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    Synopsis:

    This AD plays after Benryn has been rescued and has subsequently joined the party. They are within a burning building. Once players safely exit the building, Benryn leaves the party and further dialogues become available.
    In this dialogue, Benryn is



  • 0.
    Benryn
    : Find a way out!e57134f3-2a79-1470-3f32-c0e4c4246063_C = False, e57134f3-2a79-1470-3f32-c0e4c4246063_A = False, e57134f3-2a79-1470-3f32-c0e4c4246063_B = Falsee57134f3-2a79-1470-3f32-c0e4c4246063_A
    End
  • 1.
    Benryn
    : We're running out of time. Go!e57134f3-2a79-1470-3f32-c0e4c4246063_C, e57134f3-2a79-1470-3f32-c0e4c4246063_A, e57134f3-2a79-1470-3f32-c0e4c4246063_Be57134f3-2a79-1470-3f32-c0e4c4246063_C = False, e57134f3-2a79-1470-3f32-c0e4c4246063_A = False, e57134f3-2a79-1470-3f32-c0e4c4246063_B = False
    End
  • 2.
    Benryn
    : *Cough!*devnoteSFX_Onlye57134f3-2a79-1470-3f32-c0e4c4246063_C = False, e57134f3-2a79-1470-3f32-c0e4c4246063_A, e57134f3-2a79-1470-3f32-c0e4c4246063_Be57134f3-2a79-1470-3f32-c0e4c4246063_C
    End
  • 3.
    Benryn
    : Keep moving, damn it!e57134f3-2a79-1470-3f32-c0e4c4246063_C = False, e57134f3-2a79-1470-3f32-c0e4c4246063_A, e57134f3-2a79-1470-3f32-c0e4c4246063_B = Falsee57134f3-2a79-1470-3f32-c0e4c4246063_B
    End