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    Synopsis:

    Conversation with an adventurer who has been tortured. The player may or may not have participated in the torture. The adventurer is hurt, tired, and broken. Note for mocap recording: the tortured adventurer can say most of his lines chained on a bed or free (standing up). Please record everything standing up. Cinematics will handle the lying down state.

    How to trigger:

    Repro steps:
    1. Start the game
    2. loadlevel WLD_Main_A
    3. oe debugbook
    set quest flags & option
    act 1
    GOB- Goblin Camp
    Tortured Adventurer
    4. Persuade the torturer and teleport me to the adventurer
    5. Talk to adventurer



  • 1.
    Liam
    : Get - get away from me! Please! D-don't hurt me!devnoteGOB_Torturers_Assisted, GOB_Torturers_State_PrisonerFreedGOB_TorturedAdventurer_HasMet
    • 313. Player: The pain stops when you answer my questions.GOB_TorturedAdventurer_WasMean
      • 321.
        Liam
        : P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!devnote
        • 325. [Jump] Jump to Node 23 (1)
        • 179. [Jump] Jump to Node 185 (1)
        • 241. [Jump] Jump to Node 168 (1)
        • 122. [Jump] Jump to Node 66 (1)
    • 133. Player: I'm sorry - but it was the only way to help you.
      • 75.
        Liam
        : Help? You... you could have killed me!devnote
        • 93. Player: Remira sent me. She said you were in trouble.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
          • 326.
            Liam
            : Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.devnote
            • 108. Player: Are you hurt?GOB_TorturedAdventurer_WasMean = False, GOB_Torturers_Assisted = False, GOB_Torturers_AssistedForFun = False
              • 113.
                Liam
                : I... I don't think I can move my arm.
                • 268.
                  Liam
                  : This wasn't supposed to happen. It should have been easy...devnote
                  • 6.
                    Liam
                    : And now they know about the grove. Gods. I - I need to warn them!devnoteGOB_Torturers_State_TorturedEnough
            • 20. [Jump] Jump to Node 261 (1)
            • 246. Player: You came looking for the Nightsong, didn't you?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = False
              • 223.
                Liam
                : Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.GOB_TorturedAdventurer_Knows_WasLookingForSH, LearnedLocation
                • 49.
                  Liam
                  : The place was supposed to be abandoned, b-but when we arrived...devnote
                  • 277. Player: What else do you know about the temple? Any other treasure?
                    • 148.
                      Liam
                      : I'm not sure - all I know is there's a p-passageway to the Nightsong. devnote
                      • 158.
                        Liam
                        : B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him...devnoteGOB_TorturedAdventurer_ToldAboutMap, DEN_AdventurersQuest_Knows_LeaderMap, LearnedBryanMap
                        • 228.
                          Liam
                          : I... I have to go. I have to get out of here.devnote
                          • 305. [Jump] Jump to Node 294 (1)
                          • 135. Player: One more question: what happened to the druid?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
                            • 152.
                              Liam
                              : Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
                              • 29. Player: The Nightsong. What does it do, exactly?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes = False, GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
                                • 105. [Jump] Jump to Node 294 (2)
                              • 185. Player: I came for the Nightsong. Where is it?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = FalseGOB_TorturedAdventurer_Knows_WasLookingForSH
                                • 259.
                                  Liam
                                  : S-somewhere underneath the temple. There's a hidden p-passage.LearnedLocation
                                  • 287. [Jump] Jump to Node 158 (1)
                              • 23. Player: How did you end up on that rack?GLO_AdventurersQuest_Knows_AboutSH = False
                                • 257.
                                  Liam
                                  : We... I was w-with a group of adventurers. We came here for an artefact.devnote
                                  • 56.
                                    Liam
                                    : It's called th-the Nightsong. We tried to s-sneak past the goblins... LearnedLocation
                                    • 279.
                                      Liam
                                      : ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.devnoteGLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH
                                      • 174. Player: An artefact? What does it do?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
                                        • 276.
                                          Liam
                                          : I don't know. The boss didn't say.
                                          • 258.
                                            Liam
                                            : He j-just said some wizard called Lorroakan would reward us if we found it.GLO_AdventurersQuest_Knows_AboutBounty, HeardOf
                                            • 171.
                                              Liam
                                              : It should be here somewhere. He said there was a hidden passage underneath the temple.
                                              • 78. [Jump] Jump to Node 49 (1)
                                      • 249. Player: Where are the goblins hiding it?
                                        • 283.
                                          Liam
                                          : Th-they didn't hide it. I don't think they even kn-know it exists. devnote
                                          • 222.
