Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
When the player sees the drum on one of the platform. The player either realise that it is an alarm system or not.
1. Player: Goblins ahead!
2. Player: A war drum. One of those can summon fighters far and wide.GOB_Checkpoint_State_RecognizedAlarmSystemEnd
0. Player: We'll need a cover story...GOB_Checkpoint_State_RecognizedAlarmSystem = FalseEnd