Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Conversation with an adventurer who has been tortured. The player may or may not have participated in the torture. The adventurer is hurt, tired, and broken.
Note for mocap recording: the tortured adventurer can say most of his lines chained on a bed or free (standing up). Please record everything standing up. Cinematics will handle the lying down state.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. oe debugbook
set quest flags & option
act 1
GOB- Goblin Camp
Tortured Adventurer
4. Persuade the torturer and teleport me to the adventurer
5. Talk to adventurer
1. : Get - get away from me! Please! D-don't hurt me!devnoteGOB_Torturers_Assisted, GOB_Torturers_State_PrisonerFreedGOB_TorturedAdventurer_HasMet
313. Player: The pain stops when you answer my questions.GOB_TorturedAdventurer_WasMean
321. : P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!devnote
325. [Jump]
Jump to Node 23 (1)
179. [Jump]
Jump to Node 185 (1)
241. [Jump]
Jump to Node 168 (1)
122. [Jump]
Jump to Node 66 (1)
133. Player: I'm sorry - but it was the only way to help you.
75. : Help? You... you could have killed me!devnote
93. Player: Remira sent me. She said you were in trouble.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
326. : Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.devnote
108. Player: Are you hurt?GOB_TorturedAdventurer_WasMean = False, GOB_Torturers_Assisted = False, GOB_Torturers_AssistedForFun = False
113. : I... I don't think I can move my arm.
268. : This wasn't supposed to happen. It should have been easy...devnote
6. : And now they know about the grove. Gods. I - I need to warn them!devnoteGOB_Torturers_State_TorturedEnough
20. [Jump]
Jump to Node 261 (1)
246. Player: You came looking for the Nightsong, didn't you?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = False
223. : Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.GOB_TorturedAdventurer_Knows_WasLookingForSH, LearnedLocation
49. : The place was supposed to be abandoned, b-but when we arrived...devnote
277. Player: What else do you know about the temple? Any other treasure?
148. : I'm not sure - all I know is there's a p-passageway to the Nightsong. devnote
158. : B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him...devnoteGOB_TorturedAdventurer_ToldAboutMap, DEN_AdventurersQuest_Knows_LeaderMap, LearnedBryanMap
228. : I... I have to go. I have to get out of here.devnote
305. [Jump]
Jump to Node 294 (1)
135. Player: One more question: what happened to the druid?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
152. : Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
29. Player: The Nightsong. What does it do, exactly?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes = False, GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
105. [Jump]
Jump to Node 294 (2)
185. Player: I came for the Nightsong. Where is it?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = FalseGOB_TorturedAdventurer_Knows_WasLookingForSH
259. : S-somewhere underneath the temple. There's a hidden p-passage.LearnedLocation
287. [Jump]
Jump to Node 158 (1)
23. Player: How did you end up on that rack?GLO_AdventurersQuest_Knows_AboutSH = False
257. : We... I was w-with a group of adventurers. We came here for an artefact.devnote
56. : It's called th-the Nightsong. We tried to s-sneak past the goblins... LearnedLocation
279. : ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.devnoteGLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH
174. Player: An artefact? What does it do?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
276. : I don't know. The boss didn't say.
258. : He j-just said some wizard called Lorroakan would reward us if we found it.GLO_AdventurersQuest_Knows_AboutBounty, HeardOf
171. : It should be here somewhere. He said there was a hidden passage underneath the temple.
78. [Jump]
Jump to Node 49 (1)
249. Player: Where are the goblins hiding it?
283. : Th-they didn't hide it. I don't think they even kn-know it exists. devnote
222. : I-it was locked away years ago, somewhere underneath the temple.
168. Player: The druid Halsin was with you. Where is he now?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
309. : I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
5. [Jump]
Jump to Node 246 (1)
63. [Jump]
Jump to Node 23 (1)
288. Player: You mentioned the Nightsong. Where can I find it?GOB_TorturedAdventurer_ToldAboutMap = False, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_ToldAboutMap
3. [Jump]
Jump to Node 158 (1)
90. [Jump]
Jump to Node 66 (1)
99. [Jump]
Jump to Node 66 (1)
66. Player: Leave.GOB_TorturedAdventurer_LeftInChainsEnd
176. [Jump]
Jump to Node 66 (1)
331. Player: Go on. Where can I find the Nightsong?GOB_TorturedAdventurer_Knows_WasLookingForSH
260. [Jump]
Jump to Node 168 (1)
38. [Jump]
Jump to Node 66 (1)
328. [Jump]
Jump to Node 23 (1)
41. [Jump]
Jump to Node 168 (1)
274. [Jump]
Jump to Node 66 (1)
164. Player: It was the only way to get the goblins to leave.Roll (Charisma, Persuasion) vs 5 (0)
- Link to Node 86
30. [RollResult] False
77. : Y-you could've killed them! Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasionEnd
161. Player: And yet you're still alive. Stop whining.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)
- Link to Node 86
- Link to Node 96
70. Player: DON'T TEMPT ME. ,
BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
70. Player: Might be tempted - unless you do as I say.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
86. [RollResult] True
100. : Fine. Just... what do you want?devnote
271. [Jump]
Jump to Node 326 (2)
96. [RollResult] False
264. : Are you mad? Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasionEnd
17. Player: Read his mind.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
301. [RollResult] True
229. : Why won't she leave? I need to warn the others... and find Remira, if she's still alive.,
FEMALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
229. : Why won't he leave? I need to warn the others... and find Remira, if she's still alive.,
MALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
229. : Why won't they leave? I need to warn the others... and find Remira, if she's still alive.devnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
238. [RollResult] False
9. : What - what are you doing? G-get away from me!devnoteDETECTTHOUGHTSGOB_TorturedAdventurer_Knows_FailedMindRead, GOB_TorturedAdventurer_State_FailedPersuasionEnd
14. Player: Leave.GOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuadeEnd
156. [Jump]
Jump to Node 66 (1)
7. : *The battered man lies crumpled on the ground, unconscious.*GOB_TorturedAdventurer_State_Unlocked, GOB_TorturedAdventurer_State_Faint
10. Player: Pour a healing potion into his mouth.Has_TaggedItem_HEALING_POTION
266. : *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*SFXGOB_TorturedAdventurer_Event_RemoveHealingPot, GOB_TorturedAdventurer_State_Faint = False
250. [Jump]
Jump to Node 101 (1)
230. [Jump]
Jump to Node 1 (1)
106. [Jump]
Jump to Node 66 (1)
15. : Thank you, I... I'd better go, before they catch us.devnoteGOB_Torturers_State_PrisonerFreed, 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions = FalseGOB_TorturedAdventurer_HasMet
16. [Jump]
Jump to Node 335 (1)
45. : G-get away! Please, no more!devnoteGOB_TorturedAdventurer_PromisedToFree = False, GOB_TorturedAdventurer_LeftInChains = False, GOB_Torturers_Assisted, GOB_Torturers_State_PrisonerFreed = FalseGOB_TorturedAdventurer_HasMet
94. Player: The pain stops when you answer my questions.GOB_TorturedAdventurer_WasMean
217. : P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!devnote
254. [Jump]
Jump to Node 247 (1)
139. [Jump]
Jump to Node 128 (1)
89. [Jump]
Jump to Node 224 (1)
134. [Jump]
Jump to Node 327 (1)
81. Player: I'm sorry. I only did it to help you.GOB_TorturedAdventurer_PromisedToFree, GOB_TorturedAdventurer_State_PromisedToFreeNoParty
12. : Help? You... you could have killed me!devnote
322. Player: Remira sent me. She said you were in trouble.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
28. : Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.devnote