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7. : |Greetings unknown animal|GOB_SpiderNest_Spiders_Wildshape_Hasmet = False, SPIDER = FalseGOB_SpiderNest_Spiders_Wildshape_Hasmet
3. : |We generally eat people and other animals that end up here|
5. : |So... prepare to get eated!|
0. : |Eated! Eated! Is it eated or eaten, sis?|
10. Player: |But wait! Goblins are so much tastier and with our animal forces combined, we can get a feast unlike anything you had!|Roll (Charisma, Persuasion) vs 10 (0)
2. [RollResult] True
22. : |At least you recognize us as animals. Refreshing!|GOB_SpiderNest_State_SpidersWaiting, GOB_SpiderNest_State_SpidersChill
17. : |But the cage gate is closed and we cannot leave right now. Open it and feast shall be ours|End
23. : |*Spiders scurry away towards the open cage gate*|End
6. [RollResult] False
19. : |But why tho? We can have a feast right here right now. Again, prepare to get eated.|GOB_SpiderNest_State_SpidersHostile, TemporaryHostilityAfterDialogEnd
12. Player: |*Brace yerself*|GOB_SpiderNest_State_SpidersHostile, TemporaryHostilityAfterDialogEnd
13. : |Greetings sibling|GOB_SpiderNest_Spiders_Wildshape_Hasmet = False, SPIDERGOB_SpiderNest_Spiders_Wildshape_Hasmet, GOB_SpiderNest_State_SpidersChill
25. : |Sibling! How exciting!|
20. : |You must be new here. Care for a tour of our place?|
26. Player: |We should attack goblins! They are tasty!|GOB_SpiderNest_State_SpidersWaiting
18. [Jump]
Jump to Node 22 (2)
16. Player: |Sure! Show me around|
15. : |*House tour follows*|
11. [Jump]
Jump to Node 20 (1)
28. Player: |*Take your leave*|End
14. : |Hasmet|GOB_SpiderNest_Spiders_Wildshape_Hasmet, GOB_SpiderNest_State_SpidersChill
4. Player: |You should go eat the goblins!|
1. : |Oh. Sure, actually!|GOB_SpiderNest_State_SpidersWaiting = FalseGOB_SpiderNest_State_SpidersWaiting
9. [Jump]
Jump to Node 22 (2)
24. [Jump]
Jump to Node 22 (2)
8. Player: |Take your leave|End
27. : |Hasn't met|GOB_SpiderNest_Spiders_Wildshape_Hasmet = False, GOB_SpiderNest_State_SpidersChill
21. [Jump]
Jump to Node 14 (2)