                                            Liam
                                            : I-it was locked away years ago, somewhere underneath the temple.
                                            • Link to Node 78
                                      • 168. Player: The druid Halsin was with you. Where is he now?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
                                        • 309.
                                          Liam
                                          : I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
                                          • 5. [Jump] Jump to Node 246 (1)
                                          • 63. [Jump] Jump to Node 23 (1)
                                          • 288. Player: You mentioned the Nightsong. Where can I find it?GOB_TorturedAdventurer_ToldAboutMap = False, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_ToldAboutMap
                                            • 3. [Jump] Jump to Node 158 (1)
                                          • 90. [Jump] Jump to Node 66 (1)
                                      • 99. [Jump] Jump to Node 66 (1)
                              • 66. Player: Leave.GOB_TorturedAdventurer_LeftInChains
                                End
                          • 176. [Jump] Jump to Node 66 (1)
                  • 331. Player: Go on. Where can I find the Nightsong?GOB_TorturedAdventurer_Knows_WasLookingForSH
                    • Link to Node 158
                  • 260. [Jump] Jump to Node 168 (1)
                  • 38. [Jump] Jump to Node 66 (1)
            • 328. [Jump] Jump to Node 23 (1)
            • 41. [Jump] Jump to Node 168 (1)
            • 274. [Jump] Jump to Node 66 (1)
        • 164. Player: It was the only way to get the goblins to leave.Roll (Charisma, Persuasion) vs 5 (0)
          • Link to Node 86
          • 30. [RollResult] False
            • 77.
              Liam
              : Y-you could've killed them! Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 161. Player: And yet you're still alive. Stop whining.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)
          • Link to Node 86
          • Link to Node 96
        • 70. Player: DON'T TEMPT ME. , BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
        • 70. Player: Might be tempted - unless you do as I say.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
          • 86. [RollResult] True
            • 100.
              Liam
              : Fine. Just... what do you want?devnote
              • 271. [Jump] Jump to Node 326 (2)
          • 96. [RollResult] False
            • 264.
              Liam
              : Are you mad? Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 17. Player: Read his mind.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
          • 301. [RollResult] True
            • 229.
              Liam
              : Why won't she leave? I need to warn the others... and find Remira, if she's still alive., FEMALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
            • 229.
              Liam
              : Why won't he leave? I need to warn the others... and find Remira, if she's still alive., MALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
            • 229.
              Liam
              : Why won't they leave? I need to warn the others... and find Remira, if she's still alive.devnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
          • 238. [RollResult] False
            • 9.
              Liam
              : What - what are you doing? G-get away from me!devnoteDETECTTHOUGHTSGOB_TorturedAdventurer_Knows_FailedMindRead, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 14. Player: Leave.GOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade
          End
    • 156. [Jump] Jump to Node 66 (1)
  • 7.
    Narrator
    : *The battered man lies crumpled on the ground, unconscious.*GOB_TorturedAdventurer_State_Unlocked, GOB_TorturedAdventurer_State_Faint
    • 10. Player: Pour a healing potion into his mouth.Has_TaggedItem_HEALING_POTION
      • 266.
        Narrator
        : *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*SFXGOB_TorturedAdventurer_Event_RemoveHealingPot, GOB_TorturedAdventurer_State_Faint = False
        • 250. [Jump] Jump to Node 101 (1)
        • 230. [Jump] Jump to Node 1 (1)
    • 106. [Jump] Jump to Node 66 (1)
  • 15.
    Liam
    : Thank you, I... I'd better go, before they catch us.devnoteGOB_Torturers_State_PrisonerFreed, 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions = FalseGOB_TorturedAdventurer_HasMet
    • 16. [Jump] Jump to Node 335 (1)
  • 45.
    Liam
    : G-get away! Please, no more!devnoteGOB_TorturedAdventurer_PromisedToFree = False, GOB_TorturedAdventurer_LeftInChains = False, GOB_Torturers_Assisted, GOB_Torturers_State_PrisonerFreed = FalseGOB_TorturedAdventurer_HasMet
    • 94. Player: The pain stops when you answer my questions.GOB_TorturedAdventurer_WasMean
      • 217.
        Liam
        : P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!devnote
        • 254. [Jump] Jump to Node 247 (1)
        • 139. [Jump] Jump to Node 128 (1)
        • 89. [Jump] Jump to Node 224 (1)
        • 134. [Jump] Jump to Node 327 (1)
    • 81. Player: I'm sorry. I only did it to help you.GOB_TorturedAdventurer_PromisedToFree, GOB_TorturedAdventurer_State_PromisedToFreeNoParty
      • 12.
