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    Synopsis:

    This AD plays when Benryn is stuck beneath a fallen beam within a burning building. He is crying out for help - but coughing as he does so, as the building is still on fire.


  • 0.
    Benryn
    : Quick, get me out!PLA_StuckHalfElf_State_FireStarted
    End
  • 1.
    Benryn
    : Help! Anyone! I'm in here!PLA_StuckHalfElf_State_FireStarted = False, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_A = False, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_B = False9fed7f03-4c3e-98d9-b076-ae3a79774e8a_A
    End
  • 2.
    Benryn
    : Can anyone hear me? Please!PLA_StuckHalfElf_State_FireStarted = False, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_A, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_B9fed7f03-4c3e-98d9-b076-ae3a79774e8a_A = False, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_B = False
    End
  • 3.
    Benryn
    : I can't move. Someone help!PLA_StuckHalfElf_State_FireStarted = False, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_A, 9fed7f03-4c3e-98d9-b076-ae3a79774e8a_B = False9fed7f03-4c3e-98d9-b076-ae3a79774e8a_B
    End