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Synopsis:
A Flaming Fist initially trying to put out the fires at Waukeen's Rest, an inn that was attacked by goblins and drow in the night. If the other Flaming Fists find a way inside, she stops to watch. After Desire escapes and the inn is burnt down, she investigates the area, kneeling and inspecting tracks.
5. : You're no help just standing there. Help us!devnotePLA_FlamingFist7_HasMetEnd
13. : Go away. It's hard enough reading these tracks without you stomping all over.devnotePLA_FlamingFist7_InnBurntDown_HasMet, PLA_TavernInvestigation_State_BurntDown, PLA_FlamingFist7_Angry = False
69. [Jump]
Jump to Node 105 (2)
26. : Leave. That's an order.devnotePLA_FlamingFist7_InnBurntDown_HasMet, PLA_TavernInvestigation_State_BurntDown, PLA_FlamingFist7_Angry
39. [Jump]
Jump to Node 105 (2)
27. : Can't you see the inn is burning?! Help or get out of the way!devnotePLA_FlamingFist7_HasMet = FalsePLA_FlamingFist7_HasMetEnd
52. : The tracks converge here. Two, maybe three drow. At least one of ours.devnotePLA_FlamingFist7_InnBurntDown_HasMet = False, PLA_Desire_Knows_RavengardTaken = False, PLA_TavernInvestigation_State_BurntDownPLA_FlamingFist7_InnBurntDown_HasMet
123. : From here they went... Damn! It's all so confused.devnote
6. [Visual State]
2. Player: Those tracks lead to Moonrise Towers.PLA_FlamingFist7_Knows_AskedWhatHappened = False, PLA_Tavern_Knows_DukeAtTowersPLA_FlamingFist7_Knows_AskedWhatHappened
127. [Jump]
Jump to Node 114 (1)
116. Player: What are you doing?PLA_FlamingFist7_Knows_AskedWhatHappened = FalsePLA_FlamingFist7_Knows_AskedWhatHappened
41. : What does it look like? I'm trying to sort out what happened here.devnote
82. : But I can't piece together much, thanks to the fire.devnote
29. Player: I can tell you: the Grand Duke was taken to Moonrise Towers.PLA_Tavern_Knows_DukeAtTowers
11. [Jump]
Jump to Node 114 (1)
3. Player: I can tell you: Grand Duke Ravengard was kidnapped.PLA_Tavern_Knows_DukeInTavern, PLA_Tavern_Knows_DukeAtTowers = False
81. : How do you - oh, never mind. Half the Sword Coast probably knows by now.devnote
115. : The drow came for the Duke. Killed near everyone in the inn while they were at it.devnote
131. : At least his counsellor survived, thank the gods.devnotePLA_Desire_Knows_RavengardTaken
8. [Jump]
Jump to Node 129 (2)
107. Player: I can tell you: the inn was raided by goblins and drow.PLA_Tavern_Knows_DukeInTavern = False, PLA_TavernInvestigation_Knows_AskedStelmane
43. : And torched the place while they were at it.devnote
111. [Jump]
Jump to Node 14 (1)
91. Player: Have you figured anything out?PLA_TavernInvestigation_Knows_AskedStelmane
130. : Nothing I didn't already know.devnote
17. : Drow and goblins raided the inn and burned it to the ground.devnoteDROWELF = FalsePLA_TavernInvestigation_Knows_AskedStelmane
14. : I'm trying to find out where they took the - what they came for.devnote
90. Player: You're smart to keep quiet. Nobles attract the wrong sort of attention.6540a799-02ab-9ed6-90c2-b4b984d7386b_MindHasBeenRead
103. : How did you...devnote
0. [Jump]
Jump to Node 54 (1)
1. Player: I'm a guard from a nearby village. I'm here to offer my assistance.Roll (Charisma, Deception) vs 10 (0)
56. [RollResult] True
25. : You, a guard? Huh. Have to admit, you are more than a little... threatening.devnoteGITHYANKI
100. [Jump]
Jump to Node 54 (1)
85. : You, a guard? Gods, they must be desperate if they're hiring Underdark muscle.devnoteUNDERDARK
92. : Huh. Don't know how much help you can be, really.devnote
119. [RollResult] False
71. : Right. I don't think you hail from anywhere close by.devnoteGITHYANKI
51. : Right. And I suppose you saw the smoke from the Underdark?devnoteUNDERDARK
106. : I'll blame your little lie on simple curiosity. This time.devnoteEnd
55. : There aren't any villages within a day's walk.devnote