        Liam
        : Help? You... you could have killed me!devnote
        • 322. Player: Remira sent me. She said you were in trouble.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
          • 28.
            Liam
            : Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.devnote
            • 34. Player: Are you hurt?GOB_TorturedAdventurer_WasMean = False, GOB_Torturers_Assisted = False, GOB_Torturers_AssistedForFun = False
              • 177.
                Liam
                : I... I don't think I can move my arm.
                • 157.
                  Liam
                  : This wasn't supposed to happen. It should have been easy...devnote
                  • 151.
                    Liam
                    : And now they know about the grove. Gods. I - I need to warn them!devnoteGOB_Torturers_State_TorturedEnough
            • 284. Player: What did the goblins want with you?GOB_HappyTorturers_Knows_PlayersKnowDenLocation = False
              • 37.
                Liam
                : Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... get me out of here.devnoteGOB_HappyTorturers_Knows_PlayersKnowDenLocation
            • 117. [Jump] Jump to Node 273 (1)
            • 247. Player: How were you captured?GLO_AdventurersQuest_Knows_AboutSH = False
              • 202. [Jump] Jump to Node 210 (1)
            • 146. Player: The druid Halsin was with you. Where is he now?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
              • 162.
                Liam
                : I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
                • 273. Player: You came looking for the Nightsong, didn't you?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = False
                  • 324.
                    Liam
                    : Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.GOB_TorturedAdventurer_Knows_WasLookingForSH, LearnedLocation
                    • 180. [Jump] Jump to Node 125 (1)
                • 44. Player: How did you end up in here?GLO_AdventurersQuest_Knows_AboutSH = False
                  • 210.
                    Liam
                    : We... I was w-with a group of adventurers. We came here for an artefact.devnote
                    • 40.
                      Liam
                      : It's called th-the Nightsong. We tried to s-sneak past the goblins... LearnedLocation
                      • 53.
                        Liam
                        : ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.devnoteGLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH
                        • 166. Player: An artefact? What does it do?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
                          • 251.
                            Liam
                            : I don't know. The boss didn't say.
                            • 186.
                              Liam
                              : He j-just said some wizard called Lorroakan would reward us if we found it.GLO_AdventurersQuest_Knows_AboutBounty, HeardOf
                              • 2.
                                Liam
                                : It should be here somewhere. He said there was a hidden passage underneath the temple.
                                • 125.
                                  Liam
                                  : The place was supposed to be abandoned, b-but when we arrived...devnote
                                  • 46. Player: What else do you know about the temple? Any other treasure?
                                    • 102.
                                      Liam
                                      : I'm not sure - all I know is there's a p-passageway to the Nightsong. devnote
                                      • 59.
                                        Liam
                                        : B-Brian had instructions, but... the g-goblins got him. They - they said they'd e-eat him...devnoteGOB_TorturedAdventurer_ToldAboutMap, DEN_AdventurersQuest_Knows_LeaderMap, LearnedBryanMap
                                        • 291.
                                          Liam
                                          : Please! F-free me. Y-you don't need me anymore.devnoteGOB_TorturedAdventurer_WasMean
                                          • Link to Node 62
                                          • Link to Node 58
                                          • 8. Player: Exactly. You're no use to me - so rot down here for all I care.GOB_TorturedAdventurer_LeftInChains['Gale -1', 'Wyll -1', 'Karlach -1']
                                            • 300.
                                              Liam
                                              : No... no, please! They'll kill me!devnote
                                              End
                                        • 163.
                                          Liam
                                          : P-please, these shackles... I... I don't want to die!devnoteGOB_TorturedAdventurer_WasMean = False
                                          • 62. Player: One more question: what happened to the druid?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
                                            • 263.
                                              Liam
                                              : Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
                                              • 76.
                                                Liam
                                                : That's all I know! Please... g-get me out of here!devnote
                                                • 169. [Jump] Jump to Node 247 (1)
                                                • 200. [Jump] Jump to Node 128 (1)
                                                • 201. [Jump] Jump to Node 58 (1)
                                                • 336. Player: Keep trying. You'll figure it out.GOB_TorturedAdventurer_LeftInChains['Gale -1', 'Wyll -1', 'Karlach -1']
                                                  • 50.
                                                    Liam
                                                    : No... no, please! Please! They'll kill me!devnote
                                                    End
                                          • 58. Player: Relax. I'm not going to leave you here.GOB_TorturedAdventurer_PromisedToFree, GOB_TorturedAdventurer_State_PromisedToFreeNoParty
                                            • 330.
