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Synopsis:
Player line that triggers on encountering the Zhentarim hideout - in case of successful perception roll, failed perception roll, or having been told of the hideout in advance
0. Player: What was... hm. Never mind.PLA_EscapingZhentarim_Event_Spotted = FalseEnd
1. Player: Someone's moving around in there.PLA_EscapingZhentarim_Event_SpottedEnd
2. Player: This is the spot Rugan marked. Doesn't look like much.GotPasswordEnd