112. Player: Clearly you're in a rough spot. I can help.Roll (Charisma, Persuasion) vs 10 (0)
38. [RollResult] True
54. : Oh, damn it all. Half the Sword Coast probably knows by now.devnote
60. : The raiders kidnapped Grand Duke Ravengard of Baldur's Gate. Killed his entire guard while they were at it.devnotePLA_Tavern_Knows_DukeInTavern, PLA_Desire_Knows_RavengardTaken
129. : The Counsellor died, too. This has all gone to the hells.devnotePLA_FlamingFists_Knows_DesireDead
37. Player: Any idea where they took the Grand Duke?PLA_Tavern_Knows_DukeAtTowers = False
47. : There were drow here, so my best guess would be the Underdark.devnote
34. : And if they took him down there... Helm save him.devnote
117. Player: They took the Grand Duke to Moonrise Towers.PLA_Tavern_Knows_DukeAtTowersPLA_Tavern_Told_DukeToTowers
114. : The old fortress? Gods, that whole area is cursed. devnote
80. : I'll pass it up the chain of command - whatever good it'll do for the Grand Duke.devnote
88. : We'll stay put for now. Still might get something out of these tracks.End
121. Player: It's a shame they left any survivors. That's poor form.
44. : What in the Nine Hells is wrong with you?devnote
133. : Leave, before I put a sword through you.devnotePLA_FlamingFist7_AngryEnd
97. Player: Leave.End
12. [RollResult] False
113. : I appreciate the offer, but you'd just get in the way. devnote
109. : You should get going. And watch for goblins on the road.devnoteEnd
66. Player: My true kin have no care for surface raids. You can trust me.REALLY_SELDARINEDROWELFRoll (Charisma, Persuasion) vs 15 (0)
65. [RollResult] True
74. : Hm. You haven't tried to slit my throat yet...devnote
15. [Jump]
Jump to Node 54 (1)
95. [RollResult] False
87. : Can't really tell the difference between you lot, honestly.devnote
23. : You're in my way. Get moving.devnoteEnd
110. Player: If they allied with goblins, they were not Lolth's Chosen. Tell me more - now.Roll (Charisma, Persuasion) vs 15 (0)
- Link to Node 65
- Link to Node 95
48. Player: By my oath, you have my help. But I must to know the truth to assist you.devnotePALADIN_GOODRoll (Charisma, Persuasion) vs 5 (0)
63. [RollResult] True
19. : There's no need for any of that. Come on, stand up.devnote
72. [Jump]
Jump to Node 54 (1)
30. [RollResult] False
93. : Oh, stand up. You're embarrassing yourself.devnote
22. [Jump]
Jump to Node 113 (1)
128. Player: Search her mind for information.6540a799-02ab-9ed6-90c2-b4b984d7386b_MindHasBeenRead = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
101. [RollResult] True
98. : We should've sent another dozen guards, at least. He's not just any noble, damn it! devnoteDETECTTHOUGHTS6540a799-02ab-9ed6-90c2-b4b984d7386b_MindHasBeenRead
18. [RollResult] False
78. : What do you think you're doing? Stop that!devnote
83. : I'll blame that trick on simple curiosity. This time.devnoteEnd
118. Player: Leave.End
64. : Your kind burned the inn to the ground. Even brought goblins along for the fun.devnoteDROWELFPLA_TavernInvestigation_Knows_AskedStelmane
125. Player: Maybe you need a second pair of eyes. Want me to take a look?PLA_Tavern_Knows_DukeAtTowers = False
40. : By all means. Doubt you'll have much luck though.devnote
20. : Most of the tracks were destroyed by the flames.devnote
104. Player: You might as well give up.
73. : And you should just bugger off.devnote
62. [Jump]
Jump to Node 23 (1)
21. Player: I'll see if I can spot anything.RANGER = FalseRoll (Intelligence, Investigation) vs 10 (0)
99. [RollResult] True
31. : *You notice the tell-tale clumsiness of goblins, alongside something more light-footed - drow.*NARRATIONPLA_TavernInvestigation_Knows_AskedStelmane = FalsePLA_TavernInvestigation_Knows_AskedStelmane
75. : *Your gaze follows the drow footprints around the courtyard and south - out of the inn.*NARRATIONe6738c9d-060d-c901-b945-4d49ca303d5b_SuccessfullyReadTracks