                                              Liam
                                              : Th-thank you! Thank you so much!devnote
                                              • 36. [Jump] Jump to Node 211 (2)
                                          • 327. Player: Leave.
                                            End
                                  • 315. Player: Go on. Where can I find the Nightsong?GOB_TorturedAdventurer_Knows_WasLookingForSH
                                    • Link to Node 59
                                  • 95. [Jump] Jump to Node 146 (1)
                                  • 292. Player: Thanks for the information. Now let's get you free.GOB_Torturers_State_PrisonerFreed = FalseGOB_TorturedAdventurer_PromisedToFree, GOB_TorturedAdventurer_State_PromisedToFreeNoParty
                                    • 211.
                                      Liam
                                      : Th-thank you!devnote
                                      • 88. Player: Use the key to unlock his chains.GOB_TorturedAdventurer_State_Unlocked = False, GOB_Torturers_State_PrisonerFreed = False, GOB_Torturers_State_HasKey
                                        • Link to Node 297
                                      • 290. Player: I can free you - if you're not afraid of a little pain.GOB_TorturedAdventurer_Knows_ShadowheartChainsPersuade = False, GOB_TorturedAdventurer_State_Unlocked = False, GOB_Torturers_State_PrisonerFreed = False, GLO_SafeRomance_Enabled = False, REALLY_SHADOWHEARTGOB_TorturedAdventurer_Knows_ShadowheartChainsPersuadeRoll (Charisma, Persuasion) vs 5 (0)
                                        • 31. [RollResult] True
                                          • 142.
                                            Liam
                                            : I'm in pain a-anyway. Do whatever you have to. Please.GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess
                                            • 144. Player: Seize one of his hands and break his thumb.
                                              • 333.
                                                Liam
                                                : Yeeearghh! You broke my thumb! Why?!devnote
                                                • 188. Player: Break his other thumb.
                                                  • 237.
                                                    Liam
                                                    : Nnnearrgh! Are you mad?! I'm - devnote
                                                    • 209. [Jump] Jump to Node 319 (1)
                                                • 236. Player: It was the only way. You should be able to slip your hand free.
                                                  • 155.
                                                    Liam
                                                    : Y-you're... you're right! But now you've to do the other hand...devnote
                                                    • 205. Player: Just breathe, and count to three.
                                                      • 227.
                                                        Liam
                                                        : A-all right. One...devnote
                                                        • 165. Player: Wait.
                                                          • 278.
                                                            Liam
                                                            : T-two...devnote
                                                            • 262. Player: Wait.
                                                              • 307.
                                                                Liam
                                                                : Thuh... th-three...devnote
                                                                • 231. Player: Wait just a bit longer.
                                                                  • 187.
                                                                    Liam
                                                                    : ... what're you playing at? You said on thre-eearrgh!devnote
                                                                    • 150. [Visual State]
                                                                      • 207.
                                                                        Liam
                                                                        : Ahh... dirty bloody trick... devnote
                                                                        • 212.
                                                                          Liam
                                                                          : ... b-but it worked, I suppose. I'm free. devnoteGOB_Torturers_State_PrisonerFreed
                                                                          • 267.
                                                                            Liam
                                                                            : [TagAnswer] NOT_FOR_EAORI_Shadowheart_State_IncurableWound_Unavailable, GLO_Not_For_EAORI_Shadowheart_Event_IncurableWoundFlared
                                                                            • 84. [Alias] ORI_Shadowheart_Knows_WoundSuspicion, ORI_Shadowheart_Knows_IncurableWound = False, ORI_Shadowheart_State_IncurableWound_Unavailable = False, GLO_Not_For_EA, AVATAR, REALLY_SHADOWHEARTORI_Shadowheart_Event_IncurableWoundFlared
                                                                              • Alias to Node 296
                                                                              • 233. Player: Try to understand what's happening.NOT_FOR_EA
                                                                                • 191.
                                                                                  Narrator
                                                                                  : *Is Lady Shar punishing you? Or perhaps testing you? Is it the tadpole, or a curse? You cannot say.*devnoteNOT_FOR_EA
                                                                                  • Link to Node 256
                                                                              • 302. Player: Silently petition Lady Shar for guidance.NOT_FOR_EA
                                                                                • 153.
                                                                                  Narrator
                                                                                  : *She offers you nothing.*devnoteNOT_FOR_EA
                                                                                  • Link to Node 256
                                                                              • 47. Player: It was nothing. Put it out of your mind.NOT_FOR_EA
                                                                                • 26.
                                                                                  Narrator
                                                                                  : *But was it truly nothing? The pain gripped you tight, robbing you of all composure for a moment...*devnoteNOT_FOR_EA
                                                                                  • 256. [Jump] Jump to Node 335 (1)
                                                                            • 296.
