Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Player enters region where several goblins and bugbears are drunk sleeping. It is IMPORTANT for this VB to mention that making noise would wake those creatures.


  • 0. Player: Look at all these sleeping beauties. Dead to the world., REALLY_ASTARIONdevnote
    End
  • 0. Player: Never knew goblins can't hold their liquor., REALLY_GALEdevnote
    End
  • 0. Player: Man. I could go for a nap too., REALLY_KARLACHdevnote
    End
  • 0. Player: Drunk - but not dead, more's the pity., REALLY_LAEZELdevnote
    End
  • 0. Player: Blackout drunk, the lot of them. You can smell it from here., REALLY_SHADOWHEARTdevnote
    End
  • 0. Player: Fast asleep. That's what hard drinking will get you., REALLY_WYLLdevnote
    End
  • 0. Player: Looks like the booze got the better of them. They're practically unconscious.<br>devnote
    End
  • 1. Player: [TagGreeting] devnoteDebug_NeverSetThisFlag
    • 2. Player: Shhh. Let's not disturb the sleeping beauties., REALLY_ASTARIONdevnote
      End
    • 2. Player: Never knew goblins can't hold their liquor., REALLY_GALEdevnote
      End
    • 2. Player: Booze knocked 'em out. For now., REALLY_KARLACHdevnote
      End
    • 2. Player: Shush your mouth. Or were you hoping to wake them?, REALLY_LAEZELdevnote
      End
    • 2. Player: Easy to liberate some purses or slit a few throats... if you were so inclined., REALLY_SHADOWHEARTdevnote
      End
    • 2. Player: Keep your steps light. They could be the nasty sort of drunks., REALLY_WYLLdevnote
      End
    • 2. Player: Still, we best make not too much noise.devnote
      End