOB_PainPriest_Event_ReactToSilence
106. [RollResult] False
61. : I heard you, dear one. Whimper, cry, beg - let it all out!GOB_PainPriest_Event_ReactToCry
105. Player: Yelp loudly and dramatically beg for mercy.devnoteGOB_PainPriest_Event_Mercy = FalseGOB_PainPriest_Event_MercyRoll (Charisma, Performance) vs 5 (0)
64. [RollResult] True
114. : Your voice sounds so sweet, dear one. Keep going!GOB_PainPriest_Event_ReactToCry
86. [RollResult] False
18. : Tch. Beg sincerely or don't beg at all!GOB_PainPriest_Event_ReactToMocking, GOB_PainPriest_Event_BadReaction
82. : [TagAnswer]
ORI_Inclusion_ShadowHeart, ORI_Inclusion_Astarion
89. : Would you have joined up with her if you'd known she'd be indulging in this sort of thing, Astarion?,
FEMALEdevnoteGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone = False, REALLY_SHADOWHEART, REALLY_ASTARIONGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone
89. : Would you have joined up with him if you'd known he'd be indulging in this sort of thing, Astarion?,
MALEdevnoteGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone = False, REALLY_SHADOWHEART, REALLY_ASTARIONGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone
89. : Would you have joined up with them if you'd known they'd be indulging in this sort of thing, Astarion?<br>devnoteGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone = False, REALLY_SHADOWHEART, REALLY_ASTARIONGOB_PainPriest_State_ShadowheartAstarionFirstReactionDone
21. : I mean, I had my hopes.devnoteEnd
68. : Don't wear him out entirely, priest. I might have use for him yet.,
MALEdevnoteGOB_PainPriest_State_ShadowheartFirstReactionDone = False, REALLY_SHADOWHEARTGOB_PainPriest_State_ShadowheartFirstReactionDoneEnd
68. : Don't wear her out entirely, priest. I might have use for her yet.,
FEMALEdevnoteGOB_PainPriest_State_ShadowheartFirstReactionDone = False, REALLY_SHADOWHEARTGOB_PainPriest_State_ShadowheartFirstReactionDoneEnd
68. : Don't wear them out entirely, priest. I might have use for them yet.devnoteGOB_PainPriest_State_ShadowheartFirstReactionDone = False, REALLY_SHADOWHEARTGOB_PainPriest_State_ShadowheartFirstReactionDoneEnd
24. : Oh, bravo! Encore!devnoteGOB_PainPriest_State_AstarionFirstReactionDone = False, REALLY_ASTARIONGOB_PainPriest_State_AstarionFirstReactionDoneEnd
116. : [TagAnswer]
devnoteEnd
69. Player: Come on. A child can hit harder than that.devnoteGOB_PainPriest_Event_Harder = False, BARBARIAN = FalseGOB_PainPriest_Event_HarderRoll (Charisma, Intimidation) vs 10 (0)
- Link to Node 6
- Link to Node 121
1. Player: More.GOB_PainPriest_Event_Harder = False, BARBARIANGOB_PainPriest_Event_HarderRoll (Charisma, Intimidation) vs 10 (1)
6. [RollResult] True
41. : Hah! You want more? As you wish, dear one.GOB_PainPriest_Event_ReactToEnthusiasm
121. [RollResult] False
62. : You claim to want more, but I feel you flinching, dear one. GOB_PainPriest_Event_BadReaction
51. Player: Slow your breathing to attain silence, inside and out.GOB_PainPriest_Event_Monk = False, MONKGOB_PainPriest_Event_BadReaction, GOB_PainPriest_Event_ReactToSilence, GOB_PainPriest_Event_Monk
93. [Jump]
Jump to Node 110 (1)
77. Player: Make a show of screaming at the top of your lungs.GOB_PainPriest_Event_Entertainer = False, BARDGOB_PainPriest_Event_ReactToCry, GOB_PainPriest_Event_Entertainer
44. [Jump]
Jump to Node 114 (1)
101. Player: Stop - that's enough.devnoteGOB_PainPriest_Event_CancelPenance
115. : As you wish, dear one. End
42. [TagCinematic]
- Link to Node 20
- Link to Node 57
- Link to Node 3
- Link to Node 81
- Link to Node 70
- Link to Node 78
- Link to Node 37
- Link to Node 120
- Link to Node 53
- Link to Node 66
- Link to Node 92
49. [TagCinematic]
GOB_PainPriest_Event_PickPiercing, GOB_PainPriest_Event_NotChoiceWeapon = False
- Link to Node 20
- Link to Node 57
- Link to Node 3
- Link to Node 81
- Link to Node 70
- Link to Node 78
- Link to Node 37
- Link to Node 120
- Link to Node 53
- Link to Node 66
- Link to Node 92
50. : Ahaha! Wonderful, just wonderful. devnoteGOB_PainPriest_Event_SecondHitDone = False, GOB_PainPriest_Event_ReactToEnthusiasm, GOB_PainPriest_Event_FirstHitDoneGOB_PainPriest_Event_SecondHitDone, GOB_PainPriest_Event_ReactToEnthusiasm = False
102. [Jump]
Jump to Node 74 (2)
74. : Do not keep quiet, dear child. Embrace it!devnoteGOB_PainPriest_Event_SecondHitDone = False, GOB_PainPriest_Event_ReactToSilence, GOB_PainPriest_Event_FirstHitDoneGOB_PainPriest_Event_SecondHitDone, GOB_PainPriest_Event_ReactToSilence = False
34. [Jump]
Jump to Node 38 (1)
12. Player: Take a deep breath and close your eyes.GOB_PainPriest_Event_BracedTwice = False, GOB_PainPriest_Event_BracedGOB_PainPriest_Event_BracedTwiceRoll (Constitution, ) vs 10 (0)
113. [RollResult] True
108. : Come now, child. Do not hold it in!GOB_PainPriest_Event_BadReaction, GOB_PainPriest_Event_ReactToSilence
10. [RollResult] False
118. : Is that a moan I hear? Delightful. GOB_PainPriest_Event_ReactToCry
59. [Jump]
Jump to Node 105 (1)
0. Player: Writhe in exaggerated agony and cry out.devnoteGOB_PainPriest_Event_MercyTwice = False, GOB_PainPriest_Event_MercyGOB_PainPriest_Event_MercyTwiceRoll (Charisma, Performance) vs 10 (0)
100. [RollResult] True
29. : That's it, dear one! Let Loviatar hear you!GOB_PainPriest_Event_ReactToCry
96. : [TagAnswer]
ORI_Inclusion_ShadowHeart, ORI_Inclusion_Astarion