                                                                              Narrator
                                                                              : *Searing agony grips you. For a brief moment, you see another cell, elsewhere. You hesitate before a bound prisoner. A harsh voice demands you inflict pain, for Lady Shar...*devnoteNOT_FOR_EAORI_Shadowheart_State_IncurableWound_Unavailable = False, GLO_Not_For_EA, AVATAR, REALLY_SHADOWHEARTORI_Shadowheart_Event_IncurableWoundFlared
                                                                              • Link to Node 335
                                                                            • 39. Player: Ngh... it hurts...devnoteNOT_FOR_EAORI_Shadowheart_State_IncurableWound_Unavailable = False, GLO_Not_For_EA, AVATAR = False, REALLY_SHADOWHEARTORI_Shadowheart_Event_IncurableWoundFlared
                                                                              • 335.
                                                                                Liam
                                                                                : I sh-should be able to make it to the grove on my own. They need to know they're in danger.devnote6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions
                                                                                • 149. Player: Tell me: have you seen a druid called Halsin?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
                                                                                  • 232.
                                                                                    Liam
                                                                                    : Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. devnoteLearnedBear
                                                                                • 261. Player: What did the goblins want with you?GOB_HappyTorturers_Knows_PlayersKnowDenLocation = False
                                                                                  • 304.
                                                                                    Liam
                                                                                    : Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... I need to warn them.devnoteGOB_HappyTorturers_Knows_PlayersKnowDenLocation
                                                                                • 0. [Jump] Jump to Node 23 (1)
                                                                                • 172. [Jump] Jump to Node 246 (1)
                                                                                • 303. [Jump] Jump to Node 288 (1)
                                                                                • 294. Player: What does the Nightsong do, exactly?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes = False, GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
                                                                                  • 140. [Alias]
                                                                                    • Alias to Node 276
                                                                                    • 272.
                                                                                      Liam
                                                                                      : He j-just said some wizard called Lorroakan would reward us if we found it. That's all!GLO_AdventurersQuest_Knows_AboutBounty, HeardOf
                                                                                • 306. Player: Leave.
                                                                                  End
                                                                • 124. Player: Snap his thumb.
                                                                  • 235.
                                                                    Liam
                                                                    : Nnnearrgh! My hand... ahh...devnote
                                                                    • 22. [Visual State]
                                                                      • 319.
                                                                        Liam
                                                                        : ... I'm... I'm free. devnote
                                                                        • 245.
                                                                          Liam
                                                                          : Ahh... I suppose I ought to be grateful.GOB_Torturers_State_PrisonerFreed
                                                                          • Link to Node 267
                                                            • 244. [Jump] Jump to Node 116 (1)
                                                        • 116. Player: Snap his thumb.
                                                          • 18.
                                                            Liam
                                                            : Nnnearrgh! You said on three!devnote
                                                            • 178. [Jump] Jump to Node 207 (1)
                                                    • 67. Player: Snap the other thumb.
                                                      • 213.
                                                        Liam
                                                        : Nnnearrgh! You could've warned me!devnote
                                                        • Link to Node 178
                                            • 48. Player: I'll try something else first.
                                              • 114.
                                                Liam
                                                : Please - hurry!
                                                End
                                        • 193. [RollResult] False
                                          • 98.
                                            Liam
                                            : I... I can't. I'm sorry, I just... I can't bear any more.GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess = False
                                            • 111. [Jump] Jump to Node 211 (2)
                                      • 196. Player: Pick the lock.GOB_TorturedAdventurer_knows_triedToPickLock = False, GOB_TorturedAdventurer_State_Unlocked = False, GOB_Torturers_State_PrisonerFreed = False, ROGUE = False, GOB_TorturedAdventurer_HasLockpickGOB_TorturedAdventurer_knows_triedToPickLockRoll (Dexterity, SleightOfHand) vs 12 (0)
                                        • 64. [RollResult] True
                                          • 297.
                                            Narrator
                                            : *The lock clicks and opens.*NARRATIONGOB_TorturedAdventurer_State_Unlocked, GOB_Torturers_State_PrisonerFreed
                                            • 51. [Jump] Jump to Node 167 (1)
                                            • 110. [Jump] Jump to Node 15 (1)
                                        • 115. [RollResult] False
                                          • 154.
