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    Synopsis:

    This PAD happens if Halsin escapes the Goblin Camp on his own and then the player enteres the Worg Pens and sees corpses of dead goblins and worgs.


  • 1. Player: Mauled by claws and magic. If this was Halsin, he'll be halfway to the druid grove by now., REALLY_ASTARIONdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: There were claws at work here. Magic too. Hallmarks of a druid. Our friend Halsin must have been rather keen to return to his grove., REALLY_GALEdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: Someone eviscerated these gobs. Had to be the druid, right? And now he'll be on his way back to the grove., REALLY_KARLACHdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: Goblins, torn to ribbons - the druid's work, surely. He'll be back at the grove now., REALLY_LAEZELdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: Claw marks and magic wounds... the work of Halsin maybe? He must've left for the grove., REALLY_SHADOWHEARTdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: Hells, they've been torn to shreds. Halsin's mess, I reckon - must've left for the grove., REALLY_WYLLdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 1. Player: Claw marks and spells. Is this Halsin's doing? Did he return to the grove?, REALLY_GENERICdevnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
    End
  • 2. Player: Well. Halsin left quite a mess on his way out., REALLY_ASTARIONdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: This must be the spot they held Halsin captive. Clearly he didn't quite appreciate the accommodations.<br>, REALLY_GALEdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: Halsin sure made a mess on his way out. Good for him., REALLY_KARLACHdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: An empty cage and some corpses. Must be where Halsin was kept., REALLY_LAEZELdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: Must be where Halsin escaped from - looks like his handiwork. Or claw-work, rather.<br>, REALLY_SHADOWHEARTdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: It's where they kept Halsin. Scrappy fellow, judging by this mess., REALLY_WYLLdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 2. Player: This must've been where they imprisoned Halsin., REALLY_GENERICdevnoteGOB_WolfPens_State_MetHalsinAfterPrisonBreak
    End
  • 5. Player: Someone made quite the scene. One of those adventurers, maybe?, REALLY_ASTARIONdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Someone left a mess on the way out. I wonder if it's one of those adventurer fellows that gave the goblins the slip., REALLY_GALEdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Someone made a mess on their way out of here. One of the adventurers?, REALLY_KARLACHdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Whoever they held captive escaped. One of the adventurers, perhaps., REALLY_LAEZELdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Looks like someone escaped from there - rather violently. One of the adventurers?<br>, REALLY_SHADOWHEARTdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Their prisoner left quite the mess. One of the adventurers, you think?, REALLY_WYLLdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 5. Player: Someone escaped. One of the adventurers?<br>, REALLY_GENERICdevnote25c1ac70-f65f-4869-8a74-eff5827d9cde
    • 3. Player: Whoever did it left quite some claw marks. Maybe the missing druid?devnoteGLO_Halsin_Knows_IsMissingLearnedEscaped
      • 0. Player: He must have returned to the grove.
        End
    • 4. Player: If so, they might have returned to the grove.devnote
      End
  • 6. Player: All dead. Whatever they were guarding, it made them regret it., REALLY_ASTARIONdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: Something escaped from this place, and its jailors didn't live to tell the tale., REALLY_GALEdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: Slaughtered. Unlucky guards in charge of someone dangerous., REALLY_KARLACHdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: Nothing but corpses. Whatever beast they held, it was vicious., REALLY_LAEZELdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: Looks like something broke free... and tore its way through its captors..., REALLY_SHADOWHEARTdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: Dead goblins, empty cage. Looks like their captive had the last laugh., REALLY_WYLLdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 6. Player: All slaughtered. Looks like their prisoner escaped., REALLY_GENERICdevnoteDEN_PartyProgress_EnteredGrove = False
    End
  • 7. Player: Someone made quite the scene on their way out. If it was an adventurer, they might return to the grove., REALLY_ASTARIONdevnote
    End
  • 7. Player: Looks like someone escaped from this place, rather messily I might add. Could have returned to the grove if it was one of the adventurers., REALLY_GALEdevnote
    End
  • 7. Player: Someone got out of here. Maybe hightailed it back to the druid's grove., REALLY_KARLACHdevnote
    End
  • 7. Player: Their prisoner left a mess. If it was one of those adventurers, they'd go back to the grove., REALLY_LAEZELdevnote
    End
  • 7. Player: Looks like someone broke free... one of the adventurers? Maybe they're back at the grove., REALLY_SHADOWHEARTdevnote
    End
  • 7. Player: Their prisoner's gone - one of those adventurers, maybe. Might've fled for the grove., REALLY_WYLLdevnote
    End
  • 7. Player: Someone escaped. One of the adventurers? Did they go back to the grove?, REALLY_GENERICdevnote
    End