                                            Narrator
                                            : *You struggle with the set of lockpicks until they are bent entirely out of shape, but the lock won't budge.*NARRATIONGOB_TorturedAdventurer_Event_RemoveLockpick
                                      • 338. Player: Pick the lock again.GOB_TorturedAdventurer_knows_triedToPickLock, GOB_TorturedAdventurer_State_Unlocked = False, GOB_Torturers_State_PrisonerFreed = False, GOB_TorturedAdventurer_HasLockpickRoll (Dexterity, SleightOfHand) vs 12 (0)
                                        • Link to Node 64
                                        • Link to Node 115
                                      • 317. Player: A simple tumbler lock. Make short work of it.GOB_TorturedAdventurer_knows_triedToPickLock = False, GOB_TorturedAdventurer_State_Unlocked = False, GOB_Torturers_State_PrisonerFreed = False, ROGUE, GOB_TorturedAdventurer_HasLockpickGOB_TorturedAdventurer_knows_triedToPickLockRoll (Dexterity, SleightOfHand) vs 7 (0)
                                        • Link to Node 64
                                        • Link to Node 115
                                      • 4. Player: Be patient - I'll be back.
                                        • 299. [Jump] Jump to Node 114 (1)
                                      • 138. [Jump] Jump to Node 327 (1)
                                  • 143. [Jump] Jump to Node 327 (1)
                        • 285. Player: Where are the goblins hiding it?
                          • 130.
                            Liam
                            : Th-they didn't hide it. I don't think they even kn-know it exists. devnote
                            • 203.
                              Liam
                              : I-it was locked away years ago, somewhere underneath the temple.
                              • Link to Node 125
                        • 118. [Jump] Jump to Node 146 (1)
                        • 25. [Jump] Jump to Node 292 (1)
                        • 329. [Jump] Jump to Node 327 (1)
                • 280. Player: You mentioned the Nightsong. Where can I find it?GOB_TorturedAdventurer_ToldAboutMap = False, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_ToldAboutMap
                  • 170. [Jump] Jump to Node 59 (1)
                • 71. Player: Hang on, I'll get you free.GOB_Torturers_State_PrisonerFreed = FalseGOB_TorturedAdventurer_PromisedToFree, GOB_TorturedAdventurer_State_PromisedToFreeNoParty
                  • 11. [Jump] Jump to Node 211 (1)
                • 43. [Jump] Jump to Node 327 (1)
            • 13. [Jump] Jump to Node 71 (1)
            • 312. [Jump] Jump to Node 196 (1)
            • 126. [Jump] Jump to Node 338 (1)
            • 208. [Jump] Jump to Node 317 (1)
            • 73. [Jump] Jump to Node 327 (1)
        • 310. Player: It was the only way to get the goblins to leave.Roll (Charisma, Persuasion) vs 5 (0)
          • Link to Node 141
          • 218. [RollResult] False
            • 318.
              Liam
              : Y-you could've killed them! Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 69. Player: And yet you're still alive. Stop whining.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)
          • 141. [RollResult] True
            • 175.
              Liam
              : Just... get these shackles off.devnote
              • 221. [Jump] Jump to Node 28 (2)
          • 214. [RollResult] False
            • 80.
              Liam
              : Are you mad? Just... just leave, please!devnoteGOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 129. Player: I STILL MIGHT. QUIET., BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
        • 129. Player: I may yet, unless you quieten down.BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
          • Link to Node 141
          • Link to Node 214
        • 239. Player: Read his mind.6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
          • 61. [RollResult] True
            • 286.
              Liam
              : Why won't she leave? I need to warn the others... and find Remira, if she's still alive., FEMALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
            • 286.
              Liam
              : Why won't he leave? I need to warn the others... and find Remira, if she's still alive., MALEdevnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
            • 286.
              Liam
              : Why won't they leave? I need to warn the others... and find Remira, if she's still alive.devnoteDETECTTHOUGHTS6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead
          • 295. [RollResult] False
            • 316.
              Liam
              : What - what are you doing? G-get away from me!devnoteDETECTTHOUGHTSGOB_TorturedAdventurer_Knows_FailedMindRead, GOB_TorturedAdventurer_State_FailedPersuasion
              End
        • 240. Player: Leave.GOB_TorturedAdventurer_LeftInChains, GOB_TorturedAdventurer_Knows_FailedPersuade
          End
    • 159. [Jump] Jump to Node 327 (1)
  • 68.
    Liam
    : Please - get me out.devnoteGOB_TorturedAdventurer_PromisedToFree, GOB_Torturers_State_PrisonerFreed = False
    • 136. [Jump] Jump to Node 198 (1)
    • 173. Player: How did you end up here?GLO_AdventurersQuest_Knows_AboutSH = False
      • 83. [Jump] Jump to Node 210 (1)
    • 92. [Jump] Jump to Node 128 (1)
    • 199. Player: Tell me: have you seen a druid called Halsin?GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
      • 27. [Jump] Jump to Node 62 (2)
    • 282. [Jump] Jump to Node 88 (1)
    • 91. [Jump] Jump to Node 196 (1)
    • 255. [Jump] Jump to Node 338 (1)
    • 269. [Jump] Jump to Node 317 (1)
    • 35. Player: Seize one of his hands and break his thumb.GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess, GLO_SafeRomance_Enabled = False, REALLY_SHADOWHEART
      • 147. [Jump] Jump to Node 333 (1)
    • 189. [Jump] Jump to Node 290 (1)
    • 226. [Jump] Jump to Node 327 (1)
  • 72.
    Liam
    : No! G-get away from me!devnoteDETECTTHOUGHTSGOB_TorturedAdventurer_Knows_FailedMindRead, GOB_Torturers_State_PrisonerFreed = False
    End
  • 101. [Alias] GOB_TorturedAdventurer_HasMet = False, GOB_Torturers_Assisted = False, GOB_Torturers_AssistedForFun = False, GOB_Torturers_State_TorturedEnough, GOB_TorturedAdventurer_State_Free, GOB_TorturedAdventurer_State_Faint = FalseGOB_TorturedAdventurer_HasMet
    • Alias to Node 1
    • 281. [Jump] Jump to Node 1 (2)
  • 109.
    Liam
    : P-please... please l-let me out! Th-there's no reason for this!devnoteGOB_TorturedAdventurer_HasMet, GOB_TorturedAdventurer_PromisedToFree = False, GOB_Torturers_State_PrisonerFreed = False
    • 298. Player: Tell me where this hideout is.DEN_PartyProgress_EnteredGrove = False, GOB_HappyTorturers_Knows_PlayersKnowDenLocation = False
      • 183.
        Liam
        : No! P-please! If... if the g-goblins find out, they'll... they'll kill everyone!devnoteHeardAboutAoD
        • 219. [Jump] Jump to Node 190 (1)
        • 87. [Jump] Jump to Node 128 (1)
        • 57. [Jump] Jump to Node 280 (1)
        • 320. [Jump] Jump to Node 247 (1)
        • 265. [Jump] Jump to Node 224 (1)
        • 104. [Jump] Jump to Node 327 (1)
    • 293. [Jump] Jump to Node 280 (1)
    • 198. Player: The Nightsong. What does it do, exactly?GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes = False, GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSHGOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes
      • 242. [Alias]
        • Alias to Node 251
        • 85.
          Liam
          : He j-just said some wizard called Lorroakan would reward us if we found it. That's all!GLO_AdventurersQuest_Knows_AboutBounty, HeardOf
    • 137. [Jump] Jump to Node 247 (1)
    • 184. [Jump] Jump to Node 128 (1)
    • 120. [Jump] Jump to Node 224 (1)
    • 220. [Jump] Jump to Node 58 (1)
    • 289. [Jump] Jump to Node 196 (1)
    • 79. [Jump] Jump to Node 338 (1)
    • 33. [Jump] Jump to Node 317 (1)
    • 60. [Jump] Jump to Node 88 (1)
    • 275. [Jump] Jump to Node 327 (1)
  • 160. [Alias] GOB_TorturedAdventurer_HasMet = False, GOB_Torturers_Assisted = False, GOB_Torturers_AssistedForFun = False, GOB_Torturers_State_TorturedEnough, GOB_Torturers_State_PrisonerFreed = False, GOB_TorturedAdventurer_State_Faint = FalseGOB_TorturedAdventurer_HasMet
    • Alias to Node 334
    • 243. [Jump] Jump to Node 94 (1)
    • 182. [Jump] Jump to Node 308 (1)
    • 123. [Jump] Jump to Node 327 (1)
  • 167.
    Liam
    : Th-thanks, I guess.devnoteGOB_TorturedAdventurer_HasMet, GOB_TorturedAdventurer_LeftInChains, GOB_Torturers_Assisted, GOB_Torturers_State_PrisonerFreed
    • 145. [Jump] Jump to Node 246 (1)
    • 252. [Jump] Jump to Node 288 (1)
    • 21. [Jump] Jump to Node 23 (1)
    • 204. [Jump] Jump to Node 294 (1)
    • 127. [Jump] Jump to Node 168 (1)
    • 216. [Jump] Jump to Node 66 (1)
  • 194.
    Liam
    : Please, just l-leave me alone.devnoteGOB_TorturedAdventurer_Knows_FailedPersuade, GOB_Torturers_State_PrisonerFreed = False
    • 311. [Jump] Jump to Node 88 (1)
    • 181. [Jump] Jump to Node 196 (1)
    • 119. [Jump] Jump to Node 317 (1)
    • 112. [Jump] Jump to Node 327 (1)
  • 206.
    Liam
    : No! G-get away from me!devnoteDETECTTHOUGHTSGOB_TorturedAdventurer_Knows_FailedMindRead, GOB_Torturers_State_PrisonerFreed
    End
  • 215.
    Narrator
    : *The battered man hangs slack from his chains, barely breathing.*devnoteNARRATIONGOB_TorturedAdventurer_State_Unlocked = False, GOB_TorturedAdventurer_State_Faint
    • 248. Player: Pour a healing potion into his mouth.Has_TaggedItem_HEALING_POTION
      • 74.
        Narrator
        : *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*SFXGOB_TorturedAdventurer_Event_RemoveHealingPot, GOB_TorturedAdventurer_State_Faint = False
        • 234. [Jump] Jump to Node 160 (1)
        • 103. [Jump] Jump to Node 45 (1)
    • 65. [Jump] Jump to Node 327 (1)
  • 270.
    Liam
    : We shouldn't be seen together. I'll get to the grove on my own.GOB_Torturers_State_PrisonerFreed, 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions
    End
  • 332.
    Liam
    : Aughh!devnoteDEPRECATED
    End
  • 332.
    Liam
    : *Groan!*devnoteDEPRECATED
    End
  • 332.
    Liam
    : Hng...devnoteDEPRECATED
    End
  • 332.
    Liam
    : Ow- Ouhh!devnoteDEPRECATED
    End
  • 332.
    Liam
    : N-n-n-ughhhh...devnoteDEPRECATED
    End
  • 332.
    Liam
    : AHHHHHHHHHHHHHHHHHH!devnoteDEPRECATED
    End
  • 332.
    Liam
    : AUGHHH!devnoteDEPRECATED
    End
  • 332.
    Liam
    : Ugh...devnoteDEPRECATED
    End
  • 332.
    Liam
    : *Wince!*devnoteDEPRECATED
    End
  • 332.
    Liam
    : Ssstt...devnoteDEPRECATED
    End
  • 334.
    Liam
    : N-no! Please! D-don't hurt me!devnoteGOB_Torturers_State_PrisonerFreed = FalseGOB_TorturedAdventurer_HasMet
    • 314. Player: That depends on the answers you give me.GOB_TorturedAdventurer_WasMean
      • 55.
        Liam
        : I c-can't tell you where the grove is, please. If they find out, they'll... they'll kill everyone!devnoteHeardAboutAoD
        • 107. Player: I know about the grove. That's not why I'm here.DEN_PartyProgress_EnteredGrove
          • 42.
            Liam
            : Th-then why?
        • 190. Player: It's your own life you should be worrying about. Now talk.DEN_PartyProgress_EnteredGrove = False
          • 121.
            Liam
            : T-to the east. P-past the ruins and the bridge. The gate's covered with ivy.devnote
            • 197.
              Liam
              : But please... please don't tell the goblins!devnoteGOB_HappyTorturers_Knows_PlayersKnowDenLocation
              • 128. Player: I came for the Nightsong. Where is it?GLO_AdventurersQuest_Knows_AboutSH, GOB_TorturedAdventurer_Knows_WasLookingForSH = FalseGOB_TorturedAdventurer_Knows_WasLookingForSH
                • 337.
                  Liam
                  : S-somewhere underneath the temple. There's a hidden p-passage.LearnedLocation
                  • 82. [Jump] Jump to Node 59 (1)
              • 131. Player: That's my concern now. How did you end up here?
                • 54. [Jump] Jump to Node 210 (1)
              • 323. [Jump] Jump to Node 62 (1)
              • 32. [Jump] Jump to Node 327 (1)
        • 132. [Jump] Jump to Node 128 (1)
        • 97. [Jump] Jump to Node 247 (1)
        • 224. Player: I'm looking for a druid, name of Halsin.GOB_TorturedAdventurer_AskedForHalsin = False, GLO_Halsin_Knows_IsFound = False, GLO_Halsin_Knows_IsMissingGOB_TorturedAdventurer_AskedForHalsin
          • 253. [Jump] Jump to Node 62 (2)
        • 225. [Jump] Jump to Node 327 (1)
    • 308. Player: Calm down - I'm here to help.
      • 192.
        Liam
        : You are? I - I need to get out of here.devnote
        • 19. [Jump] Jump to Node 28 (2)
    • 24. [Jump] Jump to Node 